backend/drm: don't hardcode matrix

This commit is contained in:
emersion 2018-03-18 11:34:23 +01:00
parent bfc9b13dcd
commit 6227da96b1
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GPG key ID: 0FDE7BE0E88F5E48

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@ -178,7 +178,8 @@ static void free_eglimage(struct gbm_bo *bo, void *data) {
free(tex); free(tex);
} }
static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer, struct gbm_bo *bo) { static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer,
struct gbm_bo *bo) {
struct tex *tex = gbm_bo_get_user_data(bo); struct tex *tex = gbm_bo_get_user_data(bo);
if (tex) { if (tex) {
return tex->tex; return tex->tex;
@ -231,13 +232,8 @@ struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest,
static const float color[] = {0.0, 0.0, 0.0, 1.0}; static const float color[] = {0.0, 0.0, 0.0, 1.0};
static const float mat[9] = { float mat[9];
[0] = 2.0f, wlr_matrix_projection(mat, 1, 1, WL_OUTPUT_TRANSFORM_FLIPPED_180);
[2] = -1.0f,
[4] = 2.0f,
[5] = -1.0f,
[8] = 1.0f,
};
glViewport(0, 0, dest->width, dest->height); glViewport(0, 0, dest->width, dest->height);
wlr_renderer_clear(dest->renderer->wlr_rend, color); wlr_renderer_clear(dest->renderer->wlr_rend, color);
@ -246,8 +242,9 @@ struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest,
return wlr_drm_surface_swap_buffers(dest, NULL); return wlr_drm_surface_swap_buffers(dest, NULL);
} }
bool wlr_drm_plane_surfaces_init(struct wlr_drm_plane *plane, struct wlr_drm_backend *drm, bool wlr_drm_plane_surfaces_init(struct wlr_drm_plane *plane,
int32_t width, uint32_t height, uint32_t format) { struct wlr_drm_backend *drm, int32_t width, uint32_t height,
uint32_t format) {
if (!drm->parent) { if (!drm->parent) {
return wlr_drm_surface_init(&plane->surf, &drm->renderer, width, height, return wlr_drm_surface_init(&plane->surf, &drm->renderer, width, height,
format, GBM_BO_USE_SCANOUT); format, GBM_BO_USE_SCANOUT);