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render/vulkan: Avoid double-free on calloc error
In query_modifier_support, the calloc for either or both of render_mods and texture_mods may fail, in which case both are freed for convenience. However, if one is non-NULL, vulkan_format_props_finish will try to free it again. NULL them to avoid double-free.
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@ -401,6 +401,8 @@ static bool query_modifier_support(struct wlr_vk_device *dev,
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free(modp.pDrmFormatModifierProperties);
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free(modp.pDrmFormatModifierProperties);
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free(props->dmabuf.render_mods);
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free(props->dmabuf.render_mods);
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free(props->dmabuf.texture_mods);
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free(props->dmabuf.texture_mods);
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props->dmabuf.render_mods = NULL;
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props->dmabuf.texture_mods = NULL;
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return false;
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return false;
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}
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}
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