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output-damage: limit the number of damaged rectangles
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2 changed files with 10 additions and 0 deletions
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@ -23,6 +23,7 @@
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*/
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struct wlr_output_damage {
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struct wlr_output *output;
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int max_rects; // max number of damaged rectangles
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pixman_region32_t current; // in output-local coordinates
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@ -58,6 +58,7 @@ struct wlr_output_damage *wlr_output_damage_create(struct wlr_output *output) {
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}
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output_damage->output = output;
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output_damage->max_rects = 20;
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wl_signal_init(&output_damage->events.frame);
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wl_signal_init(&output_damage->events.destroy);
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@ -125,6 +126,14 @@ bool wlr_output_damage_make_current(struct wlr_output_damage *output_damage,
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int j = (idx + i) % WLR_OUTPUT_DAMAGE_PREVIOUS_LEN;
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pixman_region32_union(damage, damage, &output_damage->previous[j]);
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}
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// Check the number of rectangles
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int n_rects = pixman_region32_n_rects(damage);
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if (n_rects > output_damage->max_rects) {
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pixman_box32_t *extents = pixman_region32_extents(damage);
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pixman_region32_union_rect(damage, damage, extents->x1, extents->y1,
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extents->x2 - extents->x1, extents->y2 - extents->y1);
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}
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}
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*needs_swap = output->needs_swap || pixman_region32_not_empty(damage);
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