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render/texture: constify wlr_texture_update_from_buffer()
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parent
9fd28d1e81
commit
6baf045590
5 changed files with 7 additions and 7 deletions
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@ -55,7 +55,7 @@ void wlr_renderer_init(struct wlr_renderer *renderer,
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struct wlr_texture_impl {
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bool (*update_from_buffer)(struct wlr_texture *texture,
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struct wlr_buffer *buffer, pixman_region32_t *damage);
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struct wlr_buffer *buffer, const pixman_region32_t *damage);
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void (*destroy)(struct wlr_texture *texture);
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};
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@ -48,7 +48,7 @@ struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
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* region needs to be updated.
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*/
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bool wlr_texture_update_from_buffer(struct wlr_texture *texture,
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struct wlr_buffer *buffer, pixman_region32_t *damage);
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struct wlr_buffer *buffer, const pixman_region32_t *damage);
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/**
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* Destroys the texture.
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@ -44,7 +44,7 @@ static bool check_stride(const struct wlr_pixel_format_info *fmt,
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}
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static bool gles2_texture_update_from_buffer(struct wlr_texture *wlr_texture,
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struct wlr_buffer *buffer, pixman_region32_t *damage) {
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struct wlr_buffer *buffer, const pixman_region32_t *damage) {
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struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
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if (texture->target != GL_TEXTURE_2D || texture->image != EGL_NO_IMAGE_KHR) {
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@ -86,7 +86,7 @@ static bool gles2_texture_update_from_buffer(struct wlr_texture *wlr_texture,
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glBindTexture(GL_TEXTURE_2D, texture->tex);
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int rects_len = 0;
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pixman_box32_t *rects = pixman_region32_rectangles(damage, &rects_len);
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const pixman_box32_t *rects = pixman_region32_rectangles(damage, &rects_len);
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for (int i = 0; i < rects_len; i++) {
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pixman_box32_t rect = rects[i];
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@ -137,7 +137,7 @@ static bool write_pixels(struct wlr_vk_texture *texture,
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}
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static bool vulkan_texture_update_from_buffer(struct wlr_texture *wlr_texture,
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struct wlr_buffer *buffer, pixman_region32_t *damage) {
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struct wlr_buffer *buffer, const pixman_region32_t *damage) {
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struct wlr_vk_texture *texture = vulkan_get_texture(wlr_texture);
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void *data;
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@ -156,7 +156,7 @@ static bool vulkan_texture_update_from_buffer(struct wlr_texture *wlr_texture,
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}
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int rects_len = 0;
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pixman_box32_t *rects = pixman_region32_rectangles(damage, &rects_len);
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const pixman_box32_t *rects = pixman_region32_rectangles(damage, &rects_len);
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for (int i = 0; i < rects_len; i++) {
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pixman_box32_t rect = rects[i];
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@ -72,7 +72,7 @@ struct wlr_texture *wlr_texture_from_buffer(struct wlr_renderer *renderer,
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}
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bool wlr_texture_update_from_buffer(struct wlr_texture *texture,
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struct wlr_buffer *buffer, pixman_region32_t *damage) {
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struct wlr_buffer *buffer, const pixman_region32_t *damage) {
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if (!texture->impl->update_from_buffer) {
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return false;
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}
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