Merge pull request #85 from martinetd/refactor_states

Refactor states
This commit is contained in:
Drew DeVault 2017-08-14 10:33:46 -04:00 committed by GitHub
commit 53052b3f6e
34 changed files with 183 additions and 164 deletions

View File

@ -32,8 +32,10 @@ bool wlr_backend_start(struct wlr_backend *backend) {
}
void wlr_backend_destroy(struct wlr_backend *backend) {
if (backend->impl->destroy) {
if (backend->impl && backend->impl->destroy) {
backend->impl->destroy(backend);
} else {
free(backend);
}
}

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@ -151,6 +151,7 @@ error_backend:
return NULL;
}
struct libinput_device *wlr_libinput_get_device_handle(struct wlr_input_device *dev) {
return dev->state->handle;
struct libinput_device *wlr_libinput_get_device_handle(struct wlr_input_device *_dev) {
struct wlr_libinput_input_device *dev = (struct wlr_libinput_input_device *)_dev;
return dev->handle;
}

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@ -23,9 +23,10 @@ struct wlr_input_device *get_appropriate_device(
return NULL;
}
static void wlr_libinput_device_destroy(struct wlr_input_device_state *state) {
libinput_device_unref(state->handle);
free(state);
static void wlr_libinput_device_destroy(struct wlr_input_device *_dev) {
struct wlr_libinput_input_device *dev = (struct wlr_libinput_input_device *)_dev;
libinput_device_unref(dev->handle);
free(dev);
}
static struct wlr_input_device_impl input_device_impl = {
@ -38,12 +39,12 @@ static struct wlr_input_device *allocate_device(
int vendor = libinput_device_get_id_vendor(libinput_dev);
int product = libinput_device_get_id_product(libinput_dev);
const char *name = libinput_device_get_name(libinput_dev);
struct wlr_input_device_state *devstate =
calloc(1, sizeof(struct wlr_input_device_state));
devstate->handle = libinput_dev;
struct wlr_libinput_input_device *wlr_libinput_dev =
calloc(1, sizeof(struct wlr_libinput_input_device));
struct wlr_input_device *wlr_dev = &wlr_libinput_dev->wlr_input_device;
wlr_libinput_dev->handle = libinput_dev;
libinput_device_ref(libinput_dev);
struct wlr_input_device *wlr_dev = wlr_input_device_create(
type, &input_device_impl, devstate,
wlr_input_device_init(wlr_dev, type, &input_device_impl,
name, vendor, product);
list_add(wlr_devices, wlr_dev);
return wlr_dev;

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@ -7,17 +7,21 @@
#include <wlr/util/log.h>
#include "backend/libinput.h"
struct wlr_keyboard_state {
struct wlr_libinput_keyboard {
struct wlr_keyboard wlr_keyboard;
struct libinput_device *libinput_dev;
};
static void wlr_libinput_keyboard_set_leds(struct wlr_keyboard_state *kbstate, uint32_t leds) {
libinput_device_led_update(kbstate->libinput_dev, leds);
static void wlr_libinput_keyboard_set_leds(struct wlr_keyboard *wlr_kb, uint32_t leds) {
struct wlr_libinput_keyboard *wlr_libinput_kb = (struct wlr_libinput_keyboard *)wlr_kb;
libinput_device_led_update(wlr_libinput_kb->libinput_dev, leds);
}
static void wlr_libinput_keyboard_destroy(struct wlr_keyboard_state *kbstate) {
libinput_device_unref(kbstate->libinput_dev);
free(kbstate);
static void wlr_libinput_keyboard_destroy(struct wlr_keyboard *wlr_kb) {
struct wlr_libinput_keyboard *wlr_libinput_kb =
(struct wlr_libinput_keyboard *)wlr_kb;
libinput_device_unref(wlr_libinput_kb->libinput_dev);
free(wlr_libinput_kb);
}
struct wlr_keyboard_impl impl = {
@ -28,11 +32,14 @@ struct wlr_keyboard_impl impl = {
struct wlr_keyboard *wlr_libinput_keyboard_create(
struct libinput_device *libinput_dev) {
assert(libinput_dev);
struct wlr_keyboard_state *kbstate = calloc(1, sizeof(struct wlr_keyboard_state));
kbstate->libinput_dev = libinput_dev;
struct wlr_libinput_keyboard *wlr_libinput_kb =
calloc(1, sizeof(struct wlr_libinput_keyboard));
wlr_libinput_kb->libinput_dev = libinput_dev;
libinput_device_ref(libinput_dev);
libinput_device_led_update(libinput_dev, 0);
return wlr_keyboard_create(&impl, kbstate);
struct wlr_keyboard *wlr_kb = &wlr_libinput_kb->wlr_keyboard;
wlr_keyboard_init(wlr_kb, &impl);
return wlr_kb;
}
void handle_keyboard_key(struct libinput_event *event,

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@ -10,7 +10,13 @@
struct wlr_pointer *wlr_libinput_pointer_create(
struct libinput_device *libinput_dev) {
assert(libinput_dev);
return wlr_pointer_create(NULL, NULL);
struct wlr_pointer *wlr_pointer = calloc(1, sizeof(struct wlr_pointer));
if (!wlr_pointer) {
wlr_log(L_ERROR, "Unable to allocate wlr_pointer");
return NULL;
}
wlr_pointer_init(wlr_pointer, NULL);
return wlr_pointer;
}
void handle_pointer_motion(struct libinput_event *event,

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@ -10,7 +10,13 @@
struct wlr_tablet_pad *wlr_libinput_tablet_pad_create(
struct libinput_device *libinput_dev) {
assert(libinput_dev);
return wlr_tablet_pad_create(NULL, NULL);
struct wlr_tablet_pad *wlr_tablet_pad = calloc(1, sizeof(struct wlr_tablet_pad));
if (!wlr_tablet_pad) {
wlr_log(L_ERROR, "Unable to allocate wlr_tablet_pad");
return NULL;
}
wlr_tablet_pad_init(wlr_tablet_pad, NULL);
return wlr_tablet_pad;
}
void handle_tablet_pad_button(struct libinput_event *event,

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@ -10,7 +10,13 @@
struct wlr_tablet_tool *wlr_libinput_tablet_tool_create(
struct libinput_device *libinput_dev) {
assert(libinput_dev);
return wlr_tablet_tool_create(NULL, NULL);
struct wlr_tablet_tool *wlr_tablet_tool = calloc(1, sizeof(struct wlr_tablet_tool));
if (!wlr_tablet_tool) {
wlr_log(L_ERROR, "Unable to allocate wlr_tablet_tool");
return NULL;
}
wlr_tablet_tool_init(wlr_tablet_tool, NULL);
return wlr_tablet_tool;
}
void handle_tablet_tool_axis(struct libinput_event *event,

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@ -10,7 +10,13 @@
struct wlr_touch *wlr_libinput_touch_create(
struct libinput_device *libinput_dev) {
assert(libinput_dev);
return wlr_touch_create(NULL, NULL);
struct wlr_touch *wlr_touch = calloc(1, sizeof(struct wlr_touch));
if (!wlr_touch) {
wlr_log(L_ERROR, "Unable to allocate wlr_touch");
return NULL;
}
wlr_touch_init(wlr_touch, NULL);
return wlr_touch;
}
void handle_touch_down(struct libinput_event *event,

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@ -103,7 +103,7 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend *_backend) {
struct wlr_wl_backend_output *output;
if (!(output = calloc(sizeof(struct wlr_wl_backend_output), 1))) {
wlr_log(L_ERROR, "Failed to allocate wlr_output_state");
wlr_log(L_ERROR, "Failed to allocate wlr_wl_backend_output");
return NULL;
}
wlr_output_init(&output->wlr_output, &output_impl);

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@ -16,31 +16,34 @@ static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer,
uint32_t serial, struct wl_surface *surface, wl_fixed_t surface_x,
wl_fixed_t surface_y) {
struct wlr_input_device *dev = data;
assert(dev && dev->pointer && dev->pointer->state);
struct wlr_wl_input_device *wlr_wl_dev = (struct wlr_wl_input_device *)dev;
assert(dev && dev->pointer);
struct wlr_wl_pointer *wlr_wl_pointer = (struct wlr_wl_pointer *)dev->pointer;
struct wlr_wl_backend_output* output =
wlr_wl_output_for_surface(dev->state->backend, surface);
wlr_wl_output_for_surface(wlr_wl_dev->backend, surface);
assert(output);
dev->pointer->state->current_output = output;
wlr_wl_pointer->current_output = output;
}
static void pointer_handle_leave(void *data, struct wl_pointer *wl_pointer,
uint32_t serial, struct wl_surface *surface) {
struct wlr_input_device *dev = data;
assert(dev && dev->pointer && dev->pointer->state);
dev->pointer->state->current_output = NULL;
assert(dev && dev->pointer);
struct wlr_wl_pointer *wlr_wl_pointer = (struct wlr_wl_pointer *)dev->pointer;
wlr_wl_pointer->current_output = NULL;
}
static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer,
uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
struct wlr_input_device *dev = data;
assert(dev && dev->pointer && dev->pointer->state);
struct wlr_pointer_state *state = dev->pointer->state;
if (!state->current_output) {
assert(dev && dev->pointer);
struct wlr_wl_pointer *wlr_wl_pointer = (struct wlr_wl_pointer *)dev->pointer;
if (!wlr_wl_pointer->current_output) {
wlr_log(L_ERROR, "pointer motion event without current output");
return;
}
int width, height;
wl_egl_window_get_attached_size(state->current_output->egl_window,
wl_egl_window_get_attached_size(wlr_wl_pointer->current_output->egl_window,
&width, &height);
struct wlr_event_pointer_motion_absolute wlr_event;
wlr_event.time_sec = time / 1000;
@ -69,13 +72,14 @@ static void pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,
uint32_t time, uint32_t axis, wl_fixed_t value) {
struct wlr_input_device *dev = data;
assert(dev && dev->pointer);
struct wlr_wl_pointer *wlr_wl_pointer = (struct wlr_wl_pointer *)dev->pointer;
struct wlr_event_pointer_axis wlr_event;
wlr_event.delta = value;
wlr_event.orientation = axis;
wlr_event.time_sec = time / 1000;
wlr_event.time_usec = time * 1000;
wlr_event.source = dev->pointer->state->axis_source;
wlr_event.source = wlr_wl_pointer->axis_source;
wl_signal_emit(&dev->pointer->events.axis, &wlr_event);
}
@ -86,8 +90,10 @@ static void pointer_handle_frame(void *data, struct wl_pointer *wl_pointer) {
static void pointer_handle_axis_source(void *data, struct wl_pointer *wl_pointer,
uint32_t axis_source) {
struct wlr_input_device *dev = data;
assert(dev && dev->pointer && dev->pointer->state);
dev->pointer->state->axis_source = axis_source;
assert(dev && dev->pointer);
struct wlr_wl_pointer *wlr_wl_pointer = (struct wlr_wl_pointer *)dev->pointer;
wlr_wl_pointer->axis_source = axis_source;
}
static void pointer_handle_axis_stop(void *data, struct wl_pointer *wl_pointer,
@ -160,46 +166,35 @@ static struct wl_keyboard_listener keyboard_listener = {
.repeat_info = keyboard_handle_repeat_info
};
static void input_device_destroy(struct wlr_input_device_state *state) {
wl_signal_emit(&state->backend->backend.events.input_remove, state->wlr_device);
if (state->resource)
wl_proxy_destroy(state->resource);
free(state);
static void input_device_destroy(struct wlr_input_device *_dev) {
struct wlr_wl_input_device *dev = (struct wlr_wl_input_device *)_dev;
wl_signal_emit(&dev->backend->backend.events.input_remove, &dev->wlr_input_device);
if (dev->resource) {
wl_proxy_destroy(dev->resource);
}
free(dev);
}
static struct wlr_input_device_impl input_device_impl = {
.destroy = input_device_destroy
};
static void pointer_destroy(struct wlr_pointer_state *state) {
free(state);
}
static struct wlr_pointer_impl pointer_impl = {
.destroy = pointer_destroy
};
static struct wlr_input_device *allocate_device(struct wlr_wl_backend *backend,
enum wlr_input_device_type type) {
struct wlr_input_device_state *devstate;
if (!(devstate = calloc(1, sizeof(struct wlr_input_device_state)))) {
struct wlr_wl_input_device *wlr_wl_dev;
if (!(wlr_wl_dev = calloc(1, sizeof(struct wlr_wl_input_device)))) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return NULL;
}
devstate->backend = backend;
wlr_wl_dev->backend = backend;
int vendor = 0;
int product = 0;
const char *name = "wayland";
struct wlr_input_device *wlr_device = wlr_input_device_create(
type, &input_device_impl, devstate,
struct wlr_input_device *wlr_device = &wlr_wl_dev->wlr_input_device;
wlr_input_device_init(wlr_device, type, &input_device_impl,
name, vendor, product);
if (!wlr_device) {
free(devstate);
return NULL;
}
devstate->wlr_device = wlr_device;
list_add(backend->devices, wlr_device);
return wlr_device;
}
@ -211,23 +206,26 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
if ((caps & WL_SEAT_CAPABILITY_POINTER)) {
wlr_log(L_DEBUG, "seat %p offered pointer", (void*) wl_seat);
struct wlr_pointer_state *pointer_state;
if (!(pointer_state = calloc(1, sizeof(struct wlr_pointer_state)))) {
wlr_log(L_ERROR, "Unable to allocate wlr_pointer_state");
struct wlr_wl_pointer *wlr_wl_pointer;
if (!(wlr_wl_pointer = calloc(1, sizeof(struct wlr_wl_pointer)))) {
wlr_log(L_ERROR, "Unable to allocate wlr_wl_pointer");
return;
}
struct wlr_input_device *wlr_device;
if (!(wlr_device = allocate_device(backend, WLR_INPUT_DEVICE_POINTER))) {
free(pointer_state);
free(wlr_wl_pointer);
wlr_log(L_ERROR, "Unable to allocate wlr_device for pointer");
return;
}
struct wlr_wl_input_device *wlr_wl_device =
(struct wlr_wl_input_device *)wlr_device;
struct wl_pointer *wl_pointer = wl_seat_get_pointer(wl_seat);
wl_pointer_add_listener(wl_pointer, &pointer_listener, wlr_device);
wlr_device->pointer = wlr_pointer_create(&pointer_impl, pointer_state);
wlr_device->state->resource = wl_pointer;
wlr_device->pointer = &wlr_wl_pointer->wlr_pointer;
wlr_pointer_init(wlr_device->pointer, NULL);
wlr_wl_device->resource = wl_pointer;
wl_signal_emit(&backend->backend.events.input_add, wlr_device);
}
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) {
@ -238,11 +236,19 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
wlr_log(L_ERROR, "Unable to allocate wl_pointer device");
return;
}
wlr_device->keyboard = calloc(1, sizeof(struct wlr_keyboard));
if (!wlr_device->keyboard) {
free(wlr_device);
wlr_log(L_ERROR, "Unable to allocate wlr keyboard");
return;
}
wlr_keyboard_init(wlr_device->keyboard, NULL);
struct wlr_wl_input_device *wlr_wl_device =
(struct wlr_wl_input_device *)wlr_device;
struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat);
wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, wlr_device);
wlr_device->keyboard = wlr_keyboard_create(NULL, NULL);
wlr_device->state->resource = wl_keyboard;
wlr_wl_device->resource = wl_keyboard;
wl_signal_emit(&backend->backend.events.input_add, wlr_device);
}
}

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@ -2,6 +2,7 @@
#define _WLR_BACKEND_LIBINPUT_INTERNAL_H
#include <libinput.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/backend/interface.h>
#include <wlr/interfaces/wlr_input_device.h>
#include <wlr/util/list.h>
@ -22,7 +23,9 @@ struct wlr_libinput_backend {
list_t *wlr_device_lists;
};
struct wlr_input_device_state {
struct wlr_libinput_input_device {
struct wlr_input_device wlr_input_device;
struct libinput_device *handle;
};

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@ -41,13 +41,15 @@ struct wlr_wl_backend_output {
void *egl_surface;
};
struct wlr_input_device_state {
struct wlr_wl_input_device {
struct wlr_input_device wlr_input_device;
struct wlr_wl_backend *backend;
struct wlr_input_device *wlr_device;
void *resource;
};
struct wlr_pointer_state {
struct wlr_wl_pointer {
struct wlr_pointer wlr_pointer;
enum wlr_axis_source axis_source;
struct wlr_wl_backend_output *current_output;
};

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@ -3,13 +3,13 @@
#include <wlr/types/wlr_input_device.h>
struct wlr_input_device_impl {
void (*destroy)(struct wlr_input_device_state *state);
void (*destroy)(struct wlr_input_device *wlr_device);
};
struct wlr_input_device *wlr_input_device_create(
void wlr_input_device_init(
struct wlr_input_device *wlr_device,
enum wlr_input_device_type type,
struct wlr_input_device_impl *impl,
struct wlr_input_device_state *state,
const char *name, int vendor, int product);
void wlr_input_device_destroy(struct wlr_input_device *dev);

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@ -4,12 +4,11 @@
#include <stdint.h>
struct wlr_keyboard_impl {
void (*destroy)(struct wlr_keyboard_state *state);
void (*led_update)(struct wlr_keyboard_state *state, uint32_t leds);
void (*destroy)(struct wlr_keyboard *keyboard);
void (*led_update)(struct wlr_keyboard *keyboard, uint32_t leds);
};
struct wlr_keyboard *wlr_keyboard_create(struct wlr_keyboard_impl *impl,
struct wlr_keyboard_state *state);
void wlr_keyboard_init(struct wlr_keyboard *keyboard, struct wlr_keyboard_impl *impl);
void wlr_keyboard_destroy(struct wlr_keyboard *keyboard);
#endif

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@ -3,11 +3,11 @@
#include <wlr/types/wlr_pointer.h>
struct wlr_pointer_impl {
void (*destroy)(struct wlr_pointer_state *state);
void (*destroy)(struct wlr_pointer *pointer);
};
struct wlr_pointer *wlr_pointer_create(struct wlr_pointer_impl *impl,
struct wlr_pointer_state *state);
void wlr_pointer_init(struct wlr_pointer *pointer,
struct wlr_pointer_impl *impl);
void wlr_pointer_destroy(struct wlr_pointer *pointer);
#endif

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@ -3,11 +3,11 @@
#include <wlr/types/wlr_tablet_pad.h>
struct wlr_tablet_pad_impl {
void (*destroy)(struct wlr_tablet_pad_state *pad);
void (*destroy)(struct wlr_tablet_pad *pad);
};
struct wlr_tablet_pad *wlr_tablet_pad_create(struct wlr_tablet_pad_impl *impl,
struct wlr_tablet_pad_state *state);
void wlr_tablet_pad_init(struct wlr_tablet_pad *pad,
struct wlr_tablet_pad_impl *impl);
void wlr_tablet_pad_destroy(struct wlr_tablet_pad *pad);
#endif

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@ -3,11 +3,11 @@
#include <wlr/types/wlr_tablet_tool.h>
struct wlr_tablet_tool_impl {
void (*destroy)(struct wlr_tablet_tool_state *tool);
void (*destroy)(struct wlr_tablet_tool *tool);
};
struct wlr_tablet_tool *wlr_tablet_tool_create(struct wlr_tablet_tool_impl *impl,
struct wlr_tablet_tool_state *state);
void wlr_tablet_tool_init(struct wlr_tablet_tool *tool,
struct wlr_tablet_tool_impl *impl);
void wlr_tablet_tool_destroy(struct wlr_tablet_tool *tool);
#endif

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@ -3,11 +3,11 @@
#include <wlr/types/wlr_touch.h>
struct wlr_touch_impl {
void (*destroy)(struct wlr_touch_state *state);
void (*destroy)(struct wlr_touch *touch);
};
struct wlr_touch *wlr_touch_create(struct wlr_touch_impl *impl,
struct wlr_touch_state *state);
void wlr_touch_init(struct wlr_touch *touch,
struct wlr_touch_impl *impl);
void wlr_touch_destroy(struct wlr_touch *touch);
#endif

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@ -21,11 +21,9 @@ enum wlr_input_device_type {
#include <wlr/types/wlr_tablet_tool.h>
#include <wlr/types/wlr_tablet_pad.h>
struct wlr_input_device_state;
struct wlr_input_device_impl;
struct wlr_input_device {
struct wlr_input_device_state *state;
struct wlr_input_device_impl *impl;
enum wlr_input_device_type type;

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@ -10,11 +10,9 @@ enum WLR_KEYBOARD_LED {
WLR_LED_LAST
};
struct wlr_keyboard_state;
struct wlr_keyboard_impl;
struct wlr_keyboard {
struct wlr_keyboard_state *state;
struct wlr_keyboard_impl *impl;
struct {

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@ -4,11 +4,9 @@
#include <wayland-server.h>
#include <stdint.h>
struct wlr_pointer_state;
struct wlr_pointer_impl;
struct wlr_pointer {
struct wlr_pointer_state *state;
struct wlr_pointer_impl *impl;
struct {

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@ -11,11 +11,9 @@
*/
struct wlr_tablet_pad_impl;
struct wlr_tablet_pad_state;
struct wlr_tablet_pad {
struct wlr_tablet_pad_impl *impl;
struct wlr_tablet_pad_state *state;
struct {
struct wl_signal button;

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@ -5,11 +5,9 @@
#include <stdint.h>
struct wlr_tablet_tool_impl;
struct wlr_tablet_tool_state;
struct wlr_tablet_tool {
struct wlr_tablet_tool_impl *impl;
struct wlr_tablet_tool_state *state;
struct {
struct wl_signal axis;

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@ -3,11 +3,9 @@
#include <wayland-server.h>
#include <stdint.h>
struct wlr_touch_state;
struct wlr_touch_impl;
struct wlr_touch {
struct wlr_touch_state *state;
struct wlr_touch_impl *impl;
struct {

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@ -227,10 +227,6 @@ static bool wlr_gles2_buffer_is_drm(struct wlr_renderer *_renderer,
EGL_TEXTURE_FORMAT, &format);
}
static void wlr_gles2_destroy(struct wlr_renderer *renderer) {
free(renderer);
}
static struct wlr_renderer_impl wlr_renderer_impl = {
.begin = wlr_gles2_begin,
.end = wlr_gles2_end,
@ -240,7 +236,6 @@ static struct wlr_renderer_impl wlr_renderer_impl = {
.render_ellipse = wlr_gles2_render_ellipse,
.formats = wlr_gles2_formats,
.buffer_is_drm = wlr_gles2_buffer_is_drm,
.destroy = wlr_gles2_destroy
};
struct wlr_renderer *wlr_gles2_renderer_init(struct wlr_backend *backend) {

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@ -8,8 +8,10 @@ void wlr_renderer_init(struct wlr_renderer *renderer,
}
void wlr_renderer_destroy(struct wlr_renderer *r) {
if (r && r->impl->destroy) {
if (r && r->impl && r->impl->destroy) {
r->impl->destroy(r);
} else {
free(r);
}
}

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@ -9,8 +9,10 @@ void wlr_texture_init(struct wlr_texture *texture,
}
void wlr_texture_destroy(struct wlr_texture *texture) {
if (texture && texture->impl->destroy) {
if (texture && texture->impl && texture->impl->destroy) {
texture->impl->destroy(texture);
} else {
free(texture);
}
}

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@ -11,26 +11,19 @@
#include <wlr/interfaces/wlr_tablet_pad.h>
#include <wlr/util/log.h>
struct wlr_input_device *wlr_input_device_create(
void wlr_input_device_init(struct wlr_input_device *dev,
enum wlr_input_device_type type,
struct wlr_input_device_impl *impl,
struct wlr_input_device_state *state,
const char *name, int vendor, int product) {
struct wlr_input_device *dev = calloc(1, sizeof(struct wlr_input_device));
dev->type = type;
dev->impl = impl;
dev->state = state;
dev->name = strdup(name);
dev->vendor = vendor;
dev->product = product;
return dev;
}
void wlr_input_device_destroy(struct wlr_input_device *dev) {
if (!dev) return;
if (dev->impl && dev->impl->destroy && dev->state) {
dev->impl->destroy(dev->state);
}
if (dev->_device) {
switch (dev->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
@ -55,5 +48,9 @@ void wlr_input_device_destroy(struct wlr_input_device *dev) {
}
}
free(dev->name);
if (dev->impl && dev->impl->destroy) {
dev->impl->destroy(dev);
} else {
free(dev);
}
}

View File

@ -4,25 +4,23 @@
#include <wlr/types/wlr_keyboard.h>
#include <wlr/interfaces/wlr_keyboard.h>
struct wlr_keyboard *wlr_keyboard_create(struct wlr_keyboard_impl *impl,
struct wlr_keyboard_state *state) {
struct wlr_keyboard *kb = calloc(1, sizeof(struct wlr_keyboard));
void wlr_keyboard_init(struct wlr_keyboard *kb,
struct wlr_keyboard_impl *impl) {
kb->impl = impl;
kb->state = state;
wl_signal_init(&kb->events.key);
return kb;
}
void wlr_keyboard_destroy(struct wlr_keyboard *kb) {
if (!kb) return;
if (kb->impl) {
kb->impl->destroy(kb->state);
}
if (kb->impl && kb->impl->destroy) {
kb->impl->destroy(kb);
} else {
free(kb);
}
}
void wlr_keyboard_led_update(struct wlr_keyboard *kb, uint32_t leds) {
if (kb->impl) {
kb->impl->led_update(kb->state, leds);
if (kb->impl && kb->impl->led_update) {
kb->impl->led_update(kb, leds);
}
}

View File

@ -183,7 +183,7 @@ void wlr_output_destroy(struct wlr_output *output) {
free(mode);
}
list_free(output->modes);
if (output->impl->destroy) {
if (output->impl && output->impl->destroy) {
output->impl->destroy(output);
} else {
free(output);

View File

@ -4,22 +4,20 @@
#include <wlr/types/wlr_pointer.h>
#include <wlr/interfaces/wlr_pointer.h>
struct wlr_pointer *wlr_pointer_create(struct wlr_pointer_impl *impl,
struct wlr_pointer_state *state) {
struct wlr_pointer *pointer = calloc(1, sizeof(struct wlr_pointer));
void wlr_pointer_init(struct wlr_pointer *pointer,
struct wlr_pointer_impl *impl) {
pointer->impl = impl;
pointer->state = state;
wl_signal_init(&pointer->events.motion);
wl_signal_init(&pointer->events.motion_absolute);
wl_signal_init(&pointer->events.button);
wl_signal_init(&pointer->events.axis);
return pointer;
}
void wlr_pointer_destroy(struct wlr_pointer *pointer) {
if (!pointer) return;
if (pointer->impl) {
pointer->impl->destroy(pointer->state);
}
if (pointer->impl && pointer->impl->destroy) {
pointer->impl->destroy(pointer);
} else {
free(pointer);
}
}

View File

@ -4,21 +4,19 @@
#include <wlr/types/wlr_tablet_pad.h>
#include <wlr/interfaces/wlr_tablet_pad.h>
struct wlr_tablet_pad *wlr_tablet_pad_create(struct wlr_tablet_pad_impl *impl,
struct wlr_tablet_pad_state *state) {
struct wlr_tablet_pad *pad = calloc(1, sizeof(struct wlr_tablet_pad));
void wlr_tablet_pad_init(struct wlr_tablet_pad *pad,
struct wlr_tablet_pad_impl *impl) {
pad->impl = impl;
pad->state = state;
wl_signal_init(&pad->events.button);
wl_signal_init(&pad->events.ring);
wl_signal_init(&pad->events.strip);
return pad;
}
void wlr_tablet_pad_destroy(struct wlr_tablet_pad *pad) {
if (!pad) return;
if (pad->impl) {
pad->impl->destroy(pad->state);
}
if (pad->impl && pad->impl->destroy) {
pad->impl->destroy(pad);
} else {
free(pad);
}
}

View File

@ -4,22 +4,20 @@
#include <wlr/types/wlr_tablet_tool.h>
#include <wlr/interfaces/wlr_tablet_tool.h>
struct wlr_tablet_tool *wlr_tablet_tool_create(struct wlr_tablet_tool_impl *impl,
struct wlr_tablet_tool_state *state) {
struct wlr_tablet_tool *tool = calloc(1, sizeof(struct wlr_tablet_tool));
void wlr_tablet_tool_init(struct wlr_tablet_tool *tool,
struct wlr_tablet_tool_impl *impl) {
tool->impl = impl;
tool->state = state;
wl_signal_init(&tool->events.axis);
wl_signal_init(&tool->events.proximity);
wl_signal_init(&tool->events.tip);
wl_signal_init(&tool->events.button);
return tool;
}
void wlr_tablet_tool_destroy(struct wlr_tablet_tool *tool) {
if (!tool) return;
if (tool->impl) {
tool->impl->destroy(tool->state);
}
if (tool->impl && tool->impl->destroy) {
tool->impl->destroy(tool);
} else {
free(tool);
}
}

View File

@ -4,22 +4,20 @@
#include <wlr/types/wlr_touch.h>
#include <wlr/interfaces/wlr_touch.h>
struct wlr_touch *wlr_touch_create(struct wlr_touch_impl *impl,
struct wlr_touch_state *state) {
struct wlr_touch *touch = calloc(1, sizeof(struct wlr_touch));
void wlr_touch_init(struct wlr_touch *touch,
struct wlr_touch_impl *impl) {
touch->impl = impl;
touch->state = state;
wl_signal_init(&touch->events.down);
wl_signal_init(&touch->events.up);
wl_signal_init(&touch->events.motion);
wl_signal_init(&touch->events.cancel);
return touch;
}
void wlr_touch_destroy(struct wlr_touch *touch) {
if (!touch) return;
if (touch->impl) {
touch->impl->destroy(touch->state);
}
if (touch->impl && touch->impl->destroy) {
touch->impl->destroy(touch);
} else {
free(touch);
}
}