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Fix double-free in the rotation.c example.
The wl_display_destroy function already destroys the backend's renderer. Freeing it by hand causes a segmentation fault.
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@ -268,6 +268,5 @@ int main(int argc, char *argv[]) {
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wl_display_run(display);
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wl_display_run(display);
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wlr_texture_destroy(state.cat_texture);
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wlr_texture_destroy(state.cat_texture);
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wlr_renderer_destroy(state.renderer);
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wl_display_destroy(display);
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wl_display_destroy(display);
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}
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}
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