mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-12-23 02:19:49 +01:00
Use wl_list for touch points in examples/
This commit is contained in:
parent
151901123f
commit
64221c6da1
2 changed files with 32 additions and 30 deletions
|
@ -46,7 +46,7 @@ struct sample_state {
|
|||
struct wl_listener touch_up;
|
||||
struct wl_listener touch_down;
|
||||
struct wl_listener touch_cancel;
|
||||
struct wlr_list *touch_points;
|
||||
struct wl_list touch_points;
|
||||
|
||||
struct wl_listener tablet_tool_axis;
|
||||
struct wl_listener tablet_tool_proxmity;
|
||||
|
@ -57,22 +57,25 @@ struct sample_state {
|
|||
struct touch_point {
|
||||
int32_t touch_id;
|
||||
double x, y;
|
||||
struct wl_list link;
|
||||
};
|
||||
|
||||
static void warp_to_touch(struct sample_state *sample,
|
||||
struct wlr_input_device *dev) {
|
||||
if (sample->touch_points->length == 0) {
|
||||
if (wl_list_empty(&sample->touch_points)) {
|
||||
return;
|
||||
}
|
||||
|
||||
double x = 0, y = 0;
|
||||
for (size_t i = 0; i < sample->touch_points->length; ++i) {
|
||||
struct touch_point *point = sample->touch_points->items[i];
|
||||
size_t n = 0;
|
||||
struct touch_point *point;
|
||||
wl_list_for_each(point, &sample->touch_points, link) {
|
||||
x += point->x;
|
||||
y += point->y;
|
||||
n++;
|
||||
}
|
||||
x /= sample->touch_points->length;
|
||||
y /= sample->touch_points->length;
|
||||
x /= n;
|
||||
y /= n;
|
||||
wlr_cursor_warp_absolute(sample->cursor, dev, x, y);
|
||||
}
|
||||
|
||||
|
@ -197,10 +200,11 @@ static void handle_cursor_axis(struct wl_listener *listener, void *data) {
|
|||
static void handle_touch_up(struct wl_listener *listener, void *data) {
|
||||
struct sample_state *sample = wl_container_of(listener, sample, touch_up);
|
||||
struct wlr_event_touch_up *event = data;
|
||||
for (size_t i = 0; i < sample->touch_points->length; ++i) {
|
||||
struct touch_point *point = sample->touch_points->items[i];
|
||||
|
||||
struct touch_point *point, *tmp;
|
||||
wl_list_for_each_safe(point, tmp, &sample->touch_points, link) {
|
||||
if (point->touch_id == event->touch_id) {
|
||||
wlr_list_del(sample->touch_points, i);
|
||||
wl_list_remove(&point->link);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -215,9 +219,7 @@ static void handle_touch_down(struct wl_listener *listener, void *data) {
|
|||
point->touch_id = event->touch_id;
|
||||
point->x = event->x_mm / event->width_mm;
|
||||
point->y = event->y_mm / event->height_mm;
|
||||
if (wlr_list_add(sample->touch_points, point) == -1) {
|
||||
free(point);
|
||||
}
|
||||
wl_list_insert(&sample->touch_points, &point->link);
|
||||
|
||||
warp_to_touch(sample, event->device);
|
||||
}
|
||||
|
@ -226,8 +228,9 @@ static void handle_touch_motion(struct wl_listener *listener, void *data) {
|
|||
struct sample_state *sample =
|
||||
wl_container_of(listener, sample, touch_motion);
|
||||
struct wlr_event_touch_motion *event = data;
|
||||
for (size_t i = 0; i < sample->touch_points->length; ++i) {
|
||||
struct touch_point *point = sample->touch_points->items[i];
|
||||
|
||||
struct touch_point *point;
|
||||
wl_list_for_each(point, &sample->touch_points, link) {
|
||||
if (point->touch_id == event->touch_id) {
|
||||
point->x = event->x_mm / event->width_mm;
|
||||
point->y = event->y_mm / event->height_mm;
|
||||
|
@ -257,7 +260,6 @@ int main(int argc, char *argv[]) {
|
|||
struct sample_state state = {
|
||||
.default_color = { 0.25f, 0.25f, 0.25f, 1 },
|
||||
.clear_color = { 0.25f, 0.25f, 0.25f, 1 },
|
||||
.touch_points = wlr_list_create(),
|
||||
};
|
||||
|
||||
state.config = parse_args(argc, argv);
|
||||
|
@ -266,6 +268,7 @@ int main(int argc, char *argv[]) {
|
|||
wlr_cursor_attach_output_layout(state.cursor, state.layout);
|
||||
wlr_cursor_map_to_region(state.cursor, state.config->cursor.mapped_box);
|
||||
wl_list_init(&state.devices);
|
||||
wl_list_init(&state.touch_points);
|
||||
|
||||
// pointer events
|
||||
wl_signal_add(&state.cursor->events.motion, &state.cursor_motion);
|
||||
|
|
|
@ -24,12 +24,13 @@
|
|||
struct sample_state {
|
||||
struct wlr_renderer *renderer;
|
||||
struct wlr_texture *cat_texture;
|
||||
struct wlr_list *touch_points;
|
||||
struct wl_list touch_points;
|
||||
};
|
||||
|
||||
struct touch_point {
|
||||
int32_t touch_id;
|
||||
double x, y;
|
||||
struct wl_list link;
|
||||
};
|
||||
|
||||
static void handle_output_frame(struct output_state *output, struct timespec *ts) {
|
||||
|
@ -44,14 +45,14 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
|
|||
wlr_renderer_begin(sample->renderer, wlr_output);
|
||||
|
||||
float matrix[16];
|
||||
for (size_t i = 0; i < sample->touch_points->length; ++i) {
|
||||
struct touch_point *p = sample->touch_points->items[i];
|
||||
struct touch_point *p;
|
||||
wl_list_for_each(p, &sample->touch_points, link) {
|
||||
wlr_texture_get_matrix(sample->cat_texture, &matrix,
|
||||
&wlr_output->transform_matrix,
|
||||
(int)(p->x * width) - sample->cat_texture->width / 2,
|
||||
(int)(p->y * height) - sample->cat_texture->height / 2);
|
||||
wlr_render_with_matrix(sample->renderer,
|
||||
sample->cat_texture, &matrix);
|
||||
sample->cat_texture, &matrix);
|
||||
}
|
||||
|
||||
wlr_renderer_end(sample->renderer);
|
||||
|
@ -65,17 +66,15 @@ static void handle_touch_down(struct touch_state *tstate, int32_t touch_id,
|
|||
point->touch_id = touch_id;
|
||||
point->x = x / width;
|
||||
point->y = y / height;
|
||||
if (wlr_list_add(sample->touch_points, point) == -1) {
|
||||
free(point);
|
||||
}
|
||||
wl_list_insert(&sample->touch_points, &point->link);
|
||||
}
|
||||
|
||||
static void handle_touch_up(struct touch_state *tstate, int32_t touch_id) {
|
||||
struct sample_state *sample = tstate->compositor->data;
|
||||
for (size_t i = 0; i < sample->touch_points->length; ++i) {
|
||||
struct touch_point *point = sample->touch_points->items[i];
|
||||
struct touch_point *point, *tmp;
|
||||
wl_list_for_each_safe(point, tmp, &sample->touch_points, link) {
|
||||
if (point->touch_id == touch_id) {
|
||||
wlr_list_del(sample->touch_points, i);
|
||||
wl_list_remove(&point->link);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -84,8 +83,8 @@ static void handle_touch_up(struct touch_state *tstate, int32_t touch_id) {
|
|||
static void handle_touch_motion(struct touch_state *tstate, int32_t touch_id,
|
||||
double x, double y, double width, double height) {
|
||||
struct sample_state *sample = tstate->compositor->data;
|
||||
for (size_t i = 0; i < sample->touch_points->length; ++i) {
|
||||
struct touch_point *point = sample->touch_points->items[i];
|
||||
struct touch_point *point;
|
||||
wl_list_for_each(point, &sample->touch_points, link) {
|
||||
if (point->touch_id == touch_id) {
|
||||
point->x = x / width;
|
||||
point->y = y / height;
|
||||
|
@ -95,9 +94,9 @@ static void handle_touch_motion(struct touch_state *tstate, int32_t touch_id,
|
|||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
struct sample_state state = {
|
||||
.touch_points = wlr_list_create()
|
||||
};
|
||||
struct sample_state state;
|
||||
wl_list_init(&state.touch_points);
|
||||
|
||||
struct compositor_state compositor = { 0,
|
||||
.data = &state,
|
||||
.output_frame_cb = handle_output_frame,
|
||||
|
|
Loading…
Reference in a new issue