mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-02 03:45:58 +01:00
backend/headless: switch to wlr_swapchain
This commit is contained in:
parent
eb8360bda3
commit
61f8cdfb9e
3 changed files with 83 additions and 84 deletions
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@ -1,12 +1,18 @@
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#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <assert.h>
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#include <GLES2/gl2.h>
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#include <drm_fourcc.h>
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#include <GLES2/gl2ext.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <wlr/interfaces/wlr_input_device.h>
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#include <wlr/interfaces/wlr_input_device.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/render/gles2.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include <xf86drm.h>
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#include "backend/headless.h"
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#include "backend/headless.h"
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#include "render/drm_format_set.h"
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#include "render/gbm_allocator.h"
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#include "util/signal.h"
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#include "util/signal.h"
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struct wlr_headless_backend *headless_backend_from_backend(
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struct wlr_headless_backend *headless_backend_from_backend(
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@ -62,6 +68,8 @@ static void backend_destroy(struct wlr_backend *wlr_backend) {
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wlr_signal_emit_safe(&wlr_backend->events.destroy, backend);
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wlr_signal_emit_safe(&wlr_backend->events.destroy, backend);
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free(backend->format);
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wlr_allocator_destroy(backend->allocator);
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if (backend->egl == &backend->priv_egl) {
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if (backend->egl == &backend->priv_egl) {
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wlr_renderer_destroy(backend->renderer);
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wlr_renderer_destroy(backend->renderer);
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wlr_egl_finish(&backend->priv_egl);
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wlr_egl_finish(&backend->priv_egl);
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@ -104,18 +112,40 @@ static bool backend_init(struct wlr_headless_backend *backend,
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backend->renderer = renderer;
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backend->renderer = renderer;
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backend->egl = wlr_gles2_renderer_get_egl(renderer);
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backend->egl = wlr_gles2_renderer_get_egl(renderer);
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if (wlr_gles2_renderer_check_ext(backend->renderer, "GL_OES_rgb8_rgba8") ||
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int fd = wlr_renderer_get_drm_fd(renderer);
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wlr_gles2_renderer_check_ext(backend->renderer,
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if (fd < 0) {
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"GL_OES_required_internalformat") ||
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wlr_log(WLR_ERROR, "Failed to get DRM device FD from renderer");
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wlr_gles2_renderer_check_ext(backend->renderer, "GL_ARM_rgba8")) {
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return false;
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backend->internal_format = GL_RGBA8_OES;
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} else {
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wlr_log(WLR_INFO, "GL_RGBA8_OES not supported, "
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"falling back to GL_RGBA4 internal format "
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"(performance may be affected)");
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backend->internal_format = GL_RGBA4;
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}
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}
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fd = dup(fd);
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if (fd < 0) {
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wlr_log_errno(WLR_ERROR, "dup failed");
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return false;
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}
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struct wlr_gbm_allocator *alloc = wlr_gbm_allocator_create(fd);
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if (alloc == NULL) {
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wlr_log(WLR_ERROR, "Failed to create GBM allocator");
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return false;
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}
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backend->allocator = &alloc->base;
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const struct wlr_drm_format_set *formats =
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wlr_renderer_get_dmabuf_formats(backend->renderer);
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if (formats == NULL) {
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wlr_log(WLR_ERROR, "Failed to get available DMA-BUF formats from renderer");
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return false;
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}
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// TODO: filter modifiers with external_only=false
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const struct wlr_drm_format *format =
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wlr_drm_format_set_get(formats, DRM_FORMAT_XRGB8888);
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if (format == NULL) {
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wlr_log(WLR_ERROR, "Renderer doesn't support XRGB8888");
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return false;
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}
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backend->format = wlr_drm_format_dup(format);
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backend->display_destroy.notify = handle_display_destroy;
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backend->display_destroy.notify = handle_display_destroy;
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wl_display_add_destroy_listener(display, &backend->display_destroy);
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wl_display_add_destroy_listener(display, &backend->display_destroy);
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@ -1,12 +1,12 @@
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#include <assert.h>
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#include <assert.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include "backend/headless.h"
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#include "backend/headless.h"
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#include "render/swapchain.h"
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#include "render/wlr_renderer.h"
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#include "util/signal.h"
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#include "util/signal.h"
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static struct wlr_headless_output *headless_output_from_output(
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static struct wlr_headless_output *headless_output_from_output(
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@ -15,53 +15,6 @@ static struct wlr_headless_output *headless_output_from_output(
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return (struct wlr_headless_output *)wlr_output;
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return (struct wlr_headless_output *)wlr_output;
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}
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}
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static bool create_fbo(struct wlr_headless_output *output,
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unsigned int width, unsigned int height) {
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if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
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return false;
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}
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GLuint rbo;
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glGenRenderbuffers(1, &rbo);
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glBindRenderbuffer(GL_RENDERBUFFER, rbo);
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glRenderbufferStorage(GL_RENDERBUFFER, output->backend->internal_format,
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width, height);
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glBindRenderbuffer(GL_RENDERBUFFER, 0);
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GLuint fbo;
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glGenFramebuffers(1, &fbo);
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glBindFramebuffer(GL_FRAMEBUFFER, fbo);
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glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
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GL_RENDERBUFFER, rbo);
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GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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wlr_egl_unset_current(output->backend->egl);
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if (status != GL_FRAMEBUFFER_COMPLETE) {
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wlr_log(WLR_ERROR, "Failed to create FBO");
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return false;
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}
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output->fbo = fbo;
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output->rbo = rbo;
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return true;
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}
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static void destroy_fbo(struct wlr_headless_output *output) {
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if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
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return;
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}
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glDeleteFramebuffers(1, &output->fbo);
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glDeleteRenderbuffers(1, &output->rbo);
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wlr_egl_unset_current(output->backend->egl);
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output->fbo = 0;
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output->rbo = 0;
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}
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static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
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static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
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int32_t height, int32_t refresh) {
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int32_t height, int32_t refresh) {
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struct wlr_headless_output *output =
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struct wlr_headless_output *output =
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@ -71,8 +24,10 @@ static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
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refresh = HEADLESS_DEFAULT_REFRESH;
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refresh = HEADLESS_DEFAULT_REFRESH;
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}
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}
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destroy_fbo(output);
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wlr_swapchain_destroy(output->swapchain);
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if (!create_fbo(output, width, height)) {
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output->swapchain = wlr_swapchain_create(output->backend->allocator,
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width, height, output->backend->format);
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if (!output->swapchain) {
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wlr_output_destroy(wlr_output);
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wlr_output_destroy(wlr_output);
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return false;
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return false;
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}
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}
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struct wlr_headless_output *output =
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struct wlr_headless_output *output =
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headless_output_from_output(wlr_output);
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headless_output_from_output(wlr_output);
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if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
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wlr_buffer_unlock(output->back_buffer);
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output->back_buffer = wlr_swapchain_acquire(output->swapchain, buffer_age);
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if (!output->back_buffer) {
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return false;
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return false;
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}
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}
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glBindFramebuffer(GL_FRAMEBUFFER, output->fbo);
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if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
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return false;
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if (buffer_age != NULL) {
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*buffer_age = 0; // We only have one buffer
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}
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}
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if (!wlr_renderer_bind_buffer(output->backend->renderer,
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output->back_buffer)) {
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return false;
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}
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return true;
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return true;
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}
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}
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@ -131,10 +91,18 @@ static bool output_commit(struct wlr_output *wlr_output) {
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}
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}
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if (wlr_output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
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if (wlr_output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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assert(output->back_buffer != NULL);
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wlr_renderer_bind_buffer(output->backend->renderer, NULL);
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wlr_egl_unset_current(output->backend->egl);
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wlr_egl_unset_current(output->backend->egl);
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// Nothing needs to be done for FBOs
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wlr_buffer_unlock(output->front_buffer);
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output->front_buffer = output->back_buffer;
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output->back_buffer = NULL;
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wlr_swapchain_set_buffer_submitted(output->swapchain,
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output->front_buffer);
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wlr_output_send_present(wlr_output, NULL);
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wlr_output_send_present(wlr_output, NULL);
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}
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}
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struct wlr_headless_output *output =
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struct wlr_headless_output *output =
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headless_output_from_output(wlr_output);
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headless_output_from_output(wlr_output);
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assert(wlr_egl_is_current(output->backend->egl));
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assert(wlr_egl_is_current(output->backend->egl));
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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wlr_renderer_bind_buffer(output->backend->renderer, NULL);
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wlr_egl_unset_current(output->backend->egl);
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wlr_egl_unset_current(output->backend->egl);
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wlr_buffer_unlock(output->back_buffer);
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output->back_buffer = NULL;
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}
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}
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static void output_destroy(struct wlr_output *wlr_output) {
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static void output_destroy(struct wlr_output *wlr_output) {
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@ -154,7 +126,9 @@ static void output_destroy(struct wlr_output *wlr_output) {
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headless_output_from_output(wlr_output);
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headless_output_from_output(wlr_output);
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wl_list_remove(&output->link);
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wl_list_remove(&output->link);
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wl_event_source_remove(output->frame_timer);
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wl_event_source_remove(output->frame_timer);
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destroy_fbo(output);
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wlr_swapchain_destroy(output->swapchain);
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wlr_buffer_unlock(output->back_buffer);
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wlr_buffer_unlock(output->front_buffer);
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free(output);
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free(output);
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}
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}
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@ -192,7 +166,9 @@ struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
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backend->display);
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backend->display);
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struct wlr_output *wlr_output = &output->wlr_output;
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struct wlr_output *wlr_output = &output->wlr_output;
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if (!create_fbo(output, width, height)) {
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output->swapchain = wlr_swapchain_create(backend->allocator,
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width, height, backend->format);
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if (!output->swapchain) {
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goto error;
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goto error;
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}
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}
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"Headless output %zd", backend->last_output_num);
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"Headless output %zd", backend->last_output_num);
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wlr_output_set_description(wlr_output, description);
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wlr_output_set_description(wlr_output, description);
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if (!output_attach_render(wlr_output, NULL)) {
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goto error;
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}
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wlr_renderer_begin(backend->renderer, wlr_output->width, wlr_output->height);
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wlr_renderer_clear(backend->renderer, (float[]){ 1.0, 1.0, 1.0, 1.0 });
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wlr_renderer_end(backend->renderer);
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struct wl_event_loop *ev = wl_display_get_event_loop(backend->display);
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struct wl_event_loop *ev = wl_display_get_event_loop(backend->display);
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output->frame_timer = wl_event_loop_add_timer(ev, signal_frame, output);
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output->frame_timer = wl_event_loop_add_timer(ev, signal_frame, output);
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@ -3,7 +3,6 @@
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#include <wlr/backend/headless.h>
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#include <wlr/backend/headless.h>
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#include <wlr/backend/interface.h>
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#include <wlr/backend/interface.h>
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#include <wlr/render/gles2.h>
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#define HEADLESS_DEFAULT_REFRESH (60 * 1000) // 60 Hz
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#define HEADLESS_DEFAULT_REFRESH (60 * 1000) // 60 Hz
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@ -12,6 +11,8 @@ struct wlr_headless_backend {
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struct wlr_egl priv_egl; // may be uninitialized
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struct wlr_egl priv_egl; // may be uninitialized
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struct wlr_egl *egl;
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struct wlr_egl *egl;
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struct wlr_renderer *renderer;
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struct wlr_renderer *renderer;
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struct wlr_allocator *allocator;
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struct wlr_drm_format *format;
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struct wl_display *display;
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struct wl_display *display;
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struct wl_list outputs;
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struct wl_list outputs;
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size_t last_output_num;
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size_t last_output_num;
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@ -19,7 +20,6 @@ struct wlr_headless_backend {
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struct wl_listener display_destroy;
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struct wl_listener display_destroy;
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struct wl_listener renderer_destroy;
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struct wl_listener renderer_destroy;
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bool started;
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bool started;
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GLenum internal_format;
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};
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};
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struct wlr_headless_output {
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struct wlr_headless_output {
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@ -28,7 +28,8 @@ struct wlr_headless_output {
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struct wlr_headless_backend *backend;
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struct wlr_headless_backend *backend;
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struct wl_list link;
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struct wl_list link;
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GLuint fbo, rbo;
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struct wlr_swapchain *swapchain;
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struct wlr_buffer *back_buffer, *front_buffer;
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struct wl_event_source *frame_timer;
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struct wl_event_source *frame_timer;
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int frame_delay; // ms
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int frame_delay; // ms
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