From 58a2f8bd5cbff646905752f5ecc0fa92533496fc Mon Sep 17 00:00:00 2001 From: Alexander Orzechowski Date: Tue, 13 Jun 2023 23:08:52 -0400 Subject: [PATCH] wlr_scene: Clear damage ring on transform change --- types/scene/wlr_scene.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/types/scene/wlr_scene.c b/types/scene/wlr_scene.c index 32efa4b6..7ee49207 100644 --- a/types/scene/wlr_scene.c +++ b/types/scene/wlr_scene.c @@ -1586,6 +1586,10 @@ bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output, &render_data.trans_width, &render_data.trans_height); if (state->committed & WLR_OUTPUT_STATE_TRANSFORM) { + if (render_data.transform != state->transform) { + wlr_damage_ring_add_whole(&scene_output->damage_ring); + } + render_data.transform = state->transform; }