mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-12-25 19:29:49 +01:00
Revert "scene: try to import buffers as textures before rendering"
This reverts commit 3db1bcbe64
.
Since [1], importing buffers as textures before wlr_renderer_begin isn't
necessary anymore.
[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3464
This commit is contained in:
parent
2d623724c3
commit
68f2f8cf92
2 changed files with 0 additions and 18 deletions
|
@ -69,9 +69,6 @@ struct wlr_scene {
|
|||
// May be NULL
|
||||
struct wlr_presentation *presentation;
|
||||
struct wl_listener presentation_destroy;
|
||||
|
||||
// List of buffers which need to be imported as textures
|
||||
struct wl_list pending_buffers; // wlr_scene_buffer.pending_link
|
||||
};
|
||||
|
||||
/** A sub-tree in the scene-graph. */
|
||||
|
@ -118,7 +115,6 @@ struct wlr_scene_buffer {
|
|||
struct wlr_fbox src_box;
|
||||
int dst_width, dst_height;
|
||||
enum wl_output_transform transform;
|
||||
struct wl_list pending_link; // wlr_scene.pending_buffers
|
||||
};
|
||||
|
||||
/** A viewport for an output in the scene-graph */
|
||||
|
|
|
@ -130,7 +130,6 @@ void wlr_scene_node_destroy(struct wlr_scene_node *node) {
|
|||
break;
|
||||
case WLR_SCENE_NODE_BUFFER:;
|
||||
struct wlr_scene_buffer *scene_buffer = scene_buffer_from_node(node);
|
||||
wl_list_remove(&scene_buffer->pending_link);
|
||||
wlr_texture_destroy(scene_buffer->texture);
|
||||
wlr_buffer_unlock(scene_buffer->buffer);
|
||||
free(scene_buffer);
|
||||
|
@ -146,7 +145,6 @@ struct wlr_scene *wlr_scene_create(void) {
|
|||
scene_node_init(&scene->node, WLR_SCENE_NODE_ROOT, NULL);
|
||||
wl_list_init(&scene->outputs);
|
||||
wl_list_init(&scene->presentation_destroy.link);
|
||||
wl_list_init(&scene->pending_buffers);
|
||||
return scene;
|
||||
}
|
||||
|
||||
|
@ -362,9 +360,6 @@ struct wlr_scene_buffer *wlr_scene_buffer_create(struct wlr_scene_node *parent,
|
|||
|
||||
scene_node_damage_whole(&scene_buffer->node);
|
||||
|
||||
struct wlr_scene *scene = scene_node_get_root(parent);
|
||||
wl_list_insert(&scene->pending_buffers, &scene_buffer->pending_link);
|
||||
|
||||
return scene_buffer;
|
||||
}
|
||||
|
||||
|
@ -1118,15 +1113,6 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
|
|||
return true;
|
||||
}
|
||||
|
||||
// Try to import new buffers as textures
|
||||
struct wlr_scene_buffer *scene_buffer, *scene_buffer_tmp;
|
||||
wl_list_for_each_safe(scene_buffer, scene_buffer_tmp,
|
||||
&scene_output->scene->pending_buffers, pending_link) {
|
||||
scene_buffer_get_texture(scene_buffer, renderer);
|
||||
wl_list_remove(&scene_buffer->pending_link);
|
||||
wl_list_init(&scene_buffer->pending_link);
|
||||
}
|
||||
|
||||
wlr_renderer_begin(renderer, output->width, output->height);
|
||||
|
||||
int nrects;
|
||||
|
|
Loading…
Reference in a new issue