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export-dmabuf, screencopy: schedule_frame -> needs_frame
needs_frame is for backends to trigger frames for reasons that compositors couldn't see coming. schedule_frame is freaky and I want to remove it. These protocols aren't backends but in this case they're close enough, so switch to needs_frame. CC #3664
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2 changed files with 9 additions and 5 deletions
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@ -4,7 +4,6 @@
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/render/dmabuf.h>
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#include <wlr/types/wlr_export_dmabuf_v1.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/util/log.h>
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#include "wlr-export-dmabuf-unstable-v1-protocol.h"
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@ -160,7 +159,10 @@ static void manager_handle_capture_output(struct wl_client *client,
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wl_signal_add(&output->events.destroy, &frame->output_destroy);
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frame->output_destroy.notify = frame_output_handle_destroy;
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wlr_output_schedule_frame(output);
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// Request a frame because we can't assume that the current front buffer is still usable. It may
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// have been released already, and we shouldn't lock it here because compositors want to render
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// into the least damaged buffer.
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wlr_output_update_needs_frame(output);
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}
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static void manager_handle_destroy(struct wl_client *client,
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@ -1,10 +1,10 @@
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#include <assert.h>
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#include <stdlib.h>
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#include <drm_fourcc.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/render/allocator.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_screencopy_v1.h>
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#include <wlr/backend.h>
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#include <wlr/util/box.h>
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@ -416,8 +416,10 @@ static void frame_handle_copy(struct wl_client *wl_client,
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wl_signal_add(&output->events.destroy, &frame->output_enable);
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frame->output_enable.notify = frame_handle_output_enable;
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// Schedule a buffer commit
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wlr_output_schedule_frame(output);
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// Request a frame because we can't assume that the current front buffer is still usable. It may
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// have been released already, and we shouldn't lock it here because compositors want to render
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// into the least damaged buffer.
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wlr_output_update_needs_frame(output);
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wlr_output_lock_attach_render(output, true);
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if (frame->overlay_cursor) {
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