backend/wayland: fix keyboard keys not pressed/released when focus changes

This commit is contained in:
emersion 2018-06-03 13:18:57 +01:00
parent d3670dfeff
commit 551700e887
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GPG key ID: 0FDE7BE0E88F5E48
2 changed files with 41 additions and 1 deletions

View file

@ -3,6 +3,7 @@
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <wayland-client.h>
#include <wlr/interfaces/wlr_input_device.h>
#include <wlr/interfaces/wlr_keyboard.h>
@ -169,12 +170,51 @@ static void keyboard_handle_keymap(void *data, struct wl_keyboard *wl_keyboard,
// TODO: set keymap
}
static uint32_t get_current_time_msec() {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
return now.tv_nsec / 1000;
}
static void keyboard_handle_enter(void *data, struct wl_keyboard *wl_keyboard,
uint32_t serial, struct wl_surface *surface, struct wl_array *keys) {
struct wlr_input_device *dev = data;
uint32_t time = get_current_time_msec();
uint32_t *keycode_ptr;
wl_array_for_each(keycode_ptr, keys) {
struct wlr_event_keyboard_key event = {
.keycode = *keycode_ptr,
.state = WLR_KEY_PRESSED,
.time_msec = time,
.update_state = false,
};
wlr_keyboard_notify_key(dev->keyboard, &event);
}
}
static void keyboard_handle_leave(void *data, struct wl_keyboard *wl_keyboard,
uint32_t serial, struct wl_surface *surface) {
struct wlr_input_device *dev = data;
uint32_t time = get_current_time_msec();
uint32_t pressed[dev->keyboard->num_keycodes];
memcpy(pressed, dev->keyboard->keycodes,
dev->keyboard->num_keycodes * sizeof(uint32_t));
for (size_t i = 0; i < sizeof(pressed)/sizeof(pressed[0]); ++i) {
uint32_t keycode = pressed[i];
struct wlr_event_keyboard_key event = {
.keycode = keycode,
.state = WLR_KEY_RELEASED,
.time_msec = time,
.update_state = false,
};
wlr_keyboard_notify_key(dev->keyboard, &event);
}
}
static void keyboard_handle_key(void *data, struct wl_keyboard *wl_keyboard,

View file

@ -89,7 +89,7 @@ enum wlr_key_state {
struct wlr_event_keyboard_key {
uint32_t time_msec;
uint32_t keycode;
bool update_state;
bool update_state; // if backend doesn't update modifiers on its own
enum wlr_key_state state;
};