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https://github.com/hyprwm/wlroots-hyprland.git
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Only allocate device state when it will be used
This design also avoids double frees in the future when we're creating several wlr_input_devices from one libinput_device.
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7a5f35b5bb
commit
508d135de7
1 changed files with 4 additions and 3 deletions
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@ -47,10 +47,12 @@ static void handle_device_added(struct wlr_backend_state *state,
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const char *name = libinput_device_get_name(device);
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list_t *devices = list_create();
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wlr_log(L_DEBUG, "Added %s [%d:%d]", name, vendor, product);
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struct wlr_input_device_state *devstate =
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calloc(1, sizeof(struct wlr_input_device_state));
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if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_KEYBOARD)) {
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struct wlr_input_device_state *devstate =
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calloc(1, sizeof(struct wlr_input_device_state));
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devstate->handle = device;
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libinput_device_ref(device);
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struct wlr_input_device *wlr_device = wlr_input_device_create(
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WLR_INPUT_DEVICE_KEYBOARD, &input_device_impl, devstate,
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name, vendor, product);
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@ -80,7 +82,6 @@ static void handle_device_added(struct wlr_backend_state *state,
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if (devices->length > 0) {
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libinput_device_set_user_data(device, devices);
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} else {
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wlr_libinput_device_destroy(devstate);
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list_free(devices);
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}
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}
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