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compositor.c: determine xdg position by window geom
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1 changed files with 8 additions and 4 deletions
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@ -67,6 +67,7 @@ struct sample_state {
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struct example_xdg_surface_v6 {
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struct wlr_xdg_surface_v6 *surface;
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// position of the wlr_surface in the layout
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struct {
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int lx;
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int ly;
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@ -338,11 +339,14 @@ static struct wlr_xdg_surface_v6 *example_xdg_surface_at(
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wl_list_for_each(xdg_surface, &xdg_client->surfaces, link) {
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struct example_xdg_surface_v6 *esurface = xdg_surface->data;
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if (sample->cursor->x >= esurface->position.lx &&
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sample->cursor->y >= esurface->position.ly &&
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sample->cursor->x <= esurface->position.lx +
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double window_x = esurface->position.lx + xdg_surface->geometry->x;
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double window_y = esurface->position.ly + xdg_surface->geometry->y;
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if (sample->cursor->x >= window_x &&
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sample->cursor->y >= window_y &&
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sample->cursor->x <= window_x +
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xdg_surface->geometry->width &&
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sample->cursor->y <= esurface->position.ly +
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sample->cursor->y <= window_y +
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xdg_surface->geometry->height) {
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return xdg_surface;
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}
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