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render: Assert that texture dimensions are > 0
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1 changed files with 4 additions and 0 deletions
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@ -22,6 +22,10 @@ void wlr_texture_destroy(struct wlr_texture *texture) {
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struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
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struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
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uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
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uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
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const void *data) {
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const void *data) {
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assert(width > 0);
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assert(height > 0);
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assert(stride >= width);
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assert(data);
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return renderer->impl->texture_from_pixels(renderer, fmt, stride, width,
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return renderer->impl->texture_from_pixels(renderer, fmt, stride, width,
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height, data);
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height, data);
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}
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}
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