render/gles: add support for some 16-bpc unsigned shm formats

These formats require EXT_texture_norm16, which in turn needs OpenGL
ES 3.1. The EXT_texture_norm16 extension does not support passing
gl_internalformat = GL_RGBA to glTexImage2D, as can be done for
formats available in OpenGL ES 2.0, so this commit adds a field to
wlr_gles2_pixel_format to provide a more specific internalformat
parameter to glTexImage2D.
This commit is contained in:
Manuel Stoeckl 2022-04-30 22:43:49 -04:00 committed by Simon Ser
parent cb012c5cb5
commit 7ad67e0f1d
5 changed files with 42 additions and 1 deletions

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@ -17,6 +17,8 @@
struct wlr_gles2_pixel_format {
uint32_t drm_format;
// optional field, if empty then internalformat = format
GLint gl_internalformat;
GLint gl_format, gl_type;
bool has_alpha;
};
@ -45,6 +47,7 @@ struct wlr_gles2_renderer {
bool OES_egl_image;
bool EXT_texture_type_2_10_10_10_REV;
bool OES_texture_half_float_linear;
bool EXT_texture_norm16;
} exts;
struct {

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@ -93,6 +93,20 @@ static const struct wlr_gles2_pixel_format formats[] = {
.gl_type = GL_HALF_FLOAT_OES,
.has_alpha = true,
},
{
.drm_format = DRM_FORMAT_XBGR16161616,
.gl_internalformat = GL_RGBA16_EXT,
.gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_SHORT,
.has_alpha = false,
},
{
.drm_format = DRM_FORMAT_ABGR16161616,
.gl_internalformat = GL_RGBA16_EXT,
.gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_SHORT,
.has_alpha = true,
},
#endif
};
@ -112,6 +126,10 @@ bool is_gles2_pixel_format_supported(const struct wlr_gles2_renderer *renderer,
&& !renderer->exts.OES_texture_half_float_linear) {
return false;
}
if (format->gl_type == GL_UNSIGNED_SHORT
&& !renderer->exts.EXT_texture_norm16) {
return false;
}
/*
* Note that we don't need to check for GL_EXT_texture_format_BGRA8888
* here, since we've already checked if we have it at renderer creation

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@ -765,6 +765,9 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
renderer->exts.OES_texture_half_float_linear =
check_gl_ext(exts_str, "GL_OES_texture_half_float_linear");
renderer->exts.EXT_texture_norm16 =
check_gl_ext(exts_str, "GL_EXT_texture_norm16");
if (check_gl_ext(exts_str, "GL_KHR_debug")) {
renderer->exts.KHR_debug = true;
load_gl_proc(&renderer->procs.glDebugMessageCallbackKHR,

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@ -210,6 +210,11 @@ static struct wlr_texture *gles2_texture_from_pixels(
texture->has_alpha = fmt->has_alpha;
texture->drm_format = fmt->drm_format;
GLint internal_format = fmt->gl_internalformat;
if (!internal_format) {
internal_format = fmt->gl_format;
}
struct wlr_egl_context prev_ctx;
wlr_egl_save_context(&prev_ctx);
wlr_egl_make_current(renderer->egl);
@ -222,7 +227,7 @@ static struct wlr_texture *gles2_texture_from_pixels(
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (drm_fmt->bpp / 8));
glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0,
fmt->gl_format, fmt->gl_type, data);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);

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@ -128,6 +128,18 @@ static const struct wlr_pixel_format_info pixel_format_info[] = {
.bpp = 64,
.has_alpha = true,
},
{
.drm_format = DRM_FORMAT_XBGR16161616,
.opaque_substitute = DRM_FORMAT_INVALID,
.bpp = 64,
.has_alpha = false,
},
{
.drm_format = DRM_FORMAT_ABGR16161616,
.opaque_substitute = DRM_FORMAT_XBGR16161616,
.bpp = 64,
.has_alpha = true,
},
};
static const size_t pixel_format_info_size =