mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 12:55:58 +01:00
backend/headless: switch to wlr_swapchain
This commit is contained in:
parent
eb8360bda3
commit
61f8cdfb9e
3 changed files with 83 additions and 84 deletions
|
@ -1,12 +1,18 @@
|
||||||
|
#define _POSIX_C_SOURCE 200809L
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <GLES2/gl2.h>
|
#include <drm_fourcc.h>
|
||||||
#include <GLES2/gl2ext.h>
|
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
#include <unistd.h>
|
||||||
#include <wlr/interfaces/wlr_input_device.h>
|
#include <wlr/interfaces/wlr_input_device.h>
|
||||||
#include <wlr/interfaces/wlr_output.h>
|
#include <wlr/interfaces/wlr_output.h>
|
||||||
#include <wlr/render/egl.h>
|
#include <wlr/render/egl.h>
|
||||||
|
#include <wlr/render/wlr_renderer.h>
|
||||||
|
#include <wlr/render/gles2.h>
|
||||||
#include <wlr/util/log.h>
|
#include <wlr/util/log.h>
|
||||||
|
#include <xf86drm.h>
|
||||||
#include "backend/headless.h"
|
#include "backend/headless.h"
|
||||||
|
#include "render/drm_format_set.h"
|
||||||
|
#include "render/gbm_allocator.h"
|
||||||
#include "util/signal.h"
|
#include "util/signal.h"
|
||||||
|
|
||||||
struct wlr_headless_backend *headless_backend_from_backend(
|
struct wlr_headless_backend *headless_backend_from_backend(
|
||||||
|
@ -62,6 +68,8 @@ static void backend_destroy(struct wlr_backend *wlr_backend) {
|
||||||
|
|
||||||
wlr_signal_emit_safe(&wlr_backend->events.destroy, backend);
|
wlr_signal_emit_safe(&wlr_backend->events.destroy, backend);
|
||||||
|
|
||||||
|
free(backend->format);
|
||||||
|
wlr_allocator_destroy(backend->allocator);
|
||||||
if (backend->egl == &backend->priv_egl) {
|
if (backend->egl == &backend->priv_egl) {
|
||||||
wlr_renderer_destroy(backend->renderer);
|
wlr_renderer_destroy(backend->renderer);
|
||||||
wlr_egl_finish(&backend->priv_egl);
|
wlr_egl_finish(&backend->priv_egl);
|
||||||
|
@ -104,18 +112,40 @@ static bool backend_init(struct wlr_headless_backend *backend,
|
||||||
backend->renderer = renderer;
|
backend->renderer = renderer;
|
||||||
backend->egl = wlr_gles2_renderer_get_egl(renderer);
|
backend->egl = wlr_gles2_renderer_get_egl(renderer);
|
||||||
|
|
||||||
if (wlr_gles2_renderer_check_ext(backend->renderer, "GL_OES_rgb8_rgba8") ||
|
int fd = wlr_renderer_get_drm_fd(renderer);
|
||||||
wlr_gles2_renderer_check_ext(backend->renderer,
|
if (fd < 0) {
|
||||||
"GL_OES_required_internalformat") ||
|
wlr_log(WLR_ERROR, "Failed to get DRM device FD from renderer");
|
||||||
wlr_gles2_renderer_check_ext(backend->renderer, "GL_ARM_rgba8")) {
|
return false;
|
||||||
backend->internal_format = GL_RGBA8_OES;
|
|
||||||
} else {
|
|
||||||
wlr_log(WLR_INFO, "GL_RGBA8_OES not supported, "
|
|
||||||
"falling back to GL_RGBA4 internal format "
|
|
||||||
"(performance may be affected)");
|
|
||||||
backend->internal_format = GL_RGBA4;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fd = dup(fd);
|
||||||
|
if (fd < 0) {
|
||||||
|
wlr_log_errno(WLR_ERROR, "dup failed");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
struct wlr_gbm_allocator *alloc = wlr_gbm_allocator_create(fd);
|
||||||
|
if (alloc == NULL) {
|
||||||
|
wlr_log(WLR_ERROR, "Failed to create GBM allocator");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
backend->allocator = &alloc->base;
|
||||||
|
|
||||||
|
const struct wlr_drm_format_set *formats =
|
||||||
|
wlr_renderer_get_dmabuf_formats(backend->renderer);
|
||||||
|
if (formats == NULL) {
|
||||||
|
wlr_log(WLR_ERROR, "Failed to get available DMA-BUF formats from renderer");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
// TODO: filter modifiers with external_only=false
|
||||||
|
const struct wlr_drm_format *format =
|
||||||
|
wlr_drm_format_set_get(formats, DRM_FORMAT_XRGB8888);
|
||||||
|
if (format == NULL) {
|
||||||
|
wlr_log(WLR_ERROR, "Renderer doesn't support XRGB8888");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
backend->format = wlr_drm_format_dup(format);
|
||||||
|
|
||||||
backend->display_destroy.notify = handle_display_destroy;
|
backend->display_destroy.notify = handle_display_destroy;
|
||||||
wl_display_add_destroy_listener(display, &backend->display_destroy);
|
wl_display_add_destroy_listener(display, &backend->display_destroy);
|
||||||
|
|
||||||
|
|
|
@ -1,12 +1,12 @@
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <GLES2/gl2.h>
|
|
||||||
#include <GLES2/gl2ext.h>
|
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <wlr/interfaces/wlr_output.h>
|
#include <wlr/interfaces/wlr_output.h>
|
||||||
#include <wlr/render/wlr_renderer.h>
|
#include <wlr/render/wlr_renderer.h>
|
||||||
#include <wlr/util/log.h>
|
#include <wlr/util/log.h>
|
||||||
#include "backend/headless.h"
|
#include "backend/headless.h"
|
||||||
|
#include "render/swapchain.h"
|
||||||
|
#include "render/wlr_renderer.h"
|
||||||
#include "util/signal.h"
|
#include "util/signal.h"
|
||||||
|
|
||||||
static struct wlr_headless_output *headless_output_from_output(
|
static struct wlr_headless_output *headless_output_from_output(
|
||||||
|
@ -15,53 +15,6 @@ static struct wlr_headless_output *headless_output_from_output(
|
||||||
return (struct wlr_headless_output *)wlr_output;
|
return (struct wlr_headless_output *)wlr_output;
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool create_fbo(struct wlr_headless_output *output,
|
|
||||||
unsigned int width, unsigned int height) {
|
|
||||||
if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
GLuint rbo;
|
|
||||||
glGenRenderbuffers(1, &rbo);
|
|
||||||
glBindRenderbuffer(GL_RENDERBUFFER, rbo);
|
|
||||||
glRenderbufferStorage(GL_RENDERBUFFER, output->backend->internal_format,
|
|
||||||
width, height);
|
|
||||||
glBindRenderbuffer(GL_RENDERBUFFER, 0);
|
|
||||||
|
|
||||||
GLuint fbo;
|
|
||||||
glGenFramebuffers(1, &fbo);
|
|
||||||
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
|
|
||||||
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
|
||||||
GL_RENDERBUFFER, rbo);
|
|
||||||
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
|
||||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
|
||||||
|
|
||||||
wlr_egl_unset_current(output->backend->egl);
|
|
||||||
|
|
||||||
if (status != GL_FRAMEBUFFER_COMPLETE) {
|
|
||||||
wlr_log(WLR_ERROR, "Failed to create FBO");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
output->fbo = fbo;
|
|
||||||
output->rbo = rbo;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void destroy_fbo(struct wlr_headless_output *output) {
|
|
||||||
if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
glDeleteFramebuffers(1, &output->fbo);
|
|
||||||
glDeleteRenderbuffers(1, &output->rbo);
|
|
||||||
|
|
||||||
wlr_egl_unset_current(output->backend->egl);
|
|
||||||
|
|
||||||
output->fbo = 0;
|
|
||||||
output->rbo = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
|
static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
|
||||||
int32_t height, int32_t refresh) {
|
int32_t height, int32_t refresh) {
|
||||||
struct wlr_headless_output *output =
|
struct wlr_headless_output *output =
|
||||||
|
@ -71,8 +24,10 @@ static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
|
||||||
refresh = HEADLESS_DEFAULT_REFRESH;
|
refresh = HEADLESS_DEFAULT_REFRESH;
|
||||||
}
|
}
|
||||||
|
|
||||||
destroy_fbo(output);
|
wlr_swapchain_destroy(output->swapchain);
|
||||||
if (!create_fbo(output, width, height)) {
|
output->swapchain = wlr_swapchain_create(output->backend->allocator,
|
||||||
|
width, height, output->backend->format);
|
||||||
|
if (!output->swapchain) {
|
||||||
wlr_output_destroy(wlr_output);
|
wlr_output_destroy(wlr_output);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -88,15 +43,20 @@ static bool output_attach_render(struct wlr_output *wlr_output,
|
||||||
struct wlr_headless_output *output =
|
struct wlr_headless_output *output =
|
||||||
headless_output_from_output(wlr_output);
|
headless_output_from_output(wlr_output);
|
||||||
|
|
||||||
if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
|
wlr_buffer_unlock(output->back_buffer);
|
||||||
|
output->back_buffer = wlr_swapchain_acquire(output->swapchain, buffer_age);
|
||||||
|
if (!output->back_buffer) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
glBindFramebuffer(GL_FRAMEBUFFER, output->fbo);
|
if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
|
||||||
|
return false;
|
||||||
if (buffer_age != NULL) {
|
|
||||||
*buffer_age = 0; // We only have one buffer
|
|
||||||
}
|
}
|
||||||
|
if (!wlr_renderer_bind_buffer(output->backend->renderer,
|
||||||
|
output->back_buffer)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -131,10 +91,18 @@ static bool output_commit(struct wlr_output *wlr_output) {
|
||||||
}
|
}
|
||||||
|
|
||||||
if (wlr_output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
|
if (wlr_output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
|
||||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
assert(output->back_buffer != NULL);
|
||||||
|
|
||||||
|
wlr_renderer_bind_buffer(output->backend->renderer, NULL);
|
||||||
wlr_egl_unset_current(output->backend->egl);
|
wlr_egl_unset_current(output->backend->egl);
|
||||||
|
|
||||||
// Nothing needs to be done for FBOs
|
wlr_buffer_unlock(output->front_buffer);
|
||||||
|
output->front_buffer = output->back_buffer;
|
||||||
|
output->back_buffer = NULL;
|
||||||
|
|
||||||
|
wlr_swapchain_set_buffer_submitted(output->swapchain,
|
||||||
|
output->front_buffer);
|
||||||
|
|
||||||
wlr_output_send_present(wlr_output, NULL);
|
wlr_output_send_present(wlr_output, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -145,8 +113,12 @@ static void output_rollback_render(struct wlr_output *wlr_output) {
|
||||||
struct wlr_headless_output *output =
|
struct wlr_headless_output *output =
|
||||||
headless_output_from_output(wlr_output);
|
headless_output_from_output(wlr_output);
|
||||||
assert(wlr_egl_is_current(output->backend->egl));
|
assert(wlr_egl_is_current(output->backend->egl));
|
||||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
|
||||||
|
wlr_renderer_bind_buffer(output->backend->renderer, NULL);
|
||||||
wlr_egl_unset_current(output->backend->egl);
|
wlr_egl_unset_current(output->backend->egl);
|
||||||
|
|
||||||
|
wlr_buffer_unlock(output->back_buffer);
|
||||||
|
output->back_buffer = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void output_destroy(struct wlr_output *wlr_output) {
|
static void output_destroy(struct wlr_output *wlr_output) {
|
||||||
|
@ -154,7 +126,9 @@ static void output_destroy(struct wlr_output *wlr_output) {
|
||||||
headless_output_from_output(wlr_output);
|
headless_output_from_output(wlr_output);
|
||||||
wl_list_remove(&output->link);
|
wl_list_remove(&output->link);
|
||||||
wl_event_source_remove(output->frame_timer);
|
wl_event_source_remove(output->frame_timer);
|
||||||
destroy_fbo(output);
|
wlr_swapchain_destroy(output->swapchain);
|
||||||
|
wlr_buffer_unlock(output->back_buffer);
|
||||||
|
wlr_buffer_unlock(output->front_buffer);
|
||||||
free(output);
|
free(output);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -192,7 +166,9 @@ struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
|
||||||
backend->display);
|
backend->display);
|
||||||
struct wlr_output *wlr_output = &output->wlr_output;
|
struct wlr_output *wlr_output = &output->wlr_output;
|
||||||
|
|
||||||
if (!create_fbo(output, width, height)) {
|
output->swapchain = wlr_swapchain_create(backend->allocator,
|
||||||
|
width, height, backend->format);
|
||||||
|
if (!output->swapchain) {
|
||||||
goto error;
|
goto error;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -207,14 +183,6 @@ struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
|
||||||
"Headless output %zd", backend->last_output_num);
|
"Headless output %zd", backend->last_output_num);
|
||||||
wlr_output_set_description(wlr_output, description);
|
wlr_output_set_description(wlr_output, description);
|
||||||
|
|
||||||
if (!output_attach_render(wlr_output, NULL)) {
|
|
||||||
goto error;
|
|
||||||
}
|
|
||||||
|
|
||||||
wlr_renderer_begin(backend->renderer, wlr_output->width, wlr_output->height);
|
|
||||||
wlr_renderer_clear(backend->renderer, (float[]){ 1.0, 1.0, 1.0, 1.0 });
|
|
||||||
wlr_renderer_end(backend->renderer);
|
|
||||||
|
|
||||||
struct wl_event_loop *ev = wl_display_get_event_loop(backend->display);
|
struct wl_event_loop *ev = wl_display_get_event_loop(backend->display);
|
||||||
output->frame_timer = wl_event_loop_add_timer(ev, signal_frame, output);
|
output->frame_timer = wl_event_loop_add_timer(ev, signal_frame, output);
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
|
|
||||||
#include <wlr/backend/headless.h>
|
#include <wlr/backend/headless.h>
|
||||||
#include <wlr/backend/interface.h>
|
#include <wlr/backend/interface.h>
|
||||||
#include <wlr/render/gles2.h>
|
|
||||||
|
|
||||||
#define HEADLESS_DEFAULT_REFRESH (60 * 1000) // 60 Hz
|
#define HEADLESS_DEFAULT_REFRESH (60 * 1000) // 60 Hz
|
||||||
|
|
||||||
|
@ -12,6 +11,8 @@ struct wlr_headless_backend {
|
||||||
struct wlr_egl priv_egl; // may be uninitialized
|
struct wlr_egl priv_egl; // may be uninitialized
|
||||||
struct wlr_egl *egl;
|
struct wlr_egl *egl;
|
||||||
struct wlr_renderer *renderer;
|
struct wlr_renderer *renderer;
|
||||||
|
struct wlr_allocator *allocator;
|
||||||
|
struct wlr_drm_format *format;
|
||||||
struct wl_display *display;
|
struct wl_display *display;
|
||||||
struct wl_list outputs;
|
struct wl_list outputs;
|
||||||
size_t last_output_num;
|
size_t last_output_num;
|
||||||
|
@ -19,7 +20,6 @@ struct wlr_headless_backend {
|
||||||
struct wl_listener display_destroy;
|
struct wl_listener display_destroy;
|
||||||
struct wl_listener renderer_destroy;
|
struct wl_listener renderer_destroy;
|
||||||
bool started;
|
bool started;
|
||||||
GLenum internal_format;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
struct wlr_headless_output {
|
struct wlr_headless_output {
|
||||||
|
@ -28,7 +28,8 @@ struct wlr_headless_output {
|
||||||
struct wlr_headless_backend *backend;
|
struct wlr_headless_backend *backend;
|
||||||
struct wl_list link;
|
struct wl_list link;
|
||||||
|
|
||||||
GLuint fbo, rbo;
|
struct wlr_swapchain *swapchain;
|
||||||
|
struct wlr_buffer *back_buffer, *front_buffer;
|
||||||
|
|
||||||
struct wl_event_source *frame_timer;
|
struct wl_event_source *frame_timer;
|
||||||
int frame_delay; // ms
|
int frame_delay; // ms
|
||||||
|
|
Loading…
Reference in a new issue