add surface destroy signal

This commit is contained in:
Tony Crisci 2017-09-11 13:01:53 -04:00
parent 94da69a064
commit 74e9578889
2 changed files with 3 additions and 0 deletions

View file

@ -42,6 +42,7 @@ struct wlr_surface {
struct {
struct wl_signal commit;
struct wl_signal destroy;
} signals;
struct wl_list frame_callback_list; // wl_surface.frame

View file

@ -365,6 +365,7 @@ const struct wl_surface_interface surface_interface = {
static void destroy_surface(struct wl_resource *resource) {
struct wlr_surface *surface = wl_resource_get_user_data(resource);
wl_signal_emit(&surface->signals.destroy, surface);
wlr_texture_destroy(surface->texture);
struct wlr_frame_callback *cb, *next;
@ -399,6 +400,7 @@ struct wlr_surface *wlr_surface_create(struct wl_resource *res,
pixman_region32_init(&surface->pending.opaque);
pixman_region32_init(&surface->pending.input);
wl_signal_init(&surface->signals.commit);
wl_signal_init(&surface->signals.destroy);
wl_list_init(&surface->frame_callback_list);
wl_resource_set_implementation(res, &surface_interface,
surface, destroy_surface);