diff --git a/include/rootston/view.h b/include/rootston/view.h index 35660d64..c9d1deb2 100644 --- a/include/rootston/view.h +++ b/include/rootston/view.h @@ -164,6 +164,7 @@ void view_move_resize(struct roots_view *view, double x, double y, void view_maximize(struct roots_view *view, bool maximized); void view_set_fullscreen(struct roots_view *view, bool fullscreen, struct wlr_output *output); +void view_rotate(struct roots_view *view, float rotation); void view_close(struct roots_view *view); bool view_center(struct roots_view *view); void view_setup(struct roots_view *view); diff --git a/include/wlr/types/wlr_box.h b/include/wlr/types/wlr_box.h index d6cc3509..fc86f0ac 100644 --- a/include/wlr/types/wlr_box.h +++ b/include/wlr/types/wlr_box.h @@ -26,4 +26,10 @@ void wlr_box_transform(const struct wlr_box *box, enum wl_output_transform transform, int width, int height, struct wlr_box *dest); +/** + * Creates the smallest box that contains a rotated box. + */ +void wlr_box_rotated_bounds(const struct wlr_box *box, float rotation, + struct wlr_box *dest); + #endif diff --git a/rootston/cursor.c b/rootston/cursor.c index a09211b7..158c4708 100644 --- a/rootston/cursor.c +++ b/rootston/cursor.c @@ -203,7 +203,7 @@ static void roots_cursor_update_position(struct roots_cursor *cursor, float angle = atan2(vx*uy - vy*ux, vx*ux + vy*uy); int steps = 12; angle = round(angle/M_PI*steps) / (steps/M_PI); - view->rotation = cursor->view_rotation + angle; + view_rotate(view, cursor->view_rotation + angle); } break; } diff --git a/rootston/desktop.c b/rootston/desktop.c index b2d586f4..25930d2a 100644 --- a/rootston/desktop.c +++ b/rootston/desktop.c @@ -200,7 +200,7 @@ void view_maximize(struct roots_view *view, bool maximized) { view_move_resize(view, output_box->x, output_box->y, output_box->width, output_box->height); - view->rotation = 0; + view_rotate(view, 0); } if (view->maximized && !maximized) { @@ -208,7 +208,7 @@ void view_maximize(struct roots_view *view, bool maximized) { view_move_resize(view, view->saved.x, view->saved.y, view->saved.width, view->saved.height); - view->rotation = view->saved.rotation; + view_rotate(view, view->saved.rotation); } } @@ -249,7 +249,7 @@ void view_set_fullscreen(struct roots_view *view, bool fullscreen, wlr_output_layout_get_box(view->desktop->layout, output); view_move_resize(view, output_box->x, output_box->y, output_box->width, output_box->height); - view->rotation = 0; + view_rotate(view, 0); roots_output->fullscreen_view = view; view->fullscreen_output = roots_output; @@ -258,13 +258,23 @@ void view_set_fullscreen(struct roots_view *view, bool fullscreen, if (was_fullscreen && !fullscreen) { view_move_resize(view, view->saved.x, view->saved.y, view->saved.width, view->saved.height); - view->rotation = view->saved.rotation; + view_rotate(view, view->saved.rotation); view->fullscreen_output->fullscreen_view = NULL; view->fullscreen_output = NULL; } } +void view_rotate(struct roots_view *view, float rotation) { + if (view->rotation == rotation) { + return; + } + + view_damage_whole(view); + view->rotation = rotation; + view_damage_whole(view); +} + void view_close(struct roots_view *view) { if (view->close) { view->close(view); diff --git a/rootston/output.c b/rootston/output.c index f928184b..d4cd1efd 100644 --- a/rootston/output.c +++ b/rootston/output.c @@ -155,7 +155,7 @@ struct render_data { */ static bool surface_intersect_output(struct wlr_surface *surface, struct wlr_output_layout *output_layout, struct wlr_output *wlr_output, - double lx, double ly, struct wlr_box *box) { + double lx, double ly, float rotation, struct wlr_box *box) { double ox = lx, oy = ly; wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy); box->x = ox * wlr_output->scale; @@ -167,6 +167,7 @@ static bool surface_intersect_output(struct wlr_surface *surface, .x = lx, .y = ly, .width = surface->current->width, .height = surface->current->height, }; + wlr_box_rotated_bounds(&layout_box, -rotation, &layout_box); return wlr_output_layout_intersects(output_layout, wlr_output, &layout_box); } @@ -215,15 +216,18 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly, struct wlr_box box; bool intersects = surface_intersect_output(surface, output->desktop->layout, - output->wlr_output, lx, ly, &box); + output->wlr_output, lx, ly, rotation, &box); if (!intersects) { return; } + struct wlr_box rotated; + wlr_box_rotated_bounds(&box, -rotation, &rotated); + pixman_region32_t damage; pixman_region32_init(&damage); - pixman_region32_union_rect(&damage, &damage, box.x, box.y, - box.width, box.height); + pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y, + rotated.width, rotated.height); pixman_region32_intersect(&damage, &damage, data->damage); bool damaged = pixman_region32_not_empty(&damage); if (!damaged) { @@ -415,6 +419,8 @@ static void render_output(struct roots_output *output) { goto renderer_end; } + wlr_renderer_clear(output->desktop->server->renderer, 1, 1, 1, 1); + int nrects; pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { @@ -526,12 +532,14 @@ static void damage_whole_surface(struct wlr_surface *surface, } struct wlr_box box; - bool intersects = surface_intersect_output(surface, - output->desktop->layout, output->wlr_output, lx, ly, &box); + bool intersects = surface_intersect_output(surface, output->desktop->layout, + output->wlr_output, lx, ly, rotation, &box); if (!intersects) { return; } + wlr_box_rotated_bounds(&box, -rotation, &box); + pixman_region32_union_rect(&output->damage, &output->damage, box.x, box.y, box.width, box.height); @@ -547,6 +555,8 @@ static void damage_whole_decoration(struct roots_view *view, struct wlr_box box; get_decoration_box(view, output, &box); + wlr_box_rotated_bounds(&box, -view->rotation, &box); + pixman_region32_union_rect(&output->damage, &output->damage, box.x, box.y, box.width, box.height); } @@ -576,8 +586,8 @@ static void damage_from_surface(struct wlr_surface *surface, } struct wlr_box box; - bool intersects = surface_intersect_output(surface, - output->desktop->layout, output->wlr_output, lx, ly, &box); + bool intersects = surface_intersect_output(surface, output->desktop->layout, + output->wlr_output, lx, ly, rotation, &box); if (!intersects) { return; } @@ -599,6 +609,11 @@ void output_damage_from_view(struct roots_output *output, return; } + if (view->rotation != 0) { + output_damage_whole_view(output, view); + return; + } + view_for_each_surface(view, damage_from_surface, output); } diff --git a/types/wlr_box.c b/types/wlr_box.c index 3217a7d0..a7388209 100644 --- a/types/wlr_box.c +++ b/types/wlr_box.c @@ -114,3 +114,32 @@ void wlr_box_transform(const struct wlr_box *box, break; } } + +void wlr_box_rotated_bounds(const struct wlr_box *box, float rotation, + struct wlr_box *dest) { + if (rotation == 0) { + *dest = *box; + return; + } + + double ox = box->x + (double)box->width/2; + double oy = box->y + (double)box->height/2; + + double c = fabs(cos(rotation)); + double s = fabs(sin(rotation)); + + double x1 = ox + (box->x - ox) * c + (box->y - oy) * s; + double x2 = ox + + (box->x + box->width - ox) * c + + (box->y + box->height - oy) * s; + + double y1 = oy + (box->x - ox) * s + (box->y - oy) * c; + double y2 = oy + + (box->x + box->width - ox) * s + + (box->y + box->height - oy) * c; + + dest->x = fmin(x1, x2); + dest->width = fmax(x1, x2) - fmin(x1, x2); + dest->y = fmin(y1, y2); + dest->height = fmax(y1, y2) - fmin(y1, y2); +}