mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-07 14:06:00 +01:00
Merge branch 'remove-surface-texture' into wlr-buffer-comeback
This commit is contained in:
commit
73f924b5ec
5 changed files with 38 additions and 15 deletions
|
@ -8,8 +8,15 @@
|
||||||
* A client buffer.
|
* A client buffer.
|
||||||
*/
|
*/
|
||||||
struct wlr_buffer {
|
struct wlr_buffer {
|
||||||
struct wl_resource *resource; // can be NULL
|
/**
|
||||||
struct wlr_texture *texture; // can be NULL
|
* The buffer resource, if any. Will be NULL if the client destroys it.
|
||||||
|
*/
|
||||||
|
struct wl_resource *resource;
|
||||||
|
/**
|
||||||
|
* The buffer's texture, if any. A buffer will not have a texture if the
|
||||||
|
* client destroys the buffer before it has been released.
|
||||||
|
*/
|
||||||
|
struct wlr_texture *texture;
|
||||||
bool released;
|
bool released;
|
||||||
size_t n_refs;
|
size_t n_refs;
|
||||||
|
|
||||||
|
|
|
@ -69,8 +69,13 @@ struct wlr_subsurface {
|
||||||
struct wlr_surface {
|
struct wlr_surface {
|
||||||
struct wl_resource *resource;
|
struct wl_resource *resource;
|
||||||
struct wlr_renderer *renderer;
|
struct wlr_renderer *renderer;
|
||||||
|
/**
|
||||||
|
* The surface's buffer, if any. A surface has an attached buffer when it
|
||||||
|
* commits with a non-null buffer in its pending state. A surface will not
|
||||||
|
* have a buffer if it has never committed one, has committed a null buffer,
|
||||||
|
* or something went wrong with uploading the buffer.
|
||||||
|
*/
|
||||||
struct wlr_buffer *buffer;
|
struct wlr_buffer *buffer;
|
||||||
struct wlr_texture *texture;
|
|
||||||
struct wlr_surface_state *current, *pending;
|
struct wlr_surface_state *current, *pending;
|
||||||
const char *role; // the lifetime-bound role or null
|
const char *role; // the lifetime-bound role or null
|
||||||
|
|
||||||
|
@ -125,6 +130,13 @@ int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
|
||||||
*/
|
*/
|
||||||
bool wlr_surface_has_buffer(struct wlr_surface *surface);
|
bool wlr_surface_has_buffer(struct wlr_surface *surface);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the texture of the buffer currently attached to this surface. Returns
|
||||||
|
* NULL if no buffer is currently attached or if something went wrong with
|
||||||
|
* uploading the buffer.
|
||||||
|
*/
|
||||||
|
struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Create a new subsurface resource with the provided new ID. If `resource_list`
|
* Create a new subsurface resource with the provided new ID. If `resource_list`
|
||||||
* is non-NULL, adds the subsurface's resource to the list.
|
* is non-NULL, adds the subsurface's resource to the list.
|
||||||
|
|
|
@ -189,7 +189,8 @@ static void render_surface(struct wlr_surface *surface, int sx, int sy,
|
||||||
struct roots_output *output = data->output;
|
struct roots_output *output = data->output;
|
||||||
float rotation = data->layout.rotation;
|
float rotation = data->layout.rotation;
|
||||||
|
|
||||||
if (!wlr_surface_has_buffer(surface)) {
|
struct wlr_texture *texture = wlr_surface_get_texture(surface);
|
||||||
|
if (texture == NULL) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -230,8 +231,7 @@ static void render_surface(struct wlr_surface *surface, int sx, int sy,
|
||||||
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
|
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
|
||||||
for (int i = 0; i < nrects; ++i) {
|
for (int i = 0; i < nrects; ++i) {
|
||||||
scissor_output(output, &rects[i]);
|
scissor_output(output, &rects[i]);
|
||||||
wlr_render_texture_with_matrix(renderer, surface->texture, matrix,
|
wlr_render_texture_with_matrix(renderer, texture, matrix, data->alpha);
|
||||||
data->alpha);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
damage_finish:
|
damage_finish:
|
||||||
|
|
|
@ -367,7 +367,8 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
|
||||||
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
|
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
|
||||||
assert(renderer);
|
assert(renderer);
|
||||||
|
|
||||||
if (!wlr_surface_has_buffer(surface)) {
|
struct wlr_texture *texture = wlr_surface_get_texture(surface);
|
||||||
|
if (texture == NULL) {
|
||||||
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
|
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -386,8 +387,7 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
|
||||||
for (int i = 0; i < nrects; ++i) {
|
for (int i = 0; i < nrects; ++i) {
|
||||||
output_scissor(output, &rects[i]);
|
output_scissor(output, &rects[i]);
|
||||||
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
|
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
|
||||||
wlr_render_texture_with_matrix(surface->renderer, surface->texture,
|
wlr_render_texture_with_matrix(surface->renderer, texture, matrix, 1.0f);
|
||||||
matrix, 1.0f);
|
|
||||||
}
|
}
|
||||||
wlr_renderer_scissor(renderer, NULL);
|
wlr_renderer_scissor(renderer, NULL);
|
||||||
|
|
||||||
|
@ -418,7 +418,7 @@ static void output_cursor_render(struct wlr_output_cursor *cursor,
|
||||||
|
|
||||||
struct wlr_texture *texture = cursor->texture;
|
struct wlr_texture *texture = cursor->texture;
|
||||||
if (cursor->surface != NULL) {
|
if (cursor->surface != NULL) {
|
||||||
texture = cursor->surface->texture;
|
texture = wlr_surface_get_texture(cursor->surface);
|
||||||
}
|
}
|
||||||
if (texture == NULL) {
|
if (texture == NULL) {
|
||||||
return;
|
return;
|
||||||
|
@ -700,7 +700,7 @@ static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
|
||||||
enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
|
enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
|
||||||
struct wlr_texture *texture = cursor->texture;
|
struct wlr_texture *texture = cursor->texture;
|
||||||
if (cursor->surface != NULL) {
|
if (cursor->surface != NULL) {
|
||||||
texture = cursor->surface->texture;
|
texture = wlr_surface_get_texture(cursor->surface);
|
||||||
scale = cursor->surface->current->scale;
|
scale = cursor->surface->current->scale;
|
||||||
transform = cursor->surface->current->transform;
|
transform = cursor->surface->current->transform;
|
||||||
}
|
}
|
||||||
|
|
|
@ -332,7 +332,6 @@ static void surface_apply_damage(struct wlr_surface *surface,
|
||||||
// NULL commit
|
// NULL commit
|
||||||
wlr_buffer_unref(surface->buffer);
|
wlr_buffer_unref(surface->buffer);
|
||||||
surface->buffer = NULL;
|
surface->buffer = NULL;
|
||||||
surface->texture = NULL;
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -362,7 +361,6 @@ static void surface_apply_damage(struct wlr_surface *surface,
|
||||||
|
|
||||||
wlr_buffer_unref(surface->buffer);
|
wlr_buffer_unref(surface->buffer);
|
||||||
surface->buffer = NULL;
|
surface->buffer = NULL;
|
||||||
surface->texture = NULL;
|
|
||||||
|
|
||||||
struct wlr_buffer *buffer = wlr_buffer_create(surface->renderer, resource);
|
struct wlr_buffer *buffer = wlr_buffer_create(surface->renderer, resource);
|
||||||
if (buffer == NULL) {
|
if (buffer == NULL) {
|
||||||
|
@ -371,7 +369,6 @@ static void surface_apply_damage(struct wlr_surface *surface,
|
||||||
}
|
}
|
||||||
|
|
||||||
surface->buffer = buffer;
|
surface->buffer = buffer;
|
||||||
surface->texture = buffer->texture;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void surface_commit_pending(struct wlr_surface *surface) {
|
static void surface_commit_pending(struct wlr_surface *surface) {
|
||||||
|
@ -660,8 +657,15 @@ struct wlr_surface *wlr_surface_create(struct wl_client *client,
|
||||||
return surface;
|
return surface;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface) {
|
||||||
|
if (surface->buffer == NULL) {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
return surface->buffer->texture;
|
||||||
|
}
|
||||||
|
|
||||||
bool wlr_surface_has_buffer(struct wlr_surface *surface) {
|
bool wlr_surface_has_buffer(struct wlr_surface *surface) {
|
||||||
return surface->texture != NULL;
|
return wlr_surface_get_texture(surface) != NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
|
int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
|
||||||
|
|
Loading…
Reference in a new issue