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@ -25,87 +25,118 @@
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*/
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void rotate_child_position(double *sx, double *sy, double sw, double sh,
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double pw, double ph, float rotation) {
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if (rotation != 0.0) {
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// Coordinates relative to the center of the subsurface
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double ox = *sx - pw/2 + sw/2,
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oy = *sy - ph/2 + sh/2;
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// Rotated coordinates
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double rx = cos(rotation)*ox - sin(rotation)*oy,
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ry = cos(rotation)*oy + sin(rotation)*ox;
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*sx = rx + pw/2 - sw/2;
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*sy = ry + ph/2 - sh/2;
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if (rotation == 0.0) {
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return;
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}
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// Coordinates relative to the center of the subsurface
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double ox = *sx - pw/2 + sw/2,
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oy = *sy - ph/2 + sh/2;
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// Rotated coordinates
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double rx = cos(rotation)*ox - sin(rotation)*oy,
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ry = cos(rotation)*oy + sin(rotation)*ox;
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*sx = rx + pw/2 - sw/2;
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*sy = ry + ph/2 - sh/2;
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}
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struct layout_data {
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double x, y;
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struct surface_iterator_data {
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roots_surface_iterator_func_t user_iterator;
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void *user_data;
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struct roots_output *output;
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double ox, oy;
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int width, height;
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float rotation;
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};
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static void get_layout_position(struct layout_data *data,
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double *lx, double *ly, const struct wlr_surface *surface,
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int sx, int sy) {
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double _sx = sx, _sy = sy;
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rotate_child_position(&_sx, &_sy, surface->current.width,
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surface->current.height, data->width, data->height, data->rotation);
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*lx = data->x + _sx;
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*ly = data->y + _sy;
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static bool get_surface_box(struct surface_iterator_data *data,
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struct wlr_surface *surface, int sx, int sy,
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struct wlr_box *surface_box) {
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struct roots_output *output = data->output;
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if (!wlr_surface_has_buffer(surface)) {
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return false;
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}
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int sw = surface->current.width;
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int sh = surface->current.height;
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double _sx = sx + surface->sx;
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double _sy = sy + surface->sy;
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rotate_child_position(&_sx, &_sy, sw, sh, data->width, data->height,
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data->rotation);
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struct wlr_box box = {
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.x = data->ox + _sx,
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.y = data->oy + _sy,
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.width = sw,
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.height = sh,
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};
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if (surface_box != NULL) {
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*surface_box = box;
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}
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struct wlr_box rotated_box;
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wlr_box_rotated_bounds(&rotated_box, &box, data->rotation);
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struct wlr_box output_box = {0};
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wlr_output_effective_resolution(output->wlr_output,
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&output_box.width, &output_box.height);
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struct wlr_box intersection;
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return wlr_box_intersection(&intersection, &output_box, &rotated_box);
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}
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static void surface_for_each_surface(struct wlr_surface *surface,
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double lx, double ly, float rotation, struct layout_data *layout_data,
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wlr_surface_iterator_func_t iterator, void *user_data) {
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layout_data->x = lx;
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layout_data->y = ly;
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layout_data->width = surface->current.width;
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layout_data->height = surface->current.height;
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layout_data->rotation = rotation;
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static void output_for_each_surface_iterator(struct wlr_surface *surface,
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int sx, int sy, void *_data) {
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struct surface_iterator_data *data = _data;
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wlr_surface_for_each_surface(surface, iterator, user_data);
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}
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static void view_for_each_surface(struct roots_view *view,
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struct layout_data *layout_data, wlr_surface_iterator_func_t iterator,
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void *user_data) {
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if (!view->wlr_surface) {
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struct wlr_box box;
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bool intersects = get_surface_box(data, surface, sx, sy, &box);
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if (!intersects) {
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return;
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}
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layout_data->x = view->box.x;
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layout_data->y = view->box.y;
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layout_data->width = view->wlr_surface->current.width;
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layout_data->height = view->wlr_surface->current.height;
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layout_data->rotation = view->rotation;
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switch (view->type) {
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case ROOTS_XDG_SHELL_V6_VIEW:;
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struct roots_xdg_surface_v6 *xdg_surface_v6 =
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roots_xdg_surface_v6_from_view(view);
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wlr_xdg_surface_v6_for_each_surface(xdg_surface_v6->xdg_surface_v6,
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iterator, user_data);
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break;
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case ROOTS_XDG_SHELL_VIEW:;
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struct roots_xdg_surface *xdg_surface =
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roots_xdg_surface_from_view(view);
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wlr_xdg_surface_for_each_surface(xdg_surface->xdg_surface, iterator,
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user_data);
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break;
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case ROOTS_WL_SHELL_VIEW:;
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struct roots_wl_shell_surface *wl_shell_surface =
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roots_wl_shell_surface_from_view(view);
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wlr_wl_shell_surface_for_each_surface(wl_shell_surface->wl_shell_surface,
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iterator, user_data);
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break;
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#if WLR_HAS_XWAYLAND
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case ROOTS_XWAYLAND_VIEW:
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wlr_surface_for_each_surface(view->wlr_surface, iterator, user_data);
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break;
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#endif
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}
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data->user_iterator(data->output, surface, &box, data->rotation,
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data->user_data);
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}
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#if WLR_HAS_XWAYLAND
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void output_surface_for_each_surface(struct roots_output *output,
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struct wlr_surface *surface, double ox, double oy,
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roots_surface_iterator_func_t iterator, void *user_data) {
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struct surface_iterator_data data = {
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.user_iterator = iterator,
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.user_data = user_data,
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.output = output,
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.ox = ox,
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.oy = oy,
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.width = surface->current.width,
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.height = surface->current.height,
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.rotation = 0,
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};
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wlr_surface_for_each_surface(surface,
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output_for_each_surface_iterator, &data);
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}
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void output_view_for_each_surface(struct roots_output *output,
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struct roots_view *view, roots_surface_iterator_func_t iterator,
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void *user_data) {
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struct surface_iterator_data data = {
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.user_iterator = iterator,
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.user_data = user_data,
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.output = output,
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.ox = view->box.x - output->wlr_output->lx,
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.oy = view->box.y - output->wlr_output->ly,
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.width = view->box.width,
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.height = view->box.height,
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.rotation = view->rotation,
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};
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view_for_each_surface(view, output_for_each_surface_iterator, &data);
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}
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/*#if WLR_HAS_XWAYLAND
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static void xwayland_children_for_each_surface(
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struct wlr_xwayland_surface *surface,
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wlr_surface_iterator_func_t iterator, struct layout_data *layout_data,
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@ -120,57 +151,48 @@ static void xwayland_children_for_each_surface(
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user_data);
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}
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}
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#endif
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#endif*/
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static void drag_icons_for_each_surface(struct roots_input *input,
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wlr_surface_iterator_func_t iterator, struct layout_data *layout_data,
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void output_layer_for_each_surface(struct roots_output *output,
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struct wl_list *layer_surfaces, roots_surface_iterator_func_t iterator,
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void *user_data) {
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struct roots_layer_surface *layer_surface;
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wl_list_for_each(layer_surface, layer_surfaces, link) {
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struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
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layer_surface->layer_surface;
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output_surface_for_each_surface(output, wlr_layer_surface_v1->surface,
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layer_surface->geo.x, layer_surface->geo.y, iterator,
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user_data);
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}
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}
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void output_drag_icons_for_each_surface(struct roots_output *output,
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struct roots_input *input, roots_surface_iterator_func_t iterator,
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void *user_data) {
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struct roots_seat *seat;
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wl_list_for_each(seat, &input->seats, link) {
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struct roots_drag_icon *drag_icon = seat->drag_icon;
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if (drag_icon == NULL || !drag_icon->wlr_drag_icon->mapped) {
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if (!drag_icon || !drag_icon->wlr_drag_icon->mapped) {
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continue;
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}
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surface_for_each_surface(drag_icon->wlr_drag_icon->surface,
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drag_icon->x, drag_icon->y, 0, layout_data,
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iterator, user_data);
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double ox = drag_icon->x - output->wlr_output->lx;
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double oy = drag_icon->y - output->wlr_output->ly;
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output_surface_for_each_surface(output,
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drag_icon->wlr_drag_icon->surface, ox, oy, iterator, user_data);
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}
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}
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static void layer_for_each_surface(struct wl_list *layer,
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const struct wlr_box *output_layout_box,
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wlr_surface_iterator_func_t iterator, struct layout_data *layout_data,
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void *user_data) {
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struct roots_layer_surface *roots_surface;
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wl_list_for_each(roots_surface, layer, link) {
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struct wlr_layer_surface_v1 *layer = roots_surface->layer_surface;
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layout_data->x = roots_surface->geo.x + output_layout_box->x;
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layout_data->y = roots_surface->geo.y + output_layout_box->y;
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layout_data->width = roots_surface->geo.width;
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layout_data->height = roots_surface->geo.height;
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layout_data->rotation = 0;
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wlr_layer_surface_v1_for_each_surface(layer, iterator, user_data);
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}
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}
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static void output_for_each_surface(struct roots_output *output,
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wlr_surface_iterator_func_t iterator, struct layout_data *layout_data,
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void *user_data) {
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struct wlr_output *wlr_output = output->wlr_output;
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void output_for_each_surface(struct roots_output *output,
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roots_surface_iterator_func_t iterator, void *user_data) {
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struct roots_desktop *desktop = output->desktop;
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struct roots_server *server = desktop->server;
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const struct wlr_box *output_box =
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wlr_output_layout_get_box(desktop->layout, wlr_output);
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if (output->fullscreen_view != NULL) {
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struct roots_view *view = output->fullscreen_view;
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view_for_each_surface(view, layout_data, iterator, user_data);
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output_view_for_each_surface(output, view, iterator, user_data);
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#if WLR_HAS_XWAYLAND
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/*#if WLR_HAS_XWAYLAND
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if (view->type == ROOTS_XWAYLAND_VIEW) {
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struct roots_xwayland_surface *xwayland_surface =
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roots_xwayland_surface_from_view(view);
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@ -178,65 +200,34 @@ static void output_for_each_surface(struct roots_output *output,
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xwayland_surface->xwayland_surface,
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iterator, layout_data, user_data);
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}
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#endif
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#endif*/
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} else {
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struct roots_view *view;
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wl_list_for_each_reverse(view, &desktop->views, link) {
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view_for_each_surface(view, layout_data, iterator, user_data);
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output_view_for_each_surface(output, view, iterator, user_data);
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}
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drag_icons_for_each_surface(server->input, iterator,
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layout_data, user_data);
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}
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output_drag_icons_for_each_surface(output, desktop->server->input,
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iterator, user_data);
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size_t len = sizeof(output->layers) / sizeof(output->layers[0]);
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for (size_t i = 0; i < len; ++i) {
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layer_for_each_surface(&output->layers[i], output_box,
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iterator, layout_data, user_data);
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output_layer_for_each_surface(output, &output->layers[i],
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iterator, user_data);
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}
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}
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struct render_data {
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struct layout_data layout;
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struct roots_output *output;
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struct timespec *when;
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pixman_region32_t *damage;
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float alpha;
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};
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/**
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* Checks whether a surface at (lx, ly) intersects an output. If `box` is not
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* NULL, it populates it with the surface box in the output, in output-local
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* coordinates.
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*/
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static bool surface_intersect_output(struct wlr_surface *surface,
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struct wlr_output_layout *output_layout, struct wlr_output *wlr_output,
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double lx, double ly, float rotation, struct wlr_box *box) {
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double ox = lx, oy = ly;
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wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy);
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ox += surface->sx;
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oy += surface->sy;
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if (box != NULL) {
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box->x = ox * wlr_output->scale;
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box->y = oy * wlr_output->scale;
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box->width = surface->current.width * wlr_output->scale;
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box->height = surface->current.height * wlr_output->scale;
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|
}
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struct wlr_box layout_box = {
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.x = lx, .y = ly,
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.width = surface->current.width, .height = surface->current.height,
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};
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wlr_box_rotated_bounds(&layout_box, &layout_box, rotation);
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return wlr_output_layout_intersects(output_layout, wlr_output, &layout_box);
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}
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static void scissor_output(struct roots_output *output, pixman_box32_t *rect) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
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static void scissor_output(struct wlr_output *wlr_output,
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pixman_box32_t *rect) {
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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assert(renderer);
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struct wlr_box box = {
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@ -256,61 +247,70 @@ static void scissor_output(struct roots_output *output, pixman_box32_t *rect) {
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wlr_renderer_scissor(renderer, &box);
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}
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static void render_surface(struct wlr_surface *surface, int sx, int sy,
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void *_data) {
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struct render_data *data = _data;
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struct roots_output *output = data->output;
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float rotation = data->layout.rotation;
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static int scale_length(int length, int offset, float scale) {
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|
return round((offset + length) * scale) - round(offset * scale);
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}
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struct wlr_texture *texture = wlr_surface_get_texture(surface);
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if (texture == NULL) {
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|
return;
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}
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static void scale_box(struct wlr_box *box, float scale) {
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box->width = scale_length(box->width, box->x, scale);
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box->height = scale_length(box->height, box->y, scale);
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box->x = round(box->x * scale);
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box->y = round(box->y * scale);
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|
}
|
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|
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static void render_texture(struct wlr_output *wlr_output,
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pixman_region32_t *output_damage, struct wlr_texture *texture,
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|
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const struct wlr_box *box, const float matrix[static 9], float alpha) {
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|
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struct wlr_renderer *renderer =
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|
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wlr_backend_get_renderer(output->wlr_output->backend);
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|
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wlr_backend_get_renderer(wlr_output->backend);
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assert(renderer);
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double lx, ly;
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get_layout_position(&data->layout, &lx, &ly, surface, sx, sy);
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|
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struct wlr_box box;
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|
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bool intersects = surface_intersect_output(surface, output->desktop->layout,
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|
|
|
|
output->wlr_output, lx, ly, rotation, &box);
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|
|
|
|
if (!intersects) {
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|
return;
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|
|
|
|
}
|
|
|
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|
|
|
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|
|
struct wlr_box rotated;
|
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|
|
wlr_box_rotated_bounds(&rotated, &box, rotation);
|
|
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|
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|
|
pixman_region32_t damage;
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|
|
pixman_region32_init(&damage);
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|
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|
|
pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y,
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|
|
|
|
rotated.width, rotated.height);
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|
|
pixman_region32_intersect(&damage, &damage, data->damage);
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|
|
pixman_region32_union_rect(&damage, &damage, box->x, box->y,
|
|
|
|
|
box->width, box->height);
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|
|
|
|
pixman_region32_intersect(&damage, &damage, output_damage);
|
|
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|
|
bool damaged = pixman_region32_not_empty(&damage);
|
|
|
|
|
if (!damaged) {
|
|
|
|
|
goto damage_finish;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float matrix[9];
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|
|
|
|
enum wl_output_transform transform =
|
|
|
|
|
wlr_output_transform_invert(surface->current.transform);
|
|
|
|
|
wlr_matrix_project_box(matrix, &box, transform, rotation,
|
|
|
|
|
output->wlr_output->transform_matrix);
|
|
|
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|
|
|
|
|
|
int nrects;
|
|
|
|
|
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
|
|
|
|
|
for (int i = 0; i < nrects; ++i) {
|
|
|
|
|
scissor_output(output, &rects[i]);
|
|
|
|
|
wlr_render_texture_with_matrix(renderer, texture, matrix, data->alpha);
|
|
|
|
|
scissor_output(wlr_output, &rects[i]);
|
|
|
|
|
wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
damage_finish:
|
|
|
|
|
pixman_region32_fini(&damage);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void render_surface_iterator(struct roots_output *output,
|
|
|
|
|
struct wlr_surface *surface, struct wlr_box *_box, float rotation,
|
|
|
|
|
void *_data) {
|
|
|
|
|
struct render_data *data = _data;
|
|
|
|
|
struct wlr_output *wlr_output = output->wlr_output;
|
|
|
|
|
pixman_region32_t *output_damage = data->damage;
|
|
|
|
|
float alpha = data->alpha;
|
|
|
|
|
|
|
|
|
|
struct wlr_texture *texture = wlr_surface_get_texture(surface);
|
|
|
|
|
if (!texture) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct wlr_box box = *_box;
|
|
|
|
|
scale_box(&box, wlr_output->scale);
|
|
|
|
|
|
|
|
|
|
float matrix[9];
|
|
|
|
|
enum wl_output_transform transform =
|
|
|
|
|
wlr_output_transform_invert(surface->current.transform);
|
|
|
|
|
wlr_matrix_project_box(matrix, &box, transform, rotation,
|
|
|
|
|
wlr_output->transform_matrix);
|
|
|
|
|
|
|
|
|
|
render_texture(wlr_output, output_damage, texture, &box, matrix, alpha);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void get_decoration_box(struct roots_view *view,
|
|
|
|
|
struct roots_output *output, struct wlr_box *box) {
|
|
|
|
|
struct wlr_output *wlr_output = output->wlr_output;
|
|
|
|
@ -333,13 +333,12 @@ static void get_decoration_box(struct roots_view *view,
|
|
|
|
|
box->height = deco_box.height * wlr_output->scale;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void render_decorations(struct roots_view *view,
|
|
|
|
|
struct render_data *data) {
|
|
|
|
|
static void render_decorations(struct roots_output *output,
|
|
|
|
|
struct roots_view *view, struct render_data *data) {
|
|
|
|
|
if (!view->decorated || view->wlr_surface == NULL) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct roots_output *output = data->output;
|
|
|
|
|
struct wlr_renderer *renderer =
|
|
|
|
|
wlr_backend_get_renderer(output->wlr_output->backend);
|
|
|
|
|
assert(renderer);
|
|
|
|
@ -369,7 +368,7 @@ static void render_decorations(struct roots_view *view,
|
|
|
|
|
pixman_box32_t *rects =
|
|
|
|
|
pixman_region32_rectangles(&damage, &nrects);
|
|
|
|
|
for (int i = 0; i < nrects; ++i) {
|
|
|
|
|
scissor_output(output, &rects[i]);
|
|
|
|
|
scissor_output(output->wlr_output, &rects[i]);
|
|
|
|
|
wlr_render_quad_with_matrix(renderer, color, matrix);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -377,41 +376,44 @@ damage_finish:
|
|
|
|
|
pixman_region32_fini(&damage);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void render_view(struct roots_view *view, struct render_data *data) {
|
|
|
|
|
static void render_view(struct roots_output *output, struct roots_view *view,
|
|
|
|
|
struct render_data *data) {
|
|
|
|
|
// Do not render views fullscreened on other outputs
|
|
|
|
|
if (view->fullscreen_output != NULL &&
|
|
|
|
|
view->fullscreen_output != data->output) {
|
|
|
|
|
if (view->fullscreen_output != NULL && view->fullscreen_output != output) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
data->alpha = view->alpha;
|
|
|
|
|
render_decorations(view, data);
|
|
|
|
|
view_for_each_surface(view, &data->layout, render_surface, data);
|
|
|
|
|
if (view->fullscreen_output == NULL) {
|
|
|
|
|
render_decorations(output, view, data);
|
|
|
|
|
}
|
|
|
|
|
output_view_for_each_surface(output, view, render_surface_iterator, data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void render_layer(struct roots_output *output,
|
|
|
|
|
const struct wlr_box *output_layout_box, struct render_data *data,
|
|
|
|
|
struct wl_list *layer) {
|
|
|
|
|
data->alpha = 1;
|
|
|
|
|
layer_for_each_surface(layer, output_layout_box, render_surface,
|
|
|
|
|
&data->layout, data);
|
|
|
|
|
pixman_region32_t *damage, struct wl_list *layer_surfaces) {
|
|
|
|
|
struct render_data data = {
|
|
|
|
|
.damage = damage,
|
|
|
|
|
.alpha = 1.0f,
|
|
|
|
|
};
|
|
|
|
|
output_layer_for_each_surface(output, layer_surfaces,
|
|
|
|
|
render_surface_iterator, &data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void surface_send_frame_done(struct wlr_surface *surface, int sx, int sy,
|
|
|
|
|
void *_data) {
|
|
|
|
|
struct render_data *data = _data;
|
|
|
|
|
struct roots_output *output = data->output;
|
|
|
|
|
struct timespec *when = data->when;
|
|
|
|
|
float rotation = data->layout.rotation;
|
|
|
|
|
|
|
|
|
|
double lx, ly;
|
|
|
|
|
get_layout_position(&data->layout, &lx, &ly, surface, sx, sy);
|
|
|
|
|
|
|
|
|
|
if (!surface_intersect_output(surface, output->desktop->layout,
|
|
|
|
|
output->wlr_output, lx, ly, rotation, NULL)) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
static void render_drag_icons(struct roots_output *output,
|
|
|
|
|
pixman_region32_t *damage, struct roots_input *input) {
|
|
|
|
|
struct render_data data = {
|
|
|
|
|
.damage = damage,
|
|
|
|
|
.alpha = 1.0f,
|
|
|
|
|
};
|
|
|
|
|
output_drag_icons_for_each_surface(output, input,
|
|
|
|
|
render_surface_iterator, &data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void surface_send_frame_done_iterator(struct roots_output *output,
|
|
|
|
|
struct wlr_surface *surface, struct wlr_box *box, float rotation,
|
|
|
|
|
void *data) {
|
|
|
|
|
struct timespec *when = data;
|
|
|
|
|
wlr_surface_send_frame_done(surface, when);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -419,7 +421,8 @@ static void render_output(struct roots_output *output) {
|
|
|
|
|
struct wlr_output *wlr_output = output->wlr_output;
|
|
|
|
|
struct roots_desktop *desktop = output->desktop;
|
|
|
|
|
struct roots_server *server = desktop->server;
|
|
|
|
|
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
|
|
|
|
|
struct wlr_renderer *renderer =
|
|
|
|
|
wlr_backend_get_renderer(wlr_output->backend);
|
|
|
|
|
assert(renderer);
|
|
|
|
|
|
|
|
|
|
if (!wlr_output->enabled) {
|
|
|
|
@ -460,8 +463,6 @@ static void render_output(struct roots_output *output) {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct render_data data = {
|
|
|
|
|
.output = output,
|
|
|
|
|
.when = &now,
|
|
|
|
|
.damage = &damage,
|
|
|
|
|
.alpha = 1.0,
|
|
|
|
|
};
|
|
|
|
@ -485,27 +486,25 @@ static void render_output(struct roots_output *output) {
|
|
|
|
|
int nrects;
|
|
|
|
|
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
|
|
|
|
|
for (int i = 0; i < nrects; ++i) {
|
|
|
|
|
scissor_output(output, &rects[i]);
|
|
|
|
|
scissor_output(output->wlr_output, &rects[i]);
|
|
|
|
|
wlr_renderer_clear(renderer, clear_color);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
render_layer(output, output_box, &data,
|
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
|
|
|
|
|
render_layer(output, output_box, &data,
|
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
|
|
|
|
|
render_layer(output, &damage,
|
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
|
|
|
|
|
render_layer(output, &damage,
|
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
|
|
|
|
|
|
|
|
|
|
// If a view is fullscreen on this output, render it
|
|
|
|
|
if (output->fullscreen_view != NULL) {
|
|
|
|
|
struct roots_view *view = output->fullscreen_view;
|
|
|
|
|
|
|
|
|
|
if (view->wlr_surface != NULL) {
|
|
|
|
|
view_for_each_surface(view, &data.layout, render_surface, &data);
|
|
|
|
|
}
|
|
|
|
|
render_view(output, view, &data);
|
|
|
|
|
|
|
|
|
|
// During normal rendering the xwayland window tree isn't traversed
|
|
|
|
|
// because all windows are rendered. Here we only want to render
|
|
|
|
|
// the fullscreen window's children so we have to traverse the tree.
|
|
|
|
|
#if WLR_HAS_XWAYLAND
|
|
|
|
|
/*#if WLR_HAS_XWAYLAND
|
|
|
|
|
if (view->type == ROOTS_XWAYLAND_VIEW) {
|
|
|
|
|
struct roots_xwayland_surface *xwayland_surface =
|
|
|
|
|
roots_xwayland_surface_from_view(view);
|
|
|
|
@ -513,25 +512,22 @@ static void render_output(struct roots_output *output) {
|
|
|
|
|
xwayland_surface->xwayland_surface,
|
|
|
|
|
render_surface, &data.layout, &data);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
#endif*/
|
|
|
|
|
} else {
|
|
|
|
|
// Render all views
|
|
|
|
|
struct roots_view *view;
|
|
|
|
|
wl_list_for_each_reverse(view, &desktop->views, link) {
|
|
|
|
|
render_view(view, &data);
|
|
|
|
|
render_view(output, view, &data);
|
|
|
|
|
}
|
|
|
|
|
// Render top layer above shell views
|
|
|
|
|
render_layer(output, output_box, &data,
|
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
|
|
|
|
|
render_layer(output, &damage,
|
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Render drag icons
|
|
|
|
|
data.alpha = 1.0;
|
|
|
|
|
drag_icons_for_each_surface(server->input, render_surface, &data.layout,
|
|
|
|
|
&data);
|
|
|
|
|
render_drag_icons(output, &damage, server->input);
|
|
|
|
|
|
|
|
|
|
render_layer(output, output_box, &data,
|
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
|
|
|
|
|
render_layer(output, &damage,
|
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
|
|
|
|
|
|
|
|
|
|
renderer_end:
|
|
|
|
|
wlr_output_render_software_cursors(wlr_output, &damage);
|
|
|
|
@ -558,8 +554,8 @@ damage_finish:
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|
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|
|
pixman_region32_fini(&damage);
|
|
|
|
|
|
|
|
|
|
// Send frame done events to all surfaces
|
|
|
|
|
output_for_each_surface(output, surface_send_frame_done,
|
|
|
|
|
&data.layout, &data);
|
|
|
|
|
output_for_each_surface(output, surface_send_frame_done_iterator,
|
|
|
|
|
&now);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void output_damage_whole(struct roots_output *output) {
|
|
|
|
@ -596,46 +592,48 @@ static bool view_accept_damage(struct roots_output *output,
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct damage_data {
|
|
|
|
|
struct layout_data layout;
|
|
|
|
|
struct roots_output *output;
|
|
|
|
|
};
|
|
|
|
|
static void damage_surface_iterator(struct roots_output *output,
|
|
|
|
|
struct wlr_surface *surface, struct wlr_box *_box, float rotation,
|
|
|
|
|
void *data) {
|
|
|
|
|
bool *whole = data;
|
|
|
|
|
|
|
|
|
|
static void damage_whole_surface(struct wlr_surface *surface, int sx, int sy,
|
|
|
|
|
void *_data) {
|
|
|
|
|
struct damage_data *data = _data;
|
|
|
|
|
struct roots_output *output = data->output;
|
|
|
|
|
float rotation = data->layout.rotation;
|
|
|
|
|
struct wlr_box box = *_box;
|
|
|
|
|
scale_box(&box, output->wlr_output->scale);
|
|
|
|
|
|
|
|
|
|
double lx, ly;
|
|
|
|
|
get_layout_position(&data->layout, &lx, &ly, surface, sx, sy);
|
|
|
|
|
int center_x = box.x + box.width/2;
|
|
|
|
|
int center_y = box.y + box.height/2;
|
|
|
|
|
|
|
|
|
|
if (!wlr_surface_has_buffer(surface)) {
|
|
|
|
|
return;
|
|
|
|
|
if (pixman_region32_not_empty(&surface->buffer_damage)) {
|
|
|
|
|
pixman_region32_t damage;
|
|
|
|
|
pixman_region32_init(&damage);
|
|
|
|
|
wlr_surface_get_effective_damage(surface, &damage);
|
|
|
|
|
wlr_region_scale(&damage, &damage, output->wlr_output->scale);
|
|
|
|
|
if (ceil(output->wlr_output->scale) > surface->current.scale) {
|
|
|
|
|
// When scaling up a surface, it'll become blurry so we need to
|
|
|
|
|
// expand the damage region
|
|
|
|
|
wlr_region_expand(&damage, &damage,
|
|
|
|
|
ceil(output->wlr_output->scale) - surface->current.scale);
|
|
|
|
|
}
|
|
|
|
|
pixman_region32_translate(&damage, box.x, box.y);
|
|
|
|
|
wlr_region_rotated_bounds(&damage, &damage, rotation,
|
|
|
|
|
center_x, center_y);
|
|
|
|
|
wlr_output_damage_add(output->damage, &damage);
|
|
|
|
|
pixman_region32_fini(&damage);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int ow, oh;
|
|
|
|
|
wlr_output_transformed_resolution(output->wlr_output, &ow, &oh);
|
|
|
|
|
|
|
|
|
|
struct wlr_box box;
|
|
|
|
|
bool intersects = surface_intersect_output(surface, output->desktop->layout,
|
|
|
|
|
output->wlr_output, lx, ly, rotation, &box);
|
|
|
|
|
if (!intersects) {
|
|
|
|
|
return;
|
|
|
|
|
if (*whole) {
|
|
|
|
|
wlr_box_rotated_bounds(&box, &box, rotation);
|
|
|
|
|
wlr_output_damage_add_box(output->damage, &box);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
wlr_box_rotated_bounds(&box, &box, rotation);
|
|
|
|
|
|
|
|
|
|
wlr_output_damage_add_box(output->damage, &box);
|
|
|
|
|
wlr_output_schedule_frame(output->wlr_output);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void output_damage_whole_local_surface(struct roots_output *output,
|
|
|
|
|
struct wlr_surface *surface, double ox, double oy, float rotation) {
|
|
|
|
|
struct wlr_output_layout_output *layout = wlr_output_layout_get(
|
|
|
|
|
output->desktop->layout, output->wlr_output);
|
|
|
|
|
struct damage_data data = { .output = output };
|
|
|
|
|
surface_for_each_surface(surface, ox + layout->x, oy + layout->y, 0,
|
|
|
|
|
&data.layout, damage_whole_surface, &data);
|
|
|
|
|
struct wlr_surface *surface, double ox, double oy) {
|
|
|
|
|
bool whole = true;
|
|
|
|
|
output_surface_for_each_surface(output, surface, ox, oy,
|
|
|
|
|
damage_surface_iterator, &whole);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void damage_whole_decoration(struct roots_view *view,
|
|
|
|
@ -660,65 +658,22 @@ void output_damage_whole_view(struct roots_output *output,
|
|
|
|
|
|
|
|
|
|
damage_whole_decoration(view, output);
|
|
|
|
|
|
|
|
|
|
struct damage_data data = { .output = output };
|
|
|
|
|
view_for_each_surface(view, &data.layout, damage_whole_surface, &data);
|
|
|
|
|
bool whole = true;
|
|
|
|
|
output_view_for_each_surface(output, view, damage_surface_iterator, &whole);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void output_damage_whole_drag_icon(struct roots_output *output,
|
|
|
|
|
struct roots_drag_icon *icon) {
|
|
|
|
|
struct damage_data data = { .output = output };
|
|
|
|
|
surface_for_each_surface(icon->wlr_drag_icon->surface, icon->x, icon->y, 0,
|
|
|
|
|
&data.layout, damage_whole_surface, &data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void damage_from_surface(struct wlr_surface *surface, int sx, int sy,
|
|
|
|
|
void *_data) {
|
|
|
|
|
struct damage_data *data = _data;
|
|
|
|
|
struct roots_output *output = data->output;
|
|
|
|
|
struct wlr_output *wlr_output = output->wlr_output;
|
|
|
|
|
float rotation = data->layout.rotation;
|
|
|
|
|
|
|
|
|
|
double lx, ly;
|
|
|
|
|
get_layout_position(&data->layout, &lx, &ly, surface, sx, sy);
|
|
|
|
|
|
|
|
|
|
if (!wlr_surface_has_buffer(surface)) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int ow, oh;
|
|
|
|
|
wlr_output_transformed_resolution(wlr_output, &ow, &oh);
|
|
|
|
|
|
|
|
|
|
struct wlr_box box;
|
|
|
|
|
surface_intersect_output(surface, output->desktop->layout,
|
|
|
|
|
wlr_output, lx, ly, rotation, &box);
|
|
|
|
|
|
|
|
|
|
int center_x = box.x + box.width/2;
|
|
|
|
|
int center_y = box.y + box.height/2;
|
|
|
|
|
|
|
|
|
|
pixman_region32_t damage;
|
|
|
|
|
pixman_region32_init(&damage);
|
|
|
|
|
wlr_surface_get_effective_damage(surface, &damage);
|
|
|
|
|
|
|
|
|
|
wlr_region_scale(&damage, &damage, wlr_output->scale);
|
|
|
|
|
if (ceil(wlr_output->scale) > surface->current.scale) {
|
|
|
|
|
// When scaling up a surface, it'll become blurry so we need to
|
|
|
|
|
// expand the damage region
|
|
|
|
|
wlr_region_expand(&damage, &damage,
|
|
|
|
|
ceil(wlr_output->scale) - surface->current.scale);
|
|
|
|
|
}
|
|
|
|
|
pixman_region32_translate(&damage, box.x, box.y);
|
|
|
|
|
wlr_region_rotated_bounds(&damage, &damage, rotation, center_x, center_y);
|
|
|
|
|
wlr_output_damage_add(output->damage, &damage);
|
|
|
|
|
pixman_region32_fini(&damage);
|
|
|
|
|
bool whole = true;
|
|
|
|
|
output_surface_for_each_surface(output, icon->wlr_drag_icon->surface,
|
|
|
|
|
icon->x, icon->y, damage_surface_iterator, &whole);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void output_damage_from_local_surface(struct roots_output *output,
|
|
|
|
|
struct wlr_surface *surface, double ox, double oy, float rotation) {
|
|
|
|
|
struct wlr_output_layout_output *layout = wlr_output_layout_get(
|
|
|
|
|
output->desktop->layout, output->wlr_output);
|
|
|
|
|
struct damage_data data = { .output = output };
|
|
|
|
|
surface_for_each_surface(surface, ox + layout->x, oy + layout->y, 0,
|
|
|
|
|
&data.layout, damage_from_surface, &data);
|
|
|
|
|
struct wlr_surface *surface, double ox, double oy) {
|
|
|
|
|
bool whole = false;
|
|
|
|
|
output_surface_for_each_surface(output, surface, ox, oy,
|
|
|
|
|
damage_surface_iterator, &whole);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void output_damage_from_view(struct roots_output *output,
|
|
|
|
@ -727,8 +682,8 @@ void output_damage_from_view(struct roots_output *output,
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct damage_data data = { .output = output };
|
|
|
|
|
view_for_each_surface(view, &data.layout, damage_from_surface, &data);
|
|
|
|
|
bool whole = false;
|
|
|
|
|
output_view_for_each_surface(output, view, damage_surface_iterator, &whole);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void set_mode(struct wlr_output *output,
|
|
|
|
@ -805,28 +760,12 @@ static void output_handle_transform(struct wl_listener *listener, void *data) {
|
|
|
|
|
arrange_layers(output);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct presentation_data {
|
|
|
|
|
struct layout_data layout;
|
|
|
|
|
struct roots_output *output;
|
|
|
|
|
struct wlr_presentation_event *event;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
static void surface_send_presented(struct wlr_surface *surface, int sx, int sy,
|
|
|
|
|
void *_data) {
|
|
|
|
|
struct presentation_data *data = _data;
|
|
|
|
|
struct roots_output *output = data->output;
|
|
|
|
|
float rotation = data->layout.rotation;
|
|
|
|
|
|
|
|
|
|
double lx, ly;
|
|
|
|
|
get_layout_position(&data->layout, &lx, &ly, surface, sx, sy);
|
|
|
|
|
|
|
|
|
|
if (!surface_intersect_output(surface, output->desktop->layout,
|
|
|
|
|
output->wlr_output, lx, ly, rotation, NULL)) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void surface_send_presented_iterator(struct roots_output *output,
|
|
|
|
|
struct wlr_surface *surface, struct wlr_box *_box, float rotation,
|
|
|
|
|
void *data) {
|
|
|
|
|
struct wlr_presentation_event *event = data;
|
|
|
|
|
wlr_presentation_send_surface_presented(output->desktop->presentation,
|
|
|
|
|
surface, data->event);
|
|
|
|
|
surface, event);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void output_handle_present(struct wl_listener *listener, void *data) {
|
|
|
|
@ -843,12 +782,8 @@ static void output_handle_present(struct wl_listener *listener, void *data) {
|
|
|
|
|
.flags = output_event->flags,
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
struct presentation_data presentation_data = {
|
|
|
|
|
.output = output,
|
|
|
|
|
.event = &event,
|
|
|
|
|
};
|
|
|
|
|
output_for_each_surface(output, surface_send_presented,
|
|
|
|
|
&presentation_data.layout, &presentation_data);
|
|
|
|
|
output_for_each_surface(output,
|
|
|
|
|
surface_send_presented_iterator, &event);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void handle_new_output(struct wl_listener *listener, void *data) {
|
|
|
|
|