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Fix wlr_output_layout_intersects
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1 changed files with 8 additions and 9 deletions
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@ -190,19 +190,18 @@ bool wlr_output_layout_contains_point(struct wlr_output_layout *layout,
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bool wlr_output_layout_intersects(struct wlr_output_layout *layout,
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struct wlr_output *reference, int x1, int y1, int x2, int y2) {
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struct wlr_output_layout_output *l_output =
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struct wlr_output_layout_output *layout_output =
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wlr_output_layout_get(layout, reference);
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if (!l_output) {
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if (!layout_output) {
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return false;
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}
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// the output box must contain one of the points
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struct wlr_box *box = wlr_output_layout_output_get_box(l_output);
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return wlr_box_contains_point(box, x1, y1) ||
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wlr_box_contains_point(box, x2, y2) ||
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wlr_box_contains_point(box, x2, y1) ||
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wlr_box_contains_point(box, y2, x1);
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struct wlr_box *output_box = wlr_output_layout_output_get_box(layout_output);
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struct wlr_box target_box = {x1, y1, x2 - x1, y2 - y1};
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struct wlr_box out;
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struct wlr_box *out_ptr = &out;
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return wlr_box_intersection(output_box, &target_box, &out_ptr);
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}
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struct wlr_output *wlr_output_layout_output_at(struct wlr_output_layout *layout,
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