mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-04 20:55:58 +01:00
Merge pull request #19 from nyorain/wayland-input
Basic wayland backend input
This commit is contained in:
commit
5055d89955
6 changed files with 240 additions and 33 deletions
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@ -76,14 +76,14 @@ static void wlr_wl_backend_destroy(struct wlr_backend_state *state) {
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wlr_output_destroy(state->outputs->items[i]);
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}
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for (size_t i = 0; state->devices && i < state->devices->length; ++i) {
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for (size_t i = 0; i < state->devices->length; ++i) {
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wlr_input_device_destroy(state->devices->items[i]);
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}
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list_free(state->devices);
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list_free(state->outputs);
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wlr_egl_free(&state->egl);
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free(state->outputs);
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if (state->seat) wl_seat_destroy(state->seat);
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if (state->shm) wl_shm_destroy(state->shm);
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if (state->shell) wl_shell_destroy(state->shell);
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@ -102,6 +102,17 @@ bool wlr_backend_is_wl(struct wlr_backend *b) {
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return b->impl == &backend_impl;
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}
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struct wlr_output *wlr_wl_output_for_surface(struct wlr_backend_state *backend,
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struct wl_surface *surface) {
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for (size_t i = 0; i < backend->outputs->length; ++i) {
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struct wlr_output *output = backend->outputs->items[i];
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if(output->state->surface == surface)
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return output;
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}
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return NULL;
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}
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struct wlr_backend *wlr_wl_backend_create(struct wl_display *display) {
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wlr_log(L_INFO, "Creating wayland backend");
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@ -133,9 +144,8 @@ struct wlr_backend *wlr_wl_backend_create(struct wl_display *display) {
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error:
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if (state) {
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free(state->outputs);
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free(state->devices);
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free(state->devices);
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list_free(state->devices);
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list_free(state->outputs);
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}
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free(state);
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free(backend);
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@ -8,34 +8,201 @@
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#include <wlr/interfaces/wlr_input_device.h>
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#include <wlr/interfaces/wlr_pointer.h>
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#include <wlr/interfaces/wlr_keyboard.h>
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#include <wlr/interfaces/wlr_touch.h>
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#include <wlr/util/log.h>
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#include "backend/wayland.h"
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static void wlr_wl_device_destroy(struct wlr_input_device_state *state) {
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static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, struct wl_surface *surface, wl_fixed_t surface_x,
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wl_fixed_t surface_y) {
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struct wlr_input_device *dev = data;
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assert(dev && dev->pointer && dev->pointer->state);
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struct wlr_output* output = wlr_wl_output_for_surface(dev->state->backend,
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surface);
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if (!output) {
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wlr_log(L_ERROR, "pointer entered invalid surface");
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return;
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}
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dev->pointer->state->current_output = output;
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}
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static void pointer_handle_leave(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, struct wl_surface *surface) {
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struct wlr_input_device *dev = data;
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assert(dev && dev->pointer && dev->pointer->state);
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dev->pointer->state->current_output = NULL;
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}
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static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
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struct wlr_input_device *dev = data;
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assert(dev && dev->pointer && dev->pointer->state);
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struct wlr_pointer_state *state = dev->pointer->state;
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if(!state->current_output) {
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wlr_log(L_ERROR, "pointer motion event without current output");
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return;
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}
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int width, height;
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wl_egl_window_get_attached_size(state->current_output->state->egl_window,
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&width, &height);
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struct wlr_event_pointer_motion_absolute wlr_event;
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wlr_event.time_sec = time / 1000;
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wlr_event.time_usec = time * 1000;
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wlr_event.width_mm = width;
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wlr_event.height_mm = height;
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wlr_event.x_mm = wl_fixed_to_double(surface_x);
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wlr_event.y_mm = wl_fixed_to_double(surface_y);
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wl_signal_emit(&dev->pointer->events.motion_absolute, &wlr_event);
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}
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static void pointer_handle_button(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
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struct wlr_input_device *dev = data;
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assert(dev && dev->pointer);
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struct wlr_event_pointer_button wlr_event;
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wlr_event.button = button;
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wlr_event.state = state;
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wlr_event.time_sec = time / 1000;
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wlr_event.time_usec = time * 1000;
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wl_signal_emit(&dev->pointer->events.button, &wlr_event);
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}
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static void pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis, wl_fixed_t value) {
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struct wlr_input_device *dev = data;
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assert(dev && dev->pointer);
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struct wlr_event_pointer_axis wlr_event;
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wlr_event.delta = value;
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wlr_event.orientation = axis;
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wlr_event.time_sec = time / 1000;
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wlr_event.time_usec = time * 1000;
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wlr_event.source = dev->pointer->state->axis_source;
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wl_signal_emit(&dev->pointer->events.axis, &wlr_event);
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}
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static void pointer_handle_frame(void *data, struct wl_pointer *wl_pointer) {
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}
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static void pointer_handle_axis_source(void *data, struct wl_pointer *wl_pointer,
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uint32_t axis_source) {
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struct wlr_input_device *dev = data;
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assert(dev && dev->pointer && dev->pointer->state);
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dev->pointer->state->axis_source = axis_source;
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}
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static void pointer_handle_axis_stop(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis) {
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}
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static void pointer_handle_axis_discrete(void *data, struct wl_pointer *wl_pointer,
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uint32_t axis, int32_t discrete) {
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}
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static const struct wl_pointer_listener pointer_listener = {
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.enter = pointer_handle_enter,
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.leave = pointer_handle_leave,
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.motion = pointer_handle_motion,
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.button = pointer_handle_button,
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.axis = pointer_handle_axis,
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.frame = pointer_handle_frame,
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.axis_source = pointer_handle_axis_source,
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.axis_stop = pointer_handle_axis_stop,
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.axis_discrete = pointer_handle_axis_discrete
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};
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static void keyboard_handle_keymap(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t format, int32_t fd, uint32_t size) {
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}
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static void keyboard_handle_enter(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t serial, struct wl_surface *surface, struct wl_array *keys) {
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}
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static void keyboard_handle_leave(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t serial, struct wl_surface *surface) {
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}
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static void keyboard_handle_key(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t serial, uint32_t time, uint32_t key, uint32_t state) {
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struct wlr_input_device *dev = data;
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assert(dev && dev->keyboard);
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struct wlr_event_keyboard_key wlr_event;
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wlr_event.keycode = key;
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wlr_event.state = state;
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wlr_event.time_sec = time / 1000;
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wlr_event.time_usec = time * 1000;
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wl_signal_emit(&dev->keyboard->events.key, &wlr_event);
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}
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static void keyboard_handle_modifiers(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched,
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uint32_t mods_locked, uint32_t group) {
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}
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static void keyboard_handle_repeat_info(void *data, struct wl_keyboard *wl_keyboard,
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int32_t rate, int32_t delay) {
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}
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static struct wl_keyboard_listener keyboard_listener = {
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.keymap = keyboard_handle_keymap,
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.enter = keyboard_handle_enter,
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.leave = keyboard_handle_leave,
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.key = keyboard_handle_key,
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.modifiers = keyboard_handle_modifiers,
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.repeat_info = keyboard_handle_repeat_info
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};
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static void input_device_destroy(struct wlr_input_device_state *state) {
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if (state->resource)
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wl_proxy_destroy(state->resource);
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free(state);
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}
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static struct wlr_input_device_impl input_device_impl = {
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.destroy = wlr_wl_device_destroy
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.destroy = input_device_destroy
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};
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static void pointer_destroy(struct wlr_pointer_state *state) {
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free(state);
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}
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static struct wlr_pointer_impl pointer_impl = {
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.destroy = pointer_destroy
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};
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static struct wlr_input_device *allocate_device(struct wlr_backend_state *state,
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enum wlr_input_device_type type) {
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struct wlr_input_device_state *devstate =
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calloc(1, sizeof(struct wlr_input_device_state));
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if(!devstate) {
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struct wlr_input_device_state *devstate;
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if (!(devstate = calloc(1, sizeof(struct wlr_input_device_state)))) {
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wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
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return NULL;
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}
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// TODO: any way to retrieve those information?
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devstate->backend = state;
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int vendor = 0;
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int product = 0;
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const char *name = "unknown;wayland";
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const char *name = "wayland";
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struct wlr_input_device *wlr_device = wlr_input_device_create(
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type, &input_device_impl, devstate,
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name, vendor, product);
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if(!wlr_device) {
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if (!wlr_device) {
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free(devstate);
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return NULL;
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}
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@ -49,40 +216,42 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
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struct wlr_backend_state *state = data;
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assert(state->seat == wl_seat);
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// TODO: add listeners and receive input
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if ((caps & WL_SEAT_CAPABILITY_POINTER)) {
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wlr_log(L_DEBUG, "seat %p offered pointer", wl_seat);
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struct wl_pointer *wl_pointer = wl_seat_get_pointer(wl_seat);
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struct wlr_input_device *wlr_device = allocate_device(state,
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WLR_INPUT_DEVICE_POINTER);
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if(!wlr_device) {
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wl_pointer_destroy(wl_pointer);
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wlr_log(L_ERROR, "Unable to allocate wl_pointer device");
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wlr_log(L_DEBUG, "seat %p offered pointer", (void*) wl_seat);
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struct wlr_pointer_state *pointer_state;
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if (!(pointer_state = calloc(1, sizeof(struct wlr_pointer_state)))) {
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wlr_log(L_ERROR, "Unable to allocate wlr_pointer_state");
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return;
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}
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wlr_device->pointer = wlr_pointer_create(NULL, NULL);
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list_add(state->devices, wlr_device);
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struct wlr_input_device *wlr_device;
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if (!(wlr_device = allocate_device(state, WLR_INPUT_DEVICE_POINTER))) {
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free(pointer_state);
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wlr_log(L_ERROR, "Unable to allocate wlr_device for pointer");
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return;
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}
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struct wl_pointer *wl_pointer = wl_seat_get_pointer(wl_seat);
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wl_pointer_add_listener(wl_pointer, &pointer_listener, wlr_device);
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wlr_device->pointer = wlr_pointer_create(&pointer_impl, pointer_state);
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wlr_device->state->resource = wl_pointer;
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wl_signal_emit(&state->backend->events.input_add, wlr_device);
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}
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if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) {
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wlr_log(L_DEBUG, "seat %p offered keyboard", wl_seat);
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struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat);
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wlr_log(L_DEBUG, "seat %p offered keyboard", (void*) wl_seat);
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struct wlr_input_device *wlr_device = allocate_device(state,
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WLR_INPUT_DEVICE_KEYBOARD);
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if(!wlr_device) {
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wl_keyboard_release(wl_keyboard);
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if (!wlr_device) {
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wlr_log(L_ERROR, "Unable to allocate wl_pointer device");
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return;
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}
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struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat);
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wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, wlr_device);
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wlr_device->keyboard = wlr_keyboard_create(NULL, NULL);
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list_add(state->devices, wlr_device);
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wlr_device->state->resource = wl_keyboard;
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wl_signal_emit(&state->backend->events.input_add, wlr_device);
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}
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// TODO: touch
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}
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static void seat_handle_name(void *data, struct wl_seat *wl_seat, const char *name) {
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@ -54,6 +54,13 @@ static void handle_pointer_motion(struct pointer_state *pstate,
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state->cur_y += d_y;
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}
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static void handle_pointer_motion_absolute(struct pointer_state *pstate,
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double x, double y) {
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struct sample_state *state = pstate->compositor->data;
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state->cur_x = x;
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state->cur_y = y;
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}
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static void handle_pointer_button(struct pointer_state *pstate,
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uint32_t button, enum wlr_button_state state) {
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struct sample_state *sample = pstate->compositor->data;
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@ -109,6 +116,7 @@ int main(int argc, char *argv[]) {
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compositor.output_add_cb = handle_output_add;
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compositor.output_frame_cb = handle_output_frame;
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compositor.pointer_motion_cb = handle_pointer_motion;
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compositor.pointer_motion_absolute_cb = handle_pointer_motion_absolute;
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compositor.pointer_button_cb = handle_pointer_button;
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compositor.pointer_axis_cb = handle_pointer_axis;
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compositor_init(&compositor);
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@ -105,6 +105,15 @@ static void pointer_motion_notify(struct wl_listener *listener, void *data) {
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}
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}
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static void pointer_motion_absolute_notify(struct wl_listener *listener, void *data) {
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struct wlr_event_pointer_motion_absolute *event = data;
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struct pointer_state *pstate = wl_container_of(listener, pstate, motion_absolute);
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if (pstate->compositor->pointer_motion_absolute_cb) {
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pstate->compositor->pointer_motion_absolute_cb(pstate,
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event->x_mm, event->y_mm);
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}
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}
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static void pointer_button_notify(struct wl_listener *listener, void *data) {
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struct wlr_event_pointer_button *event = data;
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struct pointer_state *pstate = wl_container_of(listener, pstate, button);
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@ -132,9 +141,11 @@ static void pointer_add(struct wlr_input_device *device, struct compositor_state
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wl_list_init(&pstate->button.link);
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wl_list_init(&pstate->axis.link);
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pstate->motion.notify = pointer_motion_notify;
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pstate->motion_absolute.notify = pointer_motion_absolute_notify;
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pstate->button.notify = pointer_button_notify;
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pstate->axis.notify = pointer_axis_notify;
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wl_signal_add(&device->pointer->events.motion, &pstate->motion);
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wl_signal_add(&device->pointer->events.motion_absolute, &pstate->motion_absolute);
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wl_signal_add(&device->pointer->events.button, &pstate->button);
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wl_signal_add(&device->pointer->events.axis, &pstate->axis);
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wl_list_insert(&state->pointers, &pstate->link);
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@ -308,7 +319,7 @@ static void pointer_remove(struct wlr_input_device *device, struct compositor_st
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}
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wl_list_remove(&pstate->link);
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wl_list_remove(&pstate->motion.link);
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//wl_list_remove(&pstate->motion_absolute.link);
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wl_list_remove(&pstate->motion_absolute.link);
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wl_list_remove(&pstate->button.link);
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wl_list_remove(&pstate->axis.link);
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}
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@ -83,6 +83,8 @@ struct compositor_state {
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enum wlr_key_state key_state);
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void (*pointer_motion_cb)(struct pointer_state *s,
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double d_x, double d_y);
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void (*pointer_motion_absolute_cb)(struct pointer_state *s,
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double x, double y);
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void (*pointer_button_cb)(struct pointer_state *s,
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uint32_t button, enum wlr_button_state state);
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void (*pointer_axis_cb)(struct pointer_state *s,
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@ -39,11 +39,18 @@ struct wlr_output_state {
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};
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struct wlr_input_device_state {
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enum wlr_input_device_type type;
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struct wlr_backend_state* backend;
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void *resource;
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};
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struct wlr_pointer_state {
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enum wlr_axis_source axis_source;
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struct wlr_output *current_output;
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};
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void wlr_wl_registry_poll(struct wlr_backend_state *backend);
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struct wlr_output *wlr_wl_output_for_surface(struct wlr_backend_state *backend,
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struct wl_surface *surface);
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extern const struct wl_seat_listener seat_listener;
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