tinywl: exit on backend, renderer or allocator creation failure

This commit is contained in:
Simon Zeni 2022-06-23 12:23:37 -04:00 committed by Simon Ser
parent 03dc7e2df5
commit 517ea218c6

View file

@ -818,12 +818,21 @@ int main(int argc, char *argv[]) {
* backend based on the current environment, such as opening an X11 window
* if an X11 server is running. */
server.backend = wlr_backend_autocreate(server.wl_display);
if (server.backend == NULL) {
wlr_log(WLR_ERROR, "failed to create wlr_backend");
return 1;
}
/* Autocreates a renderer, either Pixman, GLES2 or Vulkan for us. The user
* can also specify a renderer using the WLR_RENDERER env var.
* The renderer is responsible for defining the various pixel formats it
* supports for shared memory, this configures that for clients. */
server.renderer = wlr_renderer_autocreate(server.backend);
if (server.renderer == NULL) {
wlr_log(WLR_ERROR, "failed to create wlr_renderer");
return 1;
}
wlr_renderer_init_wl_display(server.renderer, server.wl_display);
/* Autocreates an allocator for us.
@ -832,6 +841,10 @@ int main(int argc, char *argv[]) {
* screen */
server.allocator = wlr_allocator_autocreate(server.backend,
server.renderer);
if (server.allocator == NULL) {
wlr_log(WLR_ERROR, "failed to create wlr_allocator");
return 1;
}
/* This creates some hands-off wlroots interfaces. The compositor is
* necessary for clients to allocate surfaces, the subcompositor allows to