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render/pixman: drop legacy rendering API
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1 changed files with 0 additions and 151 deletions
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@ -180,153 +180,6 @@ static void pixman_end(struct wlr_renderer *wlr_renderer) {
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wlr_buffer_end_data_ptr_access(renderer->current_buffer->buffer);
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}
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static void pixman_clear(struct wlr_renderer *wlr_renderer,
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const float color[static 4]) {
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struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
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struct wlr_pixman_buffer *buffer = renderer->current_buffer;
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const struct pixman_color colour = {
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.red = color[0] * 0xFFFF,
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.green = color[1] * 0xFFFF,
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.blue = color[2] * 0xFFFF,
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.alpha = color[3] * 0xFFFF,
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};
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pixman_image_t *fill = pixman_image_create_solid_fill(&colour);
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pixman_image_composite32(PIXMAN_OP_SRC, fill, NULL, buffer->image, 0, 0, 0,
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0, 0, 0, renderer->width, renderer->height);
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pixman_image_unref(fill);
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}
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static void pixman_scissor(struct wlr_renderer *wlr_renderer,
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struct wlr_box *box) {
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struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
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struct wlr_pixman_buffer *buffer = renderer->current_buffer;
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if (box != NULL) {
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struct pixman_region32 region = {0};
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pixman_region32_init_rect(®ion, box->x, box->y, box->width,
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box->height);
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pixman_image_set_clip_region32(buffer->image, ®ion);
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pixman_region32_fini(®ion);
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} else {
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pixman_image_set_clip_region32(buffer->image, NULL);
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}
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}
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static void matrix_to_pixman_transform(struct pixman_transform *transform,
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const float mat[static 9]) {
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struct pixman_f_transform ftr;
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ftr.m[0][0] = mat[0];
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ftr.m[0][1] = mat[1];
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ftr.m[0][2] = mat[2];
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ftr.m[1][0] = mat[3];
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ftr.m[1][1] = mat[4];
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ftr.m[1][2] = mat[5];
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ftr.m[2][0] = mat[6];
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ftr.m[2][1] = mat[7];
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ftr.m[2][2] = mat[8];
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pixman_transform_from_pixman_f_transform(transform, &ftr);
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}
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static bool pixman_render_subtexture_with_matrix(
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struct wlr_renderer *wlr_renderer, struct wlr_texture *wlr_texture,
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const struct wlr_fbox *fbox, const float matrix[static 9],
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float alpha) {
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struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
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struct wlr_pixman_texture *texture = get_texture(wlr_texture);
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struct wlr_pixman_buffer *buffer = renderer->current_buffer;
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if (texture->buffer != NULL && !begin_pixman_data_ptr_access(texture->buffer,
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&texture->image, WLR_BUFFER_DATA_PTR_ACCESS_READ)) {
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return false;
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}
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pixman_image_t *mask = NULL;
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if (alpha != 1.0) {
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struct pixman_color mask_colour = {0};
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mask_colour.alpha = 0xFFFF * alpha;
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mask = pixman_image_create_solid_fill(&mask_colour);
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}
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float m[9];
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memcpy(m, matrix, sizeof(m));
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wlr_matrix_scale(m, 1.0 / fbox->width, 1.0 / fbox->height);
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struct pixman_transform transform = {0};
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matrix_to_pixman_transform(&transform, m);
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pixman_transform_invert(&transform, &transform);
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pixman_image_set_transform(texture->image, &transform);
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// TODO clip properly with src_x and src_y
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pixman_image_composite32(PIXMAN_OP_OVER, texture->image, mask,
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buffer->image, 0, 0, 0, 0, 0, 0, renderer->width,
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renderer->height);
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if (texture->buffer != NULL) {
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wlr_buffer_end_data_ptr_access(texture->buffer);
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}
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if (mask != NULL) {
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pixman_image_unref(mask);
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}
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return true;
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}
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static void pixman_render_quad_with_matrix(struct wlr_renderer *wlr_renderer,
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const float color[static 4], const float matrix[static 9]) {
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struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
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struct wlr_pixman_buffer *buffer = renderer->current_buffer;
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struct pixman_color colour = {
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.red = color[0] * 0xFFFF,
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.green = color[1] * 0xFFFF,
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.blue = color[2] * 0xFFFF,
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.alpha = color[3] * 0xFFFF,
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};
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pixman_image_t *fill = pixman_image_create_solid_fill(&colour);
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float m[9];
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memcpy(m, matrix, sizeof(m));
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// TODO get the width/height from the caller instead of extracting them
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float width, height;
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if (matrix[1] == 0.0 && matrix[3] == 0.0) {
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width = fabs(matrix[0]);
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height = fabs(matrix[4]);
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} else {
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width = sqrt(matrix[0] * matrix[0] + matrix[1] * matrix[1]);
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height = sqrt(matrix[3] * matrix[3] + matrix[4] * matrix[4]);
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}
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wlr_matrix_scale(m, 1.0 / width, 1.0 / height);
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pixman_image_t *image = pixman_image_create_bits(PIXMAN_a8r8g8b8, width,
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height, NULL, 0);
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// TODO find a way to fill the image without allocating 2 images
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pixman_image_composite32(PIXMAN_OP_SRC, fill, NULL, image,
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0, 0, 0, 0, 0, 0, width, height);
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pixman_image_unref(fill);
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struct pixman_transform transform = {0};
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matrix_to_pixman_transform(&transform, m);
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pixman_transform_invert(&transform, &transform);
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pixman_image_set_transform(image, &transform);
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pixman_image_composite32(PIXMAN_OP_OVER, image, NULL, buffer->image,
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0, 0, 0, 0, 0, 0, renderer->width, renderer->height);
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pixman_image_unref(image);
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}
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static const uint32_t *pixman_get_shm_texture_formats(
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struct wlr_renderer *wlr_renderer, size_t *len) {
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return get_pixman_drm_formats(len);
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@ -513,10 +366,6 @@ static struct wlr_render_pass *pixman_begin_buffer_pass(struct wlr_renderer *wlr
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static const struct wlr_renderer_impl renderer_impl = {
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.begin = pixman_begin,
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.end = pixman_end,
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.clear = pixman_clear,
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.scissor = pixman_scissor,
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.render_subtexture_with_matrix = pixman_render_subtexture_with_matrix,
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.render_quad_with_matrix = pixman_render_quad_with_matrix,
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.get_shm_texture_formats = pixman_get_shm_texture_formats,
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.get_render_formats = pixman_get_render_formats,
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.texture_from_buffer = pixman_texture_from_buffer,
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