Merge branch 'master' into session

This commit is contained in:
ascent12 2017-06-01 23:10:19 +12:00 committed by GitHub
commit 62d612a01e
14 changed files with 133 additions and 90 deletions

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@ -60,7 +60,7 @@ include_directories(include)
add_subdirectory(backend) add_subdirectory(backend)
add_subdirectory(common) add_subdirectory(common)
add_subdirectory(wayland) add_subdirectory(types)
add_subdirectory(session) add_subdirectory(session)
add_subdirectory(example) add_subdirectory(example)

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@ -18,7 +18,7 @@ add_library(wlr-backend
target_link_libraries(wlr-backend target_link_libraries(wlr-backend
wlr-common wlr-common
wlr-wayland wlr-types
${WAYLAND_LIBRARIES} ${WAYLAND_LIBRARIES}
${DRM_LIBRARIES} ${DRM_LIBRARIES}
${GBM_LIBRARIES} ${GBM_LIBRARIES}

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@ -2,7 +2,9 @@
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <errno.h> #include <errno.h>
#include <wlr/session.h>
#include "common/log.h" #include "common/log.h"
#include "backend/drm/backend.h"
#include "backend.h" #include "backend.h"
struct wlr_backend *wlr_backend_create(const struct wlr_backend_impl *impl, struct wlr_backend *wlr_backend_create(const struct wlr_backend_impl *impl,
@ -31,6 +33,13 @@ bool wlr_backend_init(struct wlr_backend *backend) {
void wlr_backend_destroy(struct wlr_backend *backend) { void wlr_backend_destroy(struct wlr_backend *backend) {
backend->impl->destroy(backend->state); backend->impl->destroy(backend->state);
// TODO: free outputs
free(backend); free(backend);
} }
struct wlr_backend *wlr_backend_autocreate(struct wl_display *display,
struct wlr_session *session) {
// TODO: Choose the most appropriate backend for the situation
struct wlr_backend *wlr;
wlr = wlr_drm_backend_create(display, session);
return wlr;
}

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@ -7,6 +7,7 @@
#include <sys/stat.h> #include <sys/stat.h>
#include <wlr/session.h> #include <wlr/session.h>
#include <wlr/types.h>
#include <wlr/common/list.h> #include <wlr/common/list.h>
#include "backend.h" #include "backend.h"
@ -24,7 +25,10 @@ static void wlr_drm_backend_destroy(struct wlr_backend_state *state) {
if (!state) { if (!state) {
return; return;
} }
// TODO: free outputs in shared backend code for (size_t i = 0; state->outputs && i < state->outputs->length; ++i) {
struct wlr_output_state *output = state->outputs->items[i];
wlr_output_destroy(output->wlr_output);
}
wlr_drm_renderer_free(&state->renderer); wlr_drm_renderer_free(&state->renderer);
wlr_udev_free(&state->udev); wlr_udev_free(&state->udev);
wlr_session_close_file(state->session, state->fd); wlr_session_close_file(state->session, state->fd);
@ -150,11 +154,3 @@ error_backend:
free(backend); free(backend);
return NULL; return NULL;
} }
void wlr_drm_backend_dpms(struct wlr_backend *backend, bool screen_on) {
struct wlr_backend_state *state = backend->state;
for (size_t i = 0; i < state->outputs->length; ++i) {
struct wlr_output_state *output = state->outputs->items[i];
wlr_drm_output_dpms(state->fd, output, screen_on);
}
}

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@ -13,7 +13,7 @@
#include <GLES3/gl3.h> #include <GLES3/gl3.h>
#include <wayland-server.h> #include <wayland-server.h>
#include "wayland.h" #include "types.h"
#include "backend.h" #include "backend.h"
#include "backend/drm/backend.h" #include "backend/drm/backend.h"
#include "backend/drm/drm.h" #include "backend/drm/drm.h"
@ -94,23 +94,26 @@ static uint32_t get_fb_for_bo(int fd, struct gbm_bo *bo) {
return *id; return *id;
} }
void wlr_drm_output_begin(struct wlr_output *output) { static void wlr_drm_output_begin(struct wlr_output_state *output) {
struct wlr_output_state *_output = output->state; struct wlr_drm_renderer *renderer = output->renderer;
struct wlr_drm_renderer *renderer = _output->renderer; eglMakeCurrent(renderer->egl.display, output->egl,
eglMakeCurrent(renderer->egl.display, _output->egl, output->egl, renderer->egl.context);
_output->egl, renderer->egl.context);
} }
void wlr_drm_output_end(struct wlr_output *output) { static void wlr_drm_output_end(struct wlr_output_state *output) {
struct wlr_output_state *_output = output->state; struct wlr_drm_renderer *renderer = output->renderer;
struct wlr_drm_renderer *renderer = _output->renderer;
eglSwapBuffers(renderer->egl.display, _output->egl); if (!eglSwapBuffers(renderer->egl.display, output->egl)) {
struct gbm_bo *bo = gbm_surface_lock_front_buffer(_output->gbm); return;
}
struct gbm_bo *bo = gbm_surface_lock_front_buffer(output->gbm);
if (!bo) {
return;
}
uint32_t fb_id = get_fb_for_bo(renderer->fd, bo); uint32_t fb_id = get_fb_for_bo(renderer->fd, bo);
drmModePageFlip(renderer->fd, _output->crtc, fb_id, DRM_MODE_PAGE_FLIP_EVENT, _output); drmModePageFlip(renderer->fd, output->crtc, fb_id, DRM_MODE_PAGE_FLIP_EVENT, output);
gbm_surface_release_buffer(_output->gbm, bo); gbm_surface_release_buffer(output->gbm, bo);
_output->pageflip_pending = true; output->pageflip_pending = true;
} }
void wlr_drm_output_start_renderer(struct wlr_output_state *output) { void wlr_drm_output_start_renderer(struct wlr_output_state *output) {
@ -249,6 +252,28 @@ error:
return false; return false;
} }
static void wlr_drm_output_enable(struct wlr_output_state *output, bool enable) {
struct wlr_backend_state *state =
wl_container_of(output->renderer, state, renderer);
if (output->state != DRM_OUTPUT_CONNECTED) {
return;
}
if (enable) {
drmModeConnectorSetProperty(state->fd, output->connector, output->props.dpms,
DRM_MODE_DPMS_ON);
// Start rendering loop again by drawing a black frame
wlr_drm_output_begin(output);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
wlr_drm_output_end(output);
} else {
drmModeConnectorSetProperty(state->fd, output->connector, output->props.dpms,
DRM_MODE_DPMS_STANDBY);
}
}
static void wlr_drm_output_destroy(struct wlr_output_state *output) { static void wlr_drm_output_destroy(struct wlr_output_state *output) {
wlr_drm_output_cleanup(output, true); wlr_drm_output_cleanup(output, true);
wlr_drm_renderer_free(output->renderer); wlr_drm_renderer_free(output->renderer);
@ -257,6 +282,7 @@ static void wlr_drm_output_destroy(struct wlr_output_state *output) {
static struct wlr_output_impl output_impl = { static struct wlr_output_impl output_impl = {
.set_mode = wlr_drm_output_set_mode, .set_mode = wlr_drm_output_set_mode,
.enable = wlr_drm_output_enable,
.destroy = wlr_drm_output_destroy, .destroy = wlr_drm_output_destroy,
}; };
@ -389,7 +415,6 @@ void wlr_drm_scan_connectors(struct wlr_backend_state *state) {
conn->connection != DRM_MODE_CONNECTED) { conn->connection != DRM_MODE_CONNECTED) {
wlr_log(L_INFO, "'%s' disconnected", output->name); wlr_log(L_INFO, "'%s' disconnected", output->name);
// TODO: Destroy
wlr_drm_output_cleanup(output, false); wlr_drm_output_cleanup(output, false);
} }
@ -407,7 +432,9 @@ static void page_flip_handler(int fd, unsigned seq,
output->pageflip_pending = false; output->pageflip_pending = false;
if (output->state == DRM_OUTPUT_CONNECTED) { if (output->state == DRM_OUTPUT_CONNECTED) {
wlr_drm_output_begin(output);
wl_signal_emit(&output->wlr_output->events.frame, output->wlr_output); wl_signal_emit(&output->wlr_output->events.frame, output->wlr_output);
wlr_drm_output_end(output);
} }
} }
@ -447,6 +474,11 @@ void wlr_drm_output_cleanup(struct wlr_output_state *output, bool restore) {
switch (output->state) { switch (output->state) {
case DRM_OUTPUT_CONNECTED: case DRM_OUTPUT_CONNECTED:
output->state = DRM_OUTPUT_DISCONNECTED;
if (restore) {
restore_output(output, renderer->fd);
restore = false;
}
eglDestroySurface(renderer->egl.display, output->egl); eglDestroySurface(renderer->egl.display, output->egl);
gbm_surface_destroy(output->gbm); gbm_surface_destroy(output->gbm);
output->egl = EGL_NO_SURFACE; output->egl = EGL_NO_SURFACE;
@ -463,25 +495,4 @@ void wlr_drm_output_cleanup(struct wlr_output_state *output, bool restore) {
case DRM_OUTPUT_DISCONNECTED: case DRM_OUTPUT_DISCONNECTED:
break; break;
} }
// TODO: free wlr_output
}
void wlr_drm_output_dpms(int fd, struct wlr_output_state *output, bool screen_on) {
if (output->state != DRM_OUTPUT_CONNECTED) {
return;
}
if (screen_on) {
drmModeConnectorSetProperty(fd, output->connector, output->props.dpms,
DRM_MODE_DPMS_ON);
// Start rendering loop again by drawing a black frame
wlr_drm_output_begin(output->wlr_output);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
wlr_drm_output_end(output->wlr_output);
} else {
drmModeConnectorSetProperty(fd, output->connector, output->props.dpms,
DRM_MODE_DPMS_STANDBY);
}
} }

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@ -147,12 +147,16 @@ static int udev_event(int fd, uint32_t mask, void *data) {
return 1; return 1;
} }
const char *action = udev_device_get_action(dev);
const char *path = udev_device_get_devnode(dev); const char *path = udev_device_get_devnode(dev);
wlr_log(L_DEBUG, "udev event for %s (%s)",
udev_device_get_sysname(dev), action);
if (!path || strcmp(path, udev->drm_path) != 0) { if (!path || strcmp(path, udev->drm_path) != 0) {
goto out; goto out;
} }
const char *action = udev_device_get_action(dev);
if (!action || strcmp(action, "change") != 0) { if (!action || strcmp(action, "change") != 0) {
goto out; goto out;
} }
@ -190,8 +194,7 @@ bool wlr_udev_init(struct wl_display *display, struct wlr_udev *udev) {
goto error_mon; goto error_mon;
} }
udev->drm_path = NULL; wlr_log(L_DEBUG, "Successfully initialized udev");
return true; return true;
error_mon: error_mon:

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@ -4,8 +4,9 @@
#include <time.h> #include <time.h>
#include <wayland-server.h> #include <wayland-server.h>
#include <GLES3/gl3.h> #include <GLES3/gl3.h>
#include <wlr/backend/drm.h> #include <wlr/backend.h>
#include <wlr/session.h> #include <wlr/session.h>
#include <wlr/types.h>
#include <wlr/common/list.h> #include <wlr/common/list.h>
struct state { struct state {
@ -24,9 +25,7 @@ struct output_state {
}; };
void output_frame(struct wl_listener *listener, void *data) { void output_frame(struct wl_listener *listener, void *data) {
struct wlr_output *output = data; struct output_state *ostate = wl_container_of(listener, ostate, frame);
struct output_state *ostate = wl_container_of(
listener, ostate, frame);
struct state *s = ostate->state; struct state *s = ostate->state;
struct timespec now; struct timespec now;
@ -42,18 +41,13 @@ void output_frame(struct wl_listener *listener, void *data) {
if (s->color[s->dec] < 0.0f) { if (s->color[s->dec] < 0.0f) {
s->color[inc] = 1.0f; s->color[inc] = 1.0f;
s->color[s->dec] = 0.0f; s->color[s->dec] = 0.0f;
s->dec = inc; s->dec = inc;
} }
s->last_frame = now; s->last_frame = now;
wlr_drm_output_begin(output);
glClearColor(s->color[0], s->color[1], s->color[2], 1.0); glClearColor(s->color[0], s->color[1], s->color[2], 1.0);
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
wlr_drm_output_end(output);
} }
void output_add(struct wl_listener *listener, void *data) { void output_add(struct wl_listener *listener, void *data) {
@ -72,8 +66,21 @@ void output_add(struct wl_listener *listener, void *data) {
void output_remove(struct wl_listener *listener, void *data) { void output_remove(struct wl_listener *listener, void *data) {
struct wlr_output *output = data; struct wlr_output *output = data;
fprintf(stderr, "Output '%s' removed\n", output->name); struct output_state *ostate = NULL;
// TODO: remove signal from state->output_frame struct state *state = wl_container_of(listener, state, output_remove);
size_t i;
for (i = 0; i < state->outputs->length; ++i) {
struct output_state *_ostate = state->outputs->items[i];
if (_ostate->output == output) {
ostate = _ostate;
break;
}
}
if (!ostate) {
return; // We are unfamiliar with this output
}
list_del(state->outputs, i);
wl_list_remove(&ostate->frame.link);
} }
int timer_done(void *data) { int timer_done(void *data) {
@ -81,9 +88,23 @@ int timer_done(void *data) {
return 1; return 1;
} }
int timer_change_vt(void *data) { int enable_outputs(void *data) {
struct wlr_session *session = data; struct state *state = data;
wlr_session_change_vt(session, 7); for (size_t i = 0; i < state->outputs->length; ++i) {
struct output_state *ostate = state->outputs->items[i];
struct wlr_output *output = ostate->output;
wlr_output_enable(output, true);
}
return 1;
}
int disable_outputs(void *data) {
struct state *state = data;
for (size_t i = 0; i < state->outputs->length; ++i) {
struct output_state *ostate = state->outputs->items[i];
struct wlr_output *output = ostate->output;
wlr_output_enable(output, false);
}
return 1; return 1;
} }
@ -116,7 +137,7 @@ int main() {
return 1; return 1;
} }
struct wlr_backend *wlr = wlr_drm_backend_create(display, session); struct wlr_backend *wlr = wlr_backend_autocreate(display, session);
wl_signal_add(&wlr->events.output_add, &state.output_add); wl_signal_add(&wlr->events.output_add, &state.output_add);
wl_signal_add(&wlr->events.output_remove, &state.output_remove); wl_signal_add(&wlr->events.output_remove, &state.output_remove);
if (!wlr || !wlr_backend_init(wlr)) { if (!wlr || !wlr_backend_init(wlr)) {
@ -126,11 +147,14 @@ int main() {
bool done = false; bool done = false;
struct wl_event_source *timer = wl_event_loop_add_timer(event_loop, struct wl_event_source *timer = wl_event_loop_add_timer(event_loop,
timer_done, &done); timer_done, &done);
struct wl_event_source *timer_vt = wl_event_loop_add_timer(event_loop, struct wl_event_source *timer_disable_outputs =
timer_change_vt, session); wl_event_loop_add_timer(event_loop, disable_outputs, &state);
struct wl_event_source *timer_enable_outputs =
wl_event_loop_add_timer(event_loop, enable_outputs, &state);
wl_event_source_timer_update(timer, 15000); wl_event_source_timer_update(timer, 20000);
wl_event_source_timer_update(timer_vt, 5000); wl_event_source_timer_update(timer_disable_outputs, 5000);
wl_event_source_timer_update(timer_enable_outputs, 10000);
while (!done) { while (!done) {
wl_event_loop_dispatch(event_loop, 0); wl_event_loop_dispatch(event_loop, 0);

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@ -55,7 +55,6 @@ struct wlr_output_state {
}; };
void wlr_drm_output_cleanup(struct wlr_output_state *output, bool restore); void wlr_drm_output_cleanup(struct wlr_output_state *output, bool restore);
void wlr_drm_output_dpms(int fd, struct wlr_output_state *output, bool screen_on);
void wlr_drm_scan_connectors(struct wlr_backend_state *state); void wlr_drm_scan_connectors(struct wlr_backend_state *state);
int wlr_drm_event(int fd, uint32_t mask, void *data); int wlr_drm_event(int fd, uint32_t mask, void *data);

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@ -2,17 +2,17 @@
#define _WLR_WAYLAND_INTERNAL_H #define _WLR_WAYLAND_INTERNAL_H
#include <wayland-server.h> #include <wayland-server.h>
#include <wlr/wayland.h> #include <wlr/types.h>
#include <stdbool.h> #include <stdbool.h>
struct wlr_output_impl { struct wlr_output_impl {
bool (*set_mode)(struct wlr_output_state *state, struct wlr_output_mode *mode); bool (*set_mode)(struct wlr_output_state *state, struct wlr_output_mode *mode);
void (*enable)(struct wlr_output_state *state, bool enable);
void (*destroy)(struct wlr_output_state *state); void (*destroy)(struct wlr_output_state *state);
}; };
struct wlr_output *wlr_output_create(struct wlr_output_impl *impl, struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
struct wlr_output_state *state); struct wlr_output_state *state);
void wlr_output_free(struct wlr_output *output); void wlr_output_free(struct wlr_output *output);
#endif #endif

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@ -2,6 +2,7 @@
#define _WLR_BACKEND_H #define _WLR_BACKEND_H
#include <wayland-server.h> #include <wayland-server.h>
#include <wlr/session.h>
struct wlr_backend_impl; struct wlr_backend_impl;
struct wlr_backend_state; struct wlr_backend_state;
@ -22,7 +23,8 @@ struct wlr_backend {
} events; } events;
}; };
struct wlr_backend *wlr_backend_autocreate(); struct wlr_backend *wlr_backend_autocreate(struct wl_display *display,
struct wlr_session *session);
bool wlr_backend_init(struct wlr_backend *backend); bool wlr_backend_init(struct wlr_backend *backend);
void wlr_backend_destroy(struct wlr_backend *backend); void wlr_backend_destroy(struct wlr_backend *backend);

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@ -4,15 +4,8 @@
#include <wayland-server.h> #include <wayland-server.h>
#include <wlr/session.h> #include <wlr/session.h>
#include <wlr/backend.h> #include <wlr/backend.h>
#include <xf86drmMode.h> // drmModeModeInfo
#include <wlr/wayland.h>
struct wlr_backend *wlr_drm_backend_create(struct wl_display *display, struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
struct wlr_session *session); struct wlr_session *session);
void wlr_drm_backend_dpms(struct wlr_backend *backend, bool screen_on);
void wlr_drm_output_begin(struct wlr_output *out);
void wlr_drm_output_end(struct wlr_output *out);
#endif #endif

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@ -40,5 +40,7 @@ struct wlr_output {
}; };
bool wlr_output_set_mode(struct wlr_output *output, struct wlr_output_mode *mode); bool wlr_output_set_mode(struct wlr_output *output, struct wlr_output_mode *mode);
void wlr_output_enable(struct wlr_output *output, bool enable);
void wlr_output_destroy(struct wlr_output *output);
#endif #endif

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@ -3,11 +3,11 @@ include_directories(
${WAYLAND_INCLUDE_DIR} ${WAYLAND_INCLUDE_DIR}
) )
add_library(wlr-wayland add_library(wlr-types
types/wlr_output.c wlr_output.c
) )
target_link_libraries(wlr-wayland target_link_libraries(wlr-types
wlr-common wlr-common
${WAYLAND_LIBRARIES} ${WAYLAND_LIBRARIES}
) )

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@ -1,8 +1,8 @@
#include <stdlib.h> #include <stdlib.h>
#include <wayland-server.h> #include <wayland-server.h>
#include "wlr/wayland.h" #include <wlr/types.h>
#include "wlr/common/list.h" #include <wlr/common/list.h>
#include "wayland.h" #include "types.h"
struct wlr_output *wlr_output_create(struct wlr_output_impl *impl, struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
struct wlr_output_state *state) { struct wlr_output_state *state) {
@ -14,18 +14,22 @@ struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
return output; return output;
} }
void wlr_output_free(struct wlr_output *output) { void wlr_output_destroy(struct wlr_output *output) {
if (!output) return; if (!output) return;
output->impl->destroy(output->state);
if (output->make) free(output->make); if (output->make) free(output->make);
if (output->model) free(output->model); if (output->model) free(output->model);
for (size_t i = 0; output->modes && i < output->modes->length; ++i) { for (size_t i = 0; output->modes && i < output->modes->length; ++i) {
free(output->modes->items[i]); free(output->modes->items[i]);
} }
list_free(output->modes); list_free(output->modes);
output->impl->destroy(output->state);
free(output); free(output);
} }
bool wlr_output_set_mode(struct wlr_output *output, struct wlr_output_mode *mode) { bool wlr_output_set_mode(struct wlr_output *output, struct wlr_output_mode *mode) {
return output->impl->set_mode(output->state, mode); return output->impl->set_mode(output->state, mode);
} }
void wlr_output_enable(struct wlr_output *output, bool enable) {
output->impl->enable(output->state, enable);
}