Make egl_error function part of the egl interface

The function may be useful for backends using egl.
This commit is contained in:
nyorain 2017-06-20 18:26:29 +02:00
parent e22626ef6a
commit 62b1421635
2 changed files with 2 additions and 1 deletions

View file

@ -6,7 +6,7 @@
#include "backend/egl.h"
#include "common/log.h"
static const char *egl_error(void) {
const char *egl_error(void) {
switch (eglGetError()) {
case EGL_SUCCESS:
return "Success";

View file

@ -10,6 +10,7 @@ struct wlr_egl {
EGLContext context;
};
const char *egl_error(void);
bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *display);
void wlr_egl_free(struct wlr_egl *egl);
EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window);