diff --git a/include/render/gles2.h b/include/render/gles2.h index 50252027..792f1b40 100644 --- a/include/render/gles2.h +++ b/include/render/gles2.h @@ -38,6 +38,8 @@ struct wlr_gles2_renderer { GLuint tex_rgbx; GLuint tex_ext; } shaders; + + uint32_t viewport_width, viewport_height; }; enum wlr_gles2_texture_type { diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 297ac886..97401010 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -31,11 +31,14 @@ static struct wlr_gles2_renderer *gles2_get_renderer_in_context( static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width, uint32_t height) { - gles2_get_renderer_in_context(wlr_renderer); + struct wlr_gles2_renderer *renderer = + gles2_get_renderer_in_context(wlr_renderer); GLES2_DEBUG_PUSH; glViewport(0, 0, width, height); + renderer->viewport_width = width; + renderer->viewport_height = height; // enable transparency glEnable(GL_BLEND); @@ -64,11 +67,16 @@ static void gles2_clear(struct wlr_renderer *wlr_renderer, static void gles2_scissor(struct wlr_renderer *wlr_renderer, struct wlr_box *box) { - gles2_get_renderer_in_context(wlr_renderer); + struct wlr_gles2_renderer *renderer = + gles2_get_renderer_in_context(wlr_renderer); GLES2_DEBUG_PUSH; if (box != NULL) { - glScissor(box->x, box->y, box->width, box->height); + struct wlr_box gl_box; + wlr_box_transform(box, WL_OUTPUT_TRANSFORM_FLIPPED_180, + renderer->viewport_width, renderer->viewport_height, &gl_box); + + glScissor(gl_box.x, gl_box.y, gl_box.width, gl_box.height); glEnable(GL_SCISSOR_TEST); } else { glDisable(GL_SCISSOR_TEST); diff --git a/rootston/output.c b/rootston/output.c index 6babca24..75bbd928 100644 --- a/rootston/output.c +++ b/rootston/output.c @@ -177,9 +177,8 @@ static void scissor_output(struct roots_output *output, pixman_box32_t *rect) { wlr_output_transformed_resolution(output->wlr_output, &ow, &oh); // Scissor is in renderer coordinates, ie. upside down - enum wl_output_transform transform = wlr_output_transform_compose( - wlr_output_transform_invert(wlr_output->transform), - WL_OUTPUT_TRANSFORM_FLIPPED_180); + enum wl_output_transform transform = + wlr_output_transform_invert(wlr_output->transform); wlr_box_transform(&box, transform, ow, oh, &box); wlr_renderer_scissor(renderer, &box); diff --git a/types/wlr_output.c b/types/wlr_output.c index 22353ab3..d8b026b7 100644 --- a/types/wlr_output.c +++ b/types/wlr_output.c @@ -339,9 +339,8 @@ static void output_scissor(struct wlr_output *output, pixman_box32_t *rect) { wlr_output_transformed_resolution(output, &ow, &oh); // Scissor is in renderer coordinates, ie. upside down - enum wl_output_transform transform = wlr_output_transform_compose( - wlr_output_transform_invert(output->transform), - WL_OUTPUT_TRANSFORM_FLIPPED_180); + enum wl_output_transform transform = + wlr_output_transform_invert(output->transform); wlr_box_transform(&box, transform, ow, oh, &box); wlr_renderer_scissor(renderer, &box);