mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-12-23 02:19:49 +01:00
commit
53a53f55b4
9 changed files with 55 additions and 13 deletions
|
@ -104,6 +104,7 @@ static bool init_planes(struct wlr_backend_state *drm) {
|
|||
drm->primary_planes = drm->overlay_planes + drm->num_overlay_planes;
|
||||
drm->cursor_planes = drm->primary_planes + drm->num_primary_planes;
|
||||
|
||||
drmModeFreePlaneResources(plane_res);
|
||||
return true;
|
||||
|
||||
error_planes:
|
||||
|
|
|
@ -33,6 +33,7 @@ static int wlr_libinput_readable(int fd, uint32_t mask, void *_state) {
|
|||
struct libinput_event *event;
|
||||
while ((event = libinput_get_event(state->libinput))) {
|
||||
wlr_libinput_event(state, event);
|
||||
libinput_event_destroy(event);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -84,7 +85,9 @@ static void wlr_libinput_backend_destroy(struct wlr_backend_state *state) {
|
|||
for (size_t i = 0; i < state->devices->length; i++) {
|
||||
list_t *wlr_devices = state->devices->items[i];
|
||||
for (size_t j = 0; j < wlr_devices->length; j++) {
|
||||
wlr_input_device_destroy(wlr_devices->items[j]);
|
||||
struct wlr_input_device *wlr_device = wlr_devices->items[j];
|
||||
wl_signal_emit(&state->backend->events.input_remove, wlr_device);
|
||||
wlr_input_device_destroy(wlr_device);
|
||||
}
|
||||
list_free(wlr_devices);
|
||||
}
|
||||
|
|
|
@ -111,8 +111,21 @@ static void handle_device_added(struct wlr_backend_state *state,
|
|||
|
||||
static void handle_device_removed(struct wlr_backend_state *state,
|
||||
struct libinput_device *device) {
|
||||
wlr_log(L_DEBUG, "libinput device removed");
|
||||
// TODO
|
||||
list_t *devices = libinput_device_get_user_data(device);
|
||||
for (size_t i = 0; i < devices->length; i++) {
|
||||
struct wlr_input_device *wlr_device = devices->items[i];
|
||||
wlr_log(L_DEBUG, "Removing %s [%d:%d]", wlr_device->name,
|
||||
wlr_device->vendor, wlr_device->product);
|
||||
wl_signal_emit(&state->backend->events.input_remove, wlr_device);
|
||||
wlr_input_device_destroy(wlr_device);
|
||||
}
|
||||
for (size_t i = 0; i < state->devices->length; i++) {
|
||||
if (state->devices->items[i] == devices) {
|
||||
list_del(state->devices, i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
list_free(devices);
|
||||
}
|
||||
|
||||
void wlr_libinput_event(struct wlr_backend_state *state,
|
||||
|
|
|
@ -85,6 +85,7 @@ static void wlr_wl_backend_destroy(struct wlr_backend_state *state) {
|
|||
|
||||
list_free(state->devices);
|
||||
list_free(state->outputs);
|
||||
free(state->seatName);
|
||||
|
||||
wlr_egl_free(&state->egl);
|
||||
if (state->seat) wl_seat_destroy(state->seat);
|
||||
|
|
|
@ -46,6 +46,7 @@ static void wlr_wl_output_transform(struct wlr_output_state *output,
|
|||
}
|
||||
|
||||
static void wlr_wl_output_destroy(struct wlr_output_state *output) {
|
||||
wl_signal_emit(&output->backend->backend->events.output_remove, output->wlr_output);
|
||||
if(output->frame_callback) wl_callback_destroy(output->frame_callback);
|
||||
eglDestroySurface(output->backend->egl.display, output->surface);
|
||||
wl_egl_window_destroy(output->egl_window);
|
||||
|
|
|
@ -169,6 +169,7 @@ static struct wl_keyboard_listener keyboard_listener = {
|
|||
};
|
||||
|
||||
static void input_device_destroy(struct wlr_input_device_state *state) {
|
||||
wl_signal_emit(&state->backend->backend->events.input_remove, state->wlr_device);
|
||||
if (state->resource)
|
||||
wl_proxy_destroy(state->resource);
|
||||
free(state);
|
||||
|
@ -206,7 +207,7 @@ static struct wlr_input_device *allocate_device(struct wlr_backend_state *state,
|
|||
free(devstate);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
devstate->wlr_device = wlr_device;
|
||||
list_add(state->devices, wlr_device);
|
||||
return wlr_device;
|
||||
}
|
||||
|
@ -257,6 +258,7 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
|
|||
static void seat_handle_name(void *data, struct wl_seat *wl_seat, const char *name) {
|
||||
struct wlr_backend_state *state = data;
|
||||
assert(state->seat == wl_seat);
|
||||
// Do we need to check if seatName was previously set for name change?
|
||||
state->seatName = strdup(name);
|
||||
}
|
||||
|
||||
|
|
|
@ -311,6 +311,8 @@ static void keyboard_remove(struct wlr_input_device *device, struct compositor_s
|
|||
if (!kbstate) {
|
||||
return;
|
||||
}
|
||||
xkb_state_unref(kbstate->xkb_state);
|
||||
xkb_map_unref(kbstate->keymap);
|
||||
wl_list_remove(&kbstate->link);
|
||||
wl_list_remove(&kbstate->key.link);
|
||||
free(kbstate);
|
||||
|
@ -384,14 +386,13 @@ static void tablet_pad_remove(struct wlr_input_device *device, struct compositor
|
|||
if (!pstate) {
|
||||
return;
|
||||
}
|
||||
// TODO probably missing more actions
|
||||
wl_list_remove(&pstate->button.link);
|
||||
free(pstate);
|
||||
}
|
||||
|
||||
// TODO missing something that calls this on teardown
|
||||
static void input_remove_notify(struct wl_listener *listener, void *data) {
|
||||
struct wlr_input_device *device = data;
|
||||
struct compositor_state *state = wl_container_of(listener, state, input_add);
|
||||
struct compositor_state *state = wl_container_of(listener, state, input_remove);
|
||||
switch (device->type) {
|
||||
case WLR_INPUT_DEVICE_KEYBOARD:
|
||||
keyboard_remove(device, state);
|
||||
|
|
|
@ -25,7 +25,7 @@ struct wlr_backend_state {
|
|||
struct wl_shell *shell;
|
||||
struct wl_shm *shm;
|
||||
struct wl_seat *seat;
|
||||
const char *seatName;
|
||||
char *seatName;
|
||||
};
|
||||
|
||||
struct wlr_output_state {
|
||||
|
@ -33,13 +33,14 @@ struct wlr_output_state {
|
|||
struct wlr_output *wlr_output;
|
||||
struct wl_surface *surface;
|
||||
struct wl_shell_surface *shell_surface;
|
||||
struct wl_egl_window* egl_window;
|
||||
struct wl_callback* frame_callback;
|
||||
struct wl_egl_window *egl_window;
|
||||
struct wl_callback *frame_callback;
|
||||
void *egl_surface;
|
||||
};
|
||||
|
||||
struct wlr_input_device_state {
|
||||
struct wlr_backend_state* backend;
|
||||
struct wlr_backend_state *backend;
|
||||
struct wlr_input_device *wlr_device;
|
||||
void *resource;
|
||||
};
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@ static bool compile_shader(GLuint type, const GLchar *src, GLuint *shader) {
|
|||
GL_CALL(glGetShaderInfoLog(*shader, loglen, &loglen, msg));
|
||||
wlr_log(L_ERROR, "Shader compilation failed");
|
||||
wlr_log(L_ERROR, "%s", msg);
|
||||
exit(1);
|
||||
glDeleteShader(*shader);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
@ -43,13 +43,32 @@ static bool compile_program(const GLchar *vert_src,
|
|||
return false;
|
||||
}
|
||||
if (!compile_shader(GL_FRAGMENT_SHADER, frag_src, &fragment)) {
|
||||
glDeleteProgram(vertex);
|
||||
glDeleteShader(vertex);
|
||||
return false;
|
||||
}
|
||||
*program = GL_CALL(glCreateProgram());
|
||||
GL_CALL(glAttachShader(*program, vertex));
|
||||
GL_CALL(glAttachShader(*program, fragment));
|
||||
GL_CALL(glLinkProgram(*program));
|
||||
GLint success;
|
||||
GL_CALL(glGetProgramiv(*program, GL_LINK_STATUS, &success));
|
||||
if (success == GL_FALSE) {
|
||||
GLint loglen;
|
||||
GL_CALL(glGetProgramiv(*program, GL_INFO_LOG_LENGTH, &loglen));
|
||||
GLchar msg[loglen];
|
||||
GL_CALL(glGetProgramInfoLog(*program, loglen, &loglen, msg));
|
||||
wlr_log(L_ERROR, "Program link failed");
|
||||
wlr_log(L_ERROR, "%s", msg);
|
||||
glDeleteProgram(*program);
|
||||
glDeleteShader(vertex);
|
||||
glDeleteShader(fragment);
|
||||
return false;
|
||||
}
|
||||
glDetachShader(*program, vertex);
|
||||
glDetachShader(*program, fragment);
|
||||
glDeleteShader(vertex);
|
||||
glDeleteShader(fragment);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue