mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-12-22 18:09:49 +01:00
xdg-positioner: rewrite unconstraining, untie from xdg-popup
This commit is contained in:
parent
5879e77d68
commit
511f137f8f
3 changed files with 261 additions and 263 deletions
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@ -363,13 +363,14 @@ void wlr_xdg_popup_get_position(struct wlr_xdg_popup *popup,
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* Get the geometry based on positioner rules.
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*/
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void wlr_xdg_positioner_rules_get_geometry(
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struct wlr_xdg_positioner_rules *rules, struct wlr_box *box);
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const struct wlr_xdg_positioner_rules *rules, struct wlr_box *box);
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/**
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* Get the anchor point for this popup in the toplevel parent's coordinate system.
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* Unconstrain the box from the constraint area according to positioner rules.
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*/
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void wlr_xdg_popup_get_anchor_point(struct wlr_xdg_popup *popup,
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int *toplevel_sx, int *toplevel_sy);
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void wlr_xdg_positioner_rules_unconstrain_box(
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const struct wlr_xdg_positioner_rules *rules,
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const struct wlr_box *constraint, struct wlr_box *box);
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/**
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* Convert the given coordinates in the popup coordinate system to the toplevel
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@ -384,21 +385,7 @@ void wlr_xdg_popup_get_toplevel_coords(struct wlr_xdg_popup *popup,
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* surface coordinate system.
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*/
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void wlr_xdg_popup_unconstrain_from_box(struct wlr_xdg_popup *popup,
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const struct wlr_box *toplevel_sx_box);
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/**
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Invert the top/bottom anchor and gravity for those positioner rules.
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This can be used to "flip" the positioner around the anchor rect in
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the x direction.
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*/
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void wlr_xdg_positioner_rules_invert_x(struct wlr_xdg_positioner_rules *rules);
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/**
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Invert the top/bottom anchor and gravity for those positioner rules.
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This can be used to "flip" the positioner around the anchor rect in
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the y direction.
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*/
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void wlr_xdg_positioner_rules_invert_y(struct wlr_xdg_positioner_rules *rules);
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const struct wlr_box *toplevel_space_box);
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/**
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* Find a surface within this xdg-surface tree at the given surface-local
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@ -409,45 +409,6 @@ void wlr_xdg_popup_destroy(struct wlr_xdg_popup *popup) {
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reset_xdg_surface(popup->base);
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}
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void wlr_xdg_popup_get_anchor_point(struct wlr_xdg_popup *popup,
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int *root_sx, int *root_sy) {
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struct wlr_box rect = popup->positioner_rules.anchor_rect;
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enum xdg_positioner_anchor anchor = popup->positioner_rules.anchor;
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int sx = 0, sy = 0;
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if (anchor == XDG_POSITIONER_ANCHOR_NONE) {
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sx = (rect.x + rect.width) / 2;
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sy = (rect.y + rect.height) / 2;
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} else if (anchor == XDG_POSITIONER_ANCHOR_TOP) {
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sx = (rect.x + rect.width) / 2;
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sy = rect.y;
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} else if (anchor == XDG_POSITIONER_ANCHOR_BOTTOM) {
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sx = (rect.x + rect.width) / 2;
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sy = rect.y + rect.height;
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} else if (anchor == XDG_POSITIONER_ANCHOR_LEFT) {
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sx = rect.x;
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sy = (rect.y + rect.height) / 2;
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} else if (anchor == XDG_POSITIONER_ANCHOR_RIGHT) {
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sx = rect.x + rect.width;
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sy = (rect.y + rect.height) / 2;
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} else if (anchor == XDG_POSITIONER_ANCHOR_TOP_LEFT) {
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sx = rect.x;
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sy = rect.y;
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} else if (anchor == XDG_POSITIONER_ANCHOR_TOP_RIGHT) {
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sx = rect.x + rect.width;
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sy = rect.y;
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} else if (anchor == XDG_POSITIONER_ANCHOR_BOTTOM_LEFT) {
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sx = rect.x;
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sy = rect.y + rect.height;
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} else if (anchor == XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT) {
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sx = rect.x + rect.width;
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sy = rect.y + rect.height;
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}
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*root_sx = sx;
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*root_sy = sy;
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}
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void wlr_xdg_popup_get_toplevel_coords(struct wlr_xdg_popup *popup,
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int popup_sx, int popup_sy, int *toplevel_sx, int *toplevel_sy) {
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struct wlr_surface *parent = popup->parent;
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@ -471,167 +432,17 @@ void wlr_xdg_popup_get_toplevel_coords(struct wlr_xdg_popup *popup,
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*toplevel_sy = popup_sy;
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}
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static void xdg_popup_box_constraints(struct wlr_xdg_popup *popup,
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const struct wlr_box *toplevel_sx_box, int *offset_x, int *offset_y) {
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int popup_width = popup->geometry.width;
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int popup_height = popup->geometry.height;
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int anchor_sx = 0, anchor_sy = 0;
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wlr_xdg_popup_get_anchor_point(popup, &anchor_sx, &anchor_sy);
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int popup_sx = 0, popup_sy = 0;
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wlr_xdg_popup_get_toplevel_coords(popup, popup->geometry.x,
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popup->geometry.y, &popup_sx, &popup_sy);
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*offset_x = 0, *offset_y = 0;
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if (popup_sx < toplevel_sx_box->x) {
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*offset_x = toplevel_sx_box->x - popup_sx;
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} else if (popup_sx + popup_width >
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toplevel_sx_box->x + toplevel_sx_box->width) {
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*offset_x = toplevel_sx_box->x + toplevel_sx_box->width -
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(popup_sx + popup_width);
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}
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if (popup_sy < toplevel_sx_box->y) {
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*offset_y = toplevel_sx_box->y - popup_sy;
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} else if (popup_sy + popup_height >
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toplevel_sx_box->y + toplevel_sx_box->height) {
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*offset_y = toplevel_sx_box->y + toplevel_sx_box->height -
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(popup_sy + popup_height);
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}
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}
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static bool xdg_popup_unconstrain_flip(struct wlr_xdg_popup *popup,
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const struct wlr_box *toplevel_sx_box) {
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int offset_x = 0, offset_y = 0;
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xdg_popup_box_constraints(popup, toplevel_sx_box,
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&offset_x, &offset_y);
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if (!offset_x && !offset_y) {
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return true;
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}
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bool flip_x = offset_x &&
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(popup->positioner_rules.constraint_adjustment &
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XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_X);
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bool flip_y = offset_y &&
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(popup->positioner_rules.constraint_adjustment &
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XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_Y);
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if (flip_x) {
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wlr_xdg_positioner_rules_invert_x(&popup->positioner_rules);
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}
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if (flip_y) {
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wlr_xdg_positioner_rules_invert_y(&popup->positioner_rules);
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}
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wlr_xdg_positioner_rules_get_geometry(
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&popup->positioner_rules, &popup->geometry);
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xdg_popup_box_constraints(popup, toplevel_sx_box,
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&offset_x, &offset_y);
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if (!offset_x && !offset_y) {
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// no longer constrained
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return true;
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}
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// revert the positioner back if it didn't fix it and go to the next part
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if (offset_x && flip_x) {
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wlr_xdg_positioner_rules_invert_x(&popup->positioner_rules);
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}
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if (offset_y && flip_y) {
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wlr_xdg_positioner_rules_invert_y(&popup->positioner_rules);
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}
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wlr_xdg_positioner_rules_get_geometry(
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&popup->positioner_rules, &popup->geometry);
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return false;
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}
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static bool xdg_popup_unconstrain_slide(struct wlr_xdg_popup *popup,
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const struct wlr_box *toplevel_sx_box) {
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int offset_x = 0, offset_y = 0;
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xdg_popup_box_constraints(popup, toplevel_sx_box,
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&offset_x, &offset_y);
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if (!offset_x && !offset_y) {
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return true;
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}
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bool slide_x = offset_x &&
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(popup->positioner_rules.constraint_adjustment &
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XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_X);
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bool slide_y = offset_y &&
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(popup->positioner_rules.constraint_adjustment &
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XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_Y);
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if (slide_x) {
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popup->geometry.x += offset_x;
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}
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if (slide_y) {
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popup->geometry.y += offset_y;
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}
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int toplevel_x = 0, toplevel_y = 0;
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wlr_xdg_popup_get_toplevel_coords(popup, popup->geometry.x,
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popup->geometry.y, &toplevel_x, &toplevel_y);
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if (slide_x && toplevel_x < toplevel_sx_box->x) {
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popup->geometry.x += toplevel_sx_box->x - toplevel_x;
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}
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if (slide_y && toplevel_y < toplevel_sx_box->y) {
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popup->geometry.y += toplevel_sx_box->y - toplevel_y;
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}
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xdg_popup_box_constraints(popup, toplevel_sx_box,
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&offset_x, &offset_y);
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return !offset_x && !offset_y;
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}
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static bool xdg_popup_unconstrain_resize(struct wlr_xdg_popup *popup,
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const struct wlr_box *toplevel_sx_box) {
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int offset_x, offset_y;
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xdg_popup_box_constraints(popup, toplevel_sx_box,
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&offset_x, &offset_y);
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if (!offset_x && !offset_y) {
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return true;
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}
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bool resize_x = offset_x &&
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(popup->positioner_rules.constraint_adjustment &
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XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_X);
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bool resize_y = offset_y &&
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(popup->positioner_rules.constraint_adjustment &
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XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_Y);
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if (resize_x) {
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popup->geometry.width -= offset_x;
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}
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if (resize_y) {
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popup->geometry.height -= offset_y;
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}
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xdg_popup_box_constraints(popup, toplevel_sx_box,
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&offset_x, &offset_y);
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return !offset_x && !offset_y;
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}
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void wlr_xdg_popup_unconstrain_from_box(struct wlr_xdg_popup *popup,
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const struct wlr_box *toplevel_sx_box) {
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if (xdg_popup_unconstrain_flip(popup, toplevel_sx_box)) {
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return;
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}
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if (xdg_popup_unconstrain_slide(popup, toplevel_sx_box)) {
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return;
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}
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if (xdg_popup_unconstrain_resize(popup, toplevel_sx_box)) {
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return;
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}
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const struct wlr_box *toplevel_space_box) {
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int toplevel_sx, toplevel_sy;
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wlr_xdg_popup_get_toplevel_coords(popup,
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0, 0, &toplevel_sx, &toplevel_sy);
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struct wlr_box popup_constraint = {
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.x = toplevel_space_box->x - toplevel_sx,
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.y = toplevel_space_box->y - toplevel_sy,
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.width = toplevel_space_box->width,
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.height = toplevel_space_box->height,
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};
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wlr_xdg_positioner_rules_unconstrain_box(&popup->positioner_rules,
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&popup_constraint, &popup->geometry);
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}
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@ -1,5 +1,6 @@
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#include <assert.h>
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#include <stdlib.h>
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#include <wlr/util/edges.h>
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#include "types/wlr_xdg_shell.h"
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static const struct xdg_positioner_interface xdg_positioner_implementation;
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@ -139,74 +140,79 @@ void create_xdg_positioner(struct wlr_xdg_client *client, uint32_t id) {
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positioner, xdg_positioner_handle_resource_destroy);
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}
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static bool positioner_anchor_has_edge(enum xdg_positioner_anchor anchor,
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enum xdg_positioner_anchor edge) {
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switch (edge) {
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static uint32_t xdg_positioner_anchor_to_wlr_edges(
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enum xdg_positioner_anchor anchor) {
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switch (anchor) {
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case XDG_POSITIONER_ANCHOR_NONE:
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return WLR_EDGE_NONE;
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case XDG_POSITIONER_ANCHOR_TOP:
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return anchor == XDG_POSITIONER_ANCHOR_TOP ||
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anchor == XDG_POSITIONER_ANCHOR_TOP_LEFT ||
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anchor == XDG_POSITIONER_ANCHOR_TOP_RIGHT;
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return WLR_EDGE_TOP;
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case XDG_POSITIONER_ANCHOR_TOP_LEFT:
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return WLR_EDGE_TOP | WLR_EDGE_LEFT;
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case XDG_POSITIONER_ANCHOR_TOP_RIGHT:
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return WLR_EDGE_TOP | WLR_EDGE_RIGHT;
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case XDG_POSITIONER_ANCHOR_BOTTOM:
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return anchor == XDG_POSITIONER_ANCHOR_BOTTOM ||
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anchor == XDG_POSITIONER_ANCHOR_BOTTOM_LEFT ||
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anchor == XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT;
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return WLR_EDGE_BOTTOM;
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case XDG_POSITIONER_ANCHOR_BOTTOM_LEFT:
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return WLR_EDGE_BOTTOM | WLR_EDGE_LEFT;
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case XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT:
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return WLR_EDGE_BOTTOM | WLR_EDGE_RIGHT;
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case XDG_POSITIONER_ANCHOR_LEFT:
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return anchor == XDG_POSITIONER_ANCHOR_LEFT ||
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anchor == XDG_POSITIONER_ANCHOR_TOP_LEFT ||
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anchor == XDG_POSITIONER_ANCHOR_BOTTOM_LEFT;
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return WLR_EDGE_LEFT;
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case XDG_POSITIONER_ANCHOR_RIGHT:
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return anchor == XDG_POSITIONER_ANCHOR_RIGHT ||
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anchor == XDG_POSITIONER_ANCHOR_TOP_RIGHT ||
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anchor == XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT;
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default:
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abort(); // unreachable
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return WLR_EDGE_RIGHT;
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}
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abort(); // Unreachable
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}
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static bool positioner_gravity_has_edge(enum xdg_positioner_gravity gravity,
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enum xdg_positioner_gravity edge) {
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// gravity and edge enums are the same
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return positioner_anchor_has_edge((enum xdg_positioner_anchor)gravity,
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(enum xdg_positioner_anchor)edge);
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static uint32_t xdg_positioner_gravity_to_wlr_edges(
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enum xdg_positioner_gravity gravity) {
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// Gravity and edge enums are the same
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return xdg_positioner_anchor_to_wlr_edges((enum xdg_positioner_anchor)gravity);
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}
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void wlr_xdg_positioner_rules_get_geometry(
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struct wlr_xdg_positioner_rules *rules, struct wlr_box *box) {
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const struct wlr_xdg_positioner_rules *rules, struct wlr_box *box) {
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box->x = rules->offset.x;
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box->y = rules->offset.y;
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box->width = rules->size.width;
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box->height = rules->size.height;
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if (positioner_anchor_has_edge(rules->anchor, XDG_POSITIONER_ANCHOR_TOP)) {
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uint32_t edges = xdg_positioner_anchor_to_wlr_edges(rules->anchor);
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if (edges & WLR_EDGE_TOP) {
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box->y += rules->anchor_rect.y;
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} else if (positioner_anchor_has_edge(rules->anchor, XDG_POSITIONER_ANCHOR_BOTTOM)) {
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} else if (edges & WLR_EDGE_BOTTOM) {
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box->y += rules->anchor_rect.y + rules->anchor_rect.height;
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} else {
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box->y += rules->anchor_rect.y + rules->anchor_rect.height / 2;
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}
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if (positioner_anchor_has_edge(rules->anchor, XDG_POSITIONER_ANCHOR_LEFT)) {
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if (edges & WLR_EDGE_LEFT) {
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box->x += rules->anchor_rect.x;
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} else if (positioner_anchor_has_edge(rules->anchor, XDG_POSITIONER_ANCHOR_RIGHT)) {
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} else if (edges & WLR_EDGE_RIGHT) {
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box->x += rules->anchor_rect.x + rules->anchor_rect.width;
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} else {
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box->x += rules->anchor_rect.x + rules->anchor_rect.width / 2;
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}
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if (positioner_gravity_has_edge(rules->gravity, XDG_POSITIONER_GRAVITY_TOP)) {
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edges = xdg_positioner_gravity_to_wlr_edges(rules->gravity);
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if (edges & WLR_EDGE_TOP) {
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box->y -= box->height;
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} else if (!positioner_gravity_has_edge(rules->gravity, XDG_POSITIONER_GRAVITY_BOTTOM)) {
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} else if (~edges & WLR_EDGE_BOTTOM) {
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box->y -= box->height / 2;
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}
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if (positioner_gravity_has_edge(rules->gravity, XDG_POSITIONER_GRAVITY_LEFT)) {
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if (edges & WLR_EDGE_LEFT) {
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box->x -= box->width;
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} else if (!positioner_gravity_has_edge(rules->gravity, XDG_POSITIONER_GRAVITY_RIGHT)) {
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} else if (~edges & WLR_EDGE_RIGHT) {
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box->x -= box->width / 2;
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}
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}
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static enum xdg_positioner_anchor positioner_anchor_invert_x(
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static enum xdg_positioner_anchor xdg_positioner_anchor_invert_x(
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enum xdg_positioner_anchor anchor) {
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switch (anchor) {
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case XDG_POSITIONER_ANCHOR_LEFT:
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@ -226,14 +232,14 @@ static enum xdg_positioner_anchor positioner_anchor_invert_x(
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}
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}
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static enum xdg_positioner_gravity positioner_gravity_invert_x(
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static enum xdg_positioner_gravity xdg_positioner_gravity_invert_x(
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enum xdg_positioner_gravity gravity) {
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// gravity and edge enums are the same
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||||
return (enum xdg_positioner_gravity)positioner_anchor_invert_x(
|
||||
return (enum xdg_positioner_gravity)xdg_positioner_anchor_invert_x(
|
||||
(enum xdg_positioner_anchor)gravity);
|
||||
}
|
||||
|
||||
static enum xdg_positioner_anchor positioner_anchor_invert_y(
|
||||
static enum xdg_positioner_anchor xdg_positioner_anchor_invert_y(
|
||||
enum xdg_positioner_anchor anchor) {
|
||||
switch (anchor) {
|
||||
case XDG_POSITIONER_ANCHOR_TOP:
|
||||
|
@ -253,19 +259,213 @@ static enum xdg_positioner_anchor positioner_anchor_invert_y(
|
|||
}
|
||||
}
|
||||
|
||||
static enum xdg_positioner_gravity positioner_gravity_invert_y(
|
||||
static enum xdg_positioner_gravity xdg_positioner_gravity_invert_y(
|
||||
enum xdg_positioner_gravity gravity) {
|
||||
// gravity and edge enums are the same
|
||||
return (enum xdg_positioner_gravity)positioner_anchor_invert_y(
|
||||
return (enum xdg_positioner_gravity)xdg_positioner_anchor_invert_y(
|
||||
(enum xdg_positioner_anchor)gravity);
|
||||
}
|
||||
|
||||
void wlr_xdg_positioner_rules_invert_x(struct wlr_xdg_positioner_rules *rules) {
|
||||
rules->anchor = positioner_anchor_invert_x(rules->anchor);
|
||||
rules->gravity = positioner_gravity_invert_x(rules->gravity);
|
||||
/**
|
||||
* Distances from each edge of the box to the corresponding edge of
|
||||
* the anchor rect. Each distance is positive if the edge is outside
|
||||
* the anchor rect, and negative if the edge is inside it.
|
||||
*/
|
||||
struct constraint_offsets {
|
||||
int top;
|
||||
int bottom;
|
||||
int left;
|
||||
int right;
|
||||
};
|
||||
|
||||
static bool is_unconstrained(const struct constraint_offsets *offsets) {
|
||||
return offsets->top <= 0 && offsets->bottom <= 0 &&
|
||||
offsets->left <= 0 && offsets->right <= 0;
|
||||
}
|
||||
|
||||
void wlr_xdg_positioner_rules_invert_y(struct wlr_xdg_positioner_rules *rules) {
|
||||
rules->anchor = positioner_anchor_invert_y(rules->anchor);
|
||||
rules->gravity = positioner_gravity_invert_y(rules->gravity);
|
||||
static void get_constrained_box_offsets(const struct wlr_box *constraint,
|
||||
const struct wlr_box *box, struct constraint_offsets *offsets) {
|
||||
offsets->left = constraint->x - box->x;
|
||||
offsets->right = box->x + box->width - constraint->x - constraint->width;
|
||||
offsets->top = constraint->y - box->y;
|
||||
offsets->bottom = box->y + box->height - constraint->y - constraint->height;
|
||||
}
|
||||
|
||||
static bool xdg_positioner_rules_unconstrain_by_flip(
|
||||
const struct wlr_xdg_positioner_rules *rules,
|
||||
const struct wlr_box *constraint, struct wlr_box *box,
|
||||
struct constraint_offsets *offsets) {
|
||||
// If none of the edges are constrained, no need to flip.
|
||||
// If both edges are constrained, the box is bigger than
|
||||
// the anchor rect and flipping won't help anyway.
|
||||
bool flip_x = ((offsets->left > 0) ^ (offsets->right > 0)) &&
|
||||
(rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_X);
|
||||
bool flip_y = ((offsets->top > 0) ^ (offsets->bottom > 0)) &&
|
||||
(rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_Y);
|
||||
|
||||
if (!flip_x && !flip_y) {
|
||||
return false;
|
||||
}
|
||||
|
||||
struct wlr_xdg_positioner_rules flipped = *rules;
|
||||
if (flip_x) {
|
||||
flipped.anchor = xdg_positioner_anchor_invert_x(flipped.anchor);
|
||||
flipped.gravity = xdg_positioner_gravity_invert_x(flipped.gravity);
|
||||
}
|
||||
if (flip_y) {
|
||||
flipped.anchor = xdg_positioner_anchor_invert_y(flipped.anchor);
|
||||
flipped.gravity = xdg_positioner_gravity_invert_y(flipped.gravity);
|
||||
}
|
||||
|
||||
struct wlr_box flipped_box;
|
||||
wlr_xdg_positioner_rules_get_geometry(&flipped, &flipped_box);
|
||||
struct constraint_offsets flipped_offsets;
|
||||
get_constrained_box_offsets(constraint, &flipped_box, &flipped_offsets);
|
||||
|
||||
// Only apply flipping if it helps
|
||||
if (flipped_offsets.left <= 0 && flipped_offsets.right <= 0) {
|
||||
box->x = flipped_box.x;
|
||||
offsets->left = flipped_offsets.left;
|
||||
offsets->right = flipped_offsets.right;
|
||||
}
|
||||
if (flipped_offsets.top <= 0 && flipped_offsets.bottom <= 0) {
|
||||
box->y = flipped_box.y;
|
||||
offsets->top = flipped_offsets.top;
|
||||
offsets->bottom = flipped_offsets.bottom;
|
||||
}
|
||||
|
||||
return is_unconstrained(offsets);
|
||||
}
|
||||
|
||||
static bool xdg_positioner_rules_unconstrain_by_slide(
|
||||
const struct wlr_xdg_positioner_rules *rules,
|
||||
const struct wlr_box *constraint, struct wlr_box *box,
|
||||
struct constraint_offsets *offsets) {
|
||||
uint32_t gravity = xdg_positioner_gravity_to_wlr_edges(rules->gravity);
|
||||
|
||||
// We can only slide if there is gravity on this axis
|
||||
bool slide_x = (offsets->left > 0 || offsets->right > 0) &&
|
||||
(rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_X) &&
|
||||
(gravity & (WLR_EDGE_LEFT | WLR_EDGE_RIGHT));
|
||||
bool slide_y = (offsets->top > 0 || offsets->bottom > 0) &&
|
||||
(rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_Y) &&
|
||||
(gravity & (WLR_EDGE_TOP | WLR_EDGE_BOTTOM));
|
||||
|
||||
if (!slide_x && !slide_y) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (slide_x) {
|
||||
if (offsets->left > 0 && offsets->right > 0) {
|
||||
// The protocol states: "First try to slide towards the direction of
|
||||
// the gravity [...] Then try to slide towards the opposite direction
|
||||
// of the gravity". The only situation where this order matters is when
|
||||
// the box is bigger than the anchor rect and completely includes it.
|
||||
// In this case, the second slide will fail immediately, so simply
|
||||
// slide towards the direction of the gravity.
|
||||
if (gravity & WLR_EDGE_LEFT) {
|
||||
box->x -= offsets->right;
|
||||
} else if (gravity & WLR_EDGE_RIGHT) {
|
||||
box->x += offsets->left;
|
||||
}
|
||||
} else {
|
||||
// If at least one edge is already unconstrained, the order of slide
|
||||
// attempts doesn't matter. Slide for the minimal distance needed to
|
||||
// satisfy the requirement of constraining one edge or unconstraining
|
||||
// another.
|
||||
int abs_left = offsets->left > 0 ? offsets->left : -offsets->left;
|
||||
int abs_right = offsets->right > 0 ? offsets->right : -offsets->right;
|
||||
if (abs_left < abs_right) {
|
||||
box->x += offsets->left;
|
||||
} else {
|
||||
box->x -= offsets->right;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (slide_y) {
|
||||
if (offsets->top > 0 && offsets->bottom > 0) {
|
||||
if (gravity & WLR_EDGE_TOP) {
|
||||
box->y -= offsets->bottom;
|
||||
} else if (gravity & WLR_EDGE_BOTTOM) {
|
||||
box->y += offsets->top;
|
||||
}
|
||||
} else {
|
||||
int abs_top = offsets->top > 0 ? offsets->top : -offsets->top;
|
||||
int abs_bottom = offsets->bottom > 0 ? offsets->bottom : -offsets->bottom;
|
||||
if (abs_top < abs_bottom) {
|
||||
box->y += offsets->top;
|
||||
} else {
|
||||
box->y -= offsets->bottom;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
get_constrained_box_offsets(constraint, box, offsets);
|
||||
return is_unconstrained(offsets);
|
||||
}
|
||||
|
||||
static bool xdg_positioner_rules_unconstrain_by_resize(
|
||||
const struct wlr_xdg_positioner_rules *rules,
|
||||
const struct wlr_box *constraint, struct wlr_box *box,
|
||||
struct constraint_offsets *offsets) {
|
||||
bool resize_x = (offsets->left > 0 || offsets->right > 0) &&
|
||||
(rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_X);
|
||||
bool resize_y = (offsets->top > 0 || offsets->bottom > 0) &&
|
||||
(rules->constraint_adjustment & XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_RESIZE_Y);
|
||||
|
||||
if (!resize_x && !resize_y) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (offsets->left < 0) {
|
||||
offsets->left = 0;
|
||||
}
|
||||
if (offsets->right < 0) {
|
||||
offsets->right = 0;
|
||||
}
|
||||
if (offsets->top < 0) {
|
||||
offsets->top = 0;
|
||||
}
|
||||
if (offsets->bottom < 0) {
|
||||
offsets->bottom = 0;
|
||||
}
|
||||
|
||||
// Try to satisfy the constraints by clipping the box.
|
||||
struct wlr_box resized_box = *box;
|
||||
if (resize_x) {
|
||||
resized_box.x += offsets->left;
|
||||
resized_box.width -= offsets->left + offsets->right;
|
||||
}
|
||||
if (resize_y) {
|
||||
resized_box.y += offsets->top;
|
||||
resized_box.height -= offsets->top + offsets->bottom;
|
||||
}
|
||||
|
||||
if (wlr_box_empty(&resized_box)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
*box = resized_box;
|
||||
get_constrained_box_offsets(constraint, box, offsets);
|
||||
return is_unconstrained(offsets);
|
||||
}
|
||||
|
||||
void wlr_xdg_positioner_rules_unconstrain_box(
|
||||
const struct wlr_xdg_positioner_rules *rules,
|
||||
const struct wlr_box *constraint, struct wlr_box *box) {
|
||||
struct constraint_offsets offsets;
|
||||
get_constrained_box_offsets(constraint, box, &offsets);
|
||||
if (is_unconstrained(&offsets)) {
|
||||
// Already unconstrained
|
||||
return;
|
||||
}
|
||||
if (xdg_positioner_rules_unconstrain_by_flip(rules, constraint, box, &offsets)) {
|
||||
return;
|
||||
}
|
||||
if (xdg_positioner_rules_unconstrain_by_slide(rules, constraint, box, &offsets)) {
|
||||
return;
|
||||
}
|
||||
if (xdg_positioner_rules_unconstrain_by_resize(rules, constraint, box, &offsets)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue