mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 21:05:58 +01:00
wlr_scene: Add setter for buffer of a wlr_scene_buffer
This commit is contained in:
parent
039a31df9a
commit
61dab42c70
2 changed files with 29 additions and 0 deletions
|
@ -275,6 +275,14 @@ void wlr_scene_rect_set_color(struct wlr_scene_rect *rect, const float color[sta
|
||||||
struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_node *parent,
|
struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_node *parent,
|
||||||
struct wlr_buffer *buffer);
|
struct wlr_buffer *buffer);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the buffer's backing buffer.
|
||||||
|
*
|
||||||
|
* If the buffer is NULL, the buffer node will not be displayed.
|
||||||
|
*/
|
||||||
|
void wlr_scene_buffer_set_buffer(struct wlr_scene_buffer *scene_buffer,
|
||||||
|
struct wlr_buffer *buffer);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Set the source rectangle describing the region of the buffer which will be
|
* Set the source rectangle describing the region of the buffer which will be
|
||||||
* sampled to render this node. This allows cropping the buffer.
|
* sampled to render this node. This allows cropping the buffer.
|
||||||
|
|
|
@ -367,6 +367,27 @@ struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_node *parent,
|
||||||
return scene_buffer;
|
return scene_buffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void wlr_scene_buffer_set_buffer(struct wlr_scene_buffer *scene_buffer,
|
||||||
|
struct wlr_buffer *buffer) {
|
||||||
|
if (buffer == scene_buffer->buffer) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
scene_node_damage_whole(&scene_buffer->node);
|
||||||
|
|
||||||
|
wlr_texture_destroy(scene_buffer->texture);
|
||||||
|
scene_buffer->texture = NULL;
|
||||||
|
wlr_buffer_unlock(scene_buffer->buffer);
|
||||||
|
|
||||||
|
if (buffer) {
|
||||||
|
scene_buffer->buffer = wlr_buffer_lock(buffer);
|
||||||
|
} else {
|
||||||
|
scene_buffer->buffer = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
scene_node_damage_whole(&scene_buffer->node);
|
||||||
|
}
|
||||||
|
|
||||||
void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer,
|
void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer,
|
||||||
const struct wlr_fbox *box) {
|
const struct wlr_fbox *box) {
|
||||||
struct wlr_fbox *cur = &scene_buffer->src_box;
|
struct wlr_fbox *cur = &scene_buffer->src_box;
|
||||||
|
|
Loading…
Reference in a new issue