From 4bee710c308924395ca8a7ff8492a3feb696ca48 Mon Sep 17 00:00:00 2001 From: Scott Anderson Date: Sat, 4 Aug 2018 15:03:34 +1200 Subject: [PATCH] Fix hardware cursor on secondary GPU Create rendering resources on parent GPU, so that we can sample the passed in texture properly. The cursor buffer needs to remain on the same GPU. --- backend/drm/drm.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/backend/drm/drm.c b/backend/drm/drm.c index 9d030dff..c050a356 100644 --- a/backend/drm/drm.c +++ b/backend/drm/drm.c @@ -628,7 +628,6 @@ static bool drm_connector_set_cursor(struct wlr_output *output, bool update_texture) { struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output; struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend; - struct wlr_drm_renderer *renderer = &drm->renderer; struct wlr_drm_crtc *crtc = conn->crtc; if (!crtc) { @@ -654,13 +653,16 @@ static bool drm_connector_set_cursor(struct wlr_output *output, ret = drmGetCap(drm->fd, DRM_CAP_CURSOR_HEIGHT, &h); h = ret ? 64 : h; + struct wlr_drm_renderer *renderer = + drm->parent ? &drm->parent->renderer : &drm->renderer; + if (!init_drm_surface(&plane->surf, renderer, w, h, GBM_FORMAT_ARGB8888, 0)) { wlr_log(WLR_ERROR, "Cannot allocate cursor resources"); return false; } - plane->cursor_bo = gbm_bo_create(renderer->gbm, w, h, + plane->cursor_bo = gbm_bo_create(drm->renderer.gbm, w, h, GBM_FORMAT_ARGB8888, GBM_BO_USE_CURSOR | GBM_BO_USE_WRITE); if (!plane->cursor_bo) { wlr_log_errno(WLR_ERROR, "Failed to create cursor bo");