Merge pull request #1076 from emersion/redesign-surface-state

surface: redesign state
This commit is contained in:
Drew DeVault 2018-07-05 13:34:49 -07:00 committed by GitHub
commit 7c6588d7ae
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GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 384 additions and 340 deletions

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@ -8,57 +8,32 @@
#include <wayland-server.h>
#include <wlr/types/wlr_output.h>
#define WLR_SURFACE_INVALID_BUFFER 1
#define WLR_SURFACE_INVALID_SURFACE_DAMAGE 2
#define WLR_SURFACE_INVALID_BUFFER_DAMAGE 4
#define WLR_SURFACE_INVALID_OPAQUE_REGION 8
#define WLR_SURFACE_INVALID_INPUT_REGION 16
#define WLR_SURFACE_INVALID_TRANSFORM 32
#define WLR_SURFACE_INVALID_SCALE 64
#define WLR_SURFACE_INVALID_SUBSURFACE_POSITION 128
#define WLR_SURFACE_INVALID_FRAME_CALLBACK_LIST 256
enum wlr_surface_state_field {
WLR_SURFACE_STATE_BUFFER = 1,
WLR_SURFACE_STATE_SURFACE_DAMAGE = 2,
WLR_SURFACE_STATE_BUFFER_DAMAGE = 4,
WLR_SURFACE_STATE_OPAQUE_REGION = 8,
WLR_SURFACE_STATE_INPUT_REGION = 16,
WLR_SURFACE_STATE_TRANSFORM = 32,
WLR_SURFACE_STATE_SCALE = 64,
WLR_SURFACE_STATE_FRAME_CALLBACK_LIST = 128,
};
struct wlr_surface_state {
uint32_t invalid;
struct wl_resource *buffer;
struct wl_listener buffer_destroy_listener;
int32_t sx, sy;
uint32_t committed; // enum wlr_surface_state_field
struct wl_resource *buffer_resource;
int32_t dx, dy; // relative to previous position
pixman_region32_t surface_damage, buffer_damage;
pixman_region32_t opaque, input;
enum wl_output_transform transform;
int32_t scale;
int width, height;
struct wl_list frame_callback_list; // wl_resource
int width, height; // in surface-local coordinates
int buffer_width, buffer_height;
struct {
int32_t x, y;
} subsurface_position;
struct wl_list frame_callback_list; // wl_surface.frame
};
struct wlr_subsurface {
struct wl_resource *resource;
struct wlr_surface *surface;
struct wlr_surface *parent;
struct wlr_surface_state *cached;
bool has_cache;
bool synchronized;
bool reordered;
struct wl_list parent_link;
struct wl_list parent_pending_link;
struct wl_listener surface_destroy;
struct wl_listener parent_destroy;
struct {
struct wl_signal destroy;
} events;
void *data;
struct wl_listener buffer_destroy;
};
struct wlr_surface {
@ -71,7 +46,28 @@ struct wlr_surface {
* or something went wrong with uploading the buffer.
*/
struct wlr_buffer *buffer;
struct wlr_surface_state *current, *pending;
/**
* The buffer position, in surface-local units.
*/
int sx, sy;
/**
* The last commit's buffer damage, in buffer-local coordinates. This
* contains both the damage accumulated by the client via
* `wlr_surface_state.surface_damage` and `wlr_surface_state.buffer_damage`.
* If the buffer has changed its size or moved, the whole buffer is
* damaged.
*
* This region needs to be scaled and transformed into output coordinates,
* just like the buffer's texture.
*/
pixman_region32_t buffer_damage;
/**
* `current` contains the current, committed surface state. `pending`
* accumulates state changes from the client between commits and shouldn't
* be accessed by the compositor directly. `previous` contains the state of
* the previous commit.
*/
struct wlr_surface_state current, pending, previous;
const char *role; // the lifetime-bound role or null
struct {
@ -94,6 +90,36 @@ struct wlr_surface {
void *data;
};
struct wlr_subsurface_state {
int32_t x, y;
};
struct wlr_subsurface {
struct wl_resource *resource;
struct wlr_surface *surface;
struct wlr_surface *parent;
struct wlr_subsurface_state current, pending;
struct wlr_surface_state cached;
bool has_cache;
bool synchronized;
bool reordered;
struct wl_list parent_link;
struct wl_list parent_pending_link;
struct wl_listener surface_destroy;
struct wl_listener parent_destroy;
struct {
struct wl_signal destroy;
} events;
void *data;
};
typedef void (*wlr_surface_iterator_func_t)(struct wlr_surface *surface,
int sx, int sy, void *data);

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@ -200,8 +200,8 @@ static void roots_cursor_update_position(
case ROOTS_CURSOR_ROTATE:
view = roots_seat_get_focus(seat);
if (view != NULL) {
int ox = view->x + view->wlr_surface->current->width/2,
oy = view->y + view->wlr_surface->current->height/2;
int ox = view->x + view->wlr_surface->current.width/2,
oy = view->y + view->wlr_surface->current.height/2;
int ux = cursor->offs_x - ox,
uy = cursor->offs_y - oy;
int vx = cursor->cursor->x - ox,
@ -239,12 +239,12 @@ static void roots_cursor_press_button(struct roots_cursor *cursor,
break;
case BTN_RIGHT:
edges = 0;
if (sx < view->wlr_surface->current->width/2) {
if (sx < view->wlr_surface->current.width/2) {
edges |= WLR_EDGE_LEFT;
} else {
edges |= WLR_EDGE_RIGHT;
}
if (sy < view->wlr_surface->current->height/2) {
if (sy < view->wlr_surface->current.height/2) {
edges |= WLR_EDGE_TOP;
} else {
edges |= WLR_EDGE_BOTTOM;

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@ -69,8 +69,8 @@ enum roots_deco_part view_get_deco_part(struct roots_view *view, double sx,
return ROOTS_DECO_PART_NONE;
}
int sw = view->wlr_surface->current->width;
int sh = view->wlr_surface->current->height;
int sw = view->wlr_surface->current.width;
int sh = view->wlr_surface->current.height;
int bw = view->border_width;
int titlebar_h = view->titlebar_height;
@ -558,7 +558,7 @@ static bool view_at(struct roots_view *view, double lx, double ly,
double view_sx = lx - view->x;
double view_sy = ly - view->y;
struct wlr_surface_state *state = view->wlr_surface->current;
struct wlr_surface_state *state = &view->wlr_surface->current;
struct wlr_box box = {
.x = 0, .y = 0,
.width = state->width, .height = state->height,

View File

@ -44,8 +44,8 @@ struct layout_data {
static void get_layout_position(struct layout_data *data, double *lx, double *ly,
const struct wlr_surface *surface, int sx, int sy) {
double _sx = sx, _sy = sy;
rotate_child_position(&_sx, &_sy, surface->current->width,
surface->current->height, data->width, data->height, data->rotation);
rotate_child_position(&_sx, &_sy, surface->current.width,
surface->current.height, data->width, data->height, data->rotation);
*lx = data->x + _sx;
*ly = data->y + _sy;
}
@ -55,8 +55,8 @@ static void surface_for_each_surface(struct wlr_surface *surface,
wlr_surface_iterator_func_t iterator, void *user_data) {
layout_data->x = lx;
layout_data->y = ly;
layout_data->width = surface->current->width;
layout_data->height = surface->current->height;
layout_data->width = surface->current.width;
layout_data->height = surface->current.height;
layout_data->rotation = rotation;
wlr_surface_for_each_surface(surface, iterator, user_data);
@ -67,8 +67,8 @@ static void view_for_each_surface(struct roots_view *view,
void *user_data) {
layout_data->x = view->x;
layout_data->y = view->y;
layout_data->width = view->wlr_surface->current->width;
layout_data->height = view->wlr_surface->current->height;
layout_data->width = view->wlr_surface->current.width;
layout_data->height = view->wlr_surface->current.height;
layout_data->rotation = view->rotation;
switch (view->type) {
@ -146,16 +146,19 @@ static bool surface_intersect_output(struct wlr_surface *surface,
double ox = lx, oy = ly;
wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy);
ox += surface->sx;
oy += surface->sy;
if (box != NULL) {
box->x = ox * wlr_output->scale;
box->y = oy * wlr_output->scale;
box->width = surface->current->width * wlr_output->scale;
box->height = surface->current->height * wlr_output->scale;
box->width = surface->current.width * wlr_output->scale;
box->height = surface->current.height * wlr_output->scale;
}
struct wlr_box layout_box = {
.x = lx, .y = ly,
.width = surface->current->width, .height = surface->current->height,
.width = surface->current.width, .height = surface->current.height,
};
wlr_box_rotated_bounds(&layout_box, rotation, &layout_box);
return wlr_output_layout_intersects(output_layout, wlr_output, &layout_box);
@ -223,7 +226,7 @@ static void render_surface(struct wlr_surface *surface, int sx, int sy,
float matrix[9];
enum wl_output_transform transform =
wlr_output_transform_invert(surface->current->transform);
wlr_output_transform_invert(surface->current.transform);
wlr_matrix_project_box(matrix, &box, transform, rotation,
output->wlr_output->transform_matrix);
@ -247,8 +250,8 @@ static void get_decoration_box(struct roots_view *view,
double sx = deco_box.x - view->x;
double sy = deco_box.y - view->y;
rotate_child_position(&sx, &sy, deco_box.width, deco_box.height,
view->wlr_surface->current->width,
view->wlr_surface->current->height, view->rotation);
view->wlr_surface->current.width,
view->wlr_surface->current.height, view->rotation);
double x = sx + view->x;
double y = sy + view->y;
@ -692,15 +695,21 @@ static void damage_from_surface(struct wlr_surface *surface, int sx, int sy,
int center_x = box.x + box.width/2;
int center_y = box.y + box.height/2;
enum wl_output_transform transform =
wlr_output_transform_invert(surface->current.transform);
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_copy(&damage, &surface->current->surface_damage);
wlr_region_scale(&damage, &damage, wlr_output->scale);
if (ceil(wlr_output->scale) > surface->current->scale) {
pixman_region32_copy(&damage, &surface->buffer_damage);
wlr_region_transform(&damage, &damage, transform,
surface->current.buffer_width, surface->current.buffer_height);
wlr_region_scale(&damage, &damage,
wlr_output->scale / (float)surface->current.scale);
if (ceil(wlr_output->scale) > surface->current.scale) {
// When scaling up a surface, it'll become blurry so we need to
// expand the damage region
wlr_region_expand(&damage, &damage,
ceil(wlr_output->scale) - surface->current->scale);
ceil(wlr_output->scale) - surface->current.scale);
}
pixman_region32_translate(&damage, box.x, box.y);
wlr_region_rotated_bounds(&damage, &damage, rotation, center_x, center_y);

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@ -158,8 +158,8 @@ static void handle_surface_commit(struct wl_listener *listener, void *data) {
view_apply_damage(view);
int width = wlr_surface->current->width;
int height = wlr_surface->current->height;
int width = wlr_surface->current.width;
int height = wlr_surface->current.height;
view_update_size(view, width, height);
double x = view->x;
@ -236,8 +236,8 @@ void handle_wl_shell_surface(struct wl_listener *listener, void *data) {
return;
}
view->type = ROOTS_WL_SHELL_VIEW;
view->width = surface->surface->current->width;
view->height = surface->surface->current->height;
view->width = surface->surface->current.width;
view->height = surface->surface->current.height;
view->wl_shell_surface = surface;
view->roots_wl_shell_surface = roots_surface;

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@ -206,8 +206,8 @@ static void handle_surface_commit(struct wl_listener *listener, void *data) {
view_apply_damage(view);
int width = wlr_surface->current->width;
int height = wlr_surface->current->height;
int width = wlr_surface->current.width;
int height = wlr_surface->current.height;
view_update_size(view, width, height);
double x = view->x;
@ -233,8 +233,8 @@ static void handle_map(struct wl_listener *listener, void *data) {
view->x = surface->x;
view->y = surface->y;
view->width = surface->surface->current->width;
view->height = surface->surface->current->height;
view->width = surface->surface->current.width;
view->height = surface->surface->current.height;
roots_surface->surface_commit.notify = handle_surface_commit;
wl_signal_add(&surface->surface->events.commit,

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@ -341,8 +341,8 @@ static void drag_icon_handle_surface_destroy(struct wl_listener *listener,
static void drag_icon_handle_surface_commit(struct wlr_surface *surface,
void *role_data) {
struct wlr_drag_icon *icon = role_data;
icon->sx += icon->surface->current->sx;
icon->sy += icon->surface->current->sy;
icon->sx += icon->surface->current.dx;
icon->sy += icon->surface->current.dy;
drag_icon_set_mapped(icon, wlr_surface_has_buffer(surface));
}

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@ -352,13 +352,13 @@ static void output_fullscreen_surface_get_box(struct wlr_output *output,
int width, height;
wlr_output_effective_resolution(output, &width, &height);
int x = (width - surface->current->width) / 2;
int y = (height - surface->current->height) / 2;
int x = (width - surface->current.width) / 2;
int y = (height - surface->current.height) / 2;
box->x = x * output->scale;
box->y = y * output->scale;
box->width = surface->current->width * output->scale;
box->height = surface->current->height * output->scale;
box->width = surface->current.width * output->scale;
box->height = surface->current.height * output->scale;
}
static void output_fullscreen_surface_render(struct wlr_output *output,
@ -378,7 +378,7 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
float matrix[9];
enum wl_output_transform transform =
wlr_output_transform_invert(surface->current->transform);
wlr_output_transform_invert(surface->current.transform);
wlr_matrix_project_box(matrix, &box, transform, 0,
output->transform_matrix);
@ -403,11 +403,6 @@ static void output_cursor_get_box(struct wlr_output_cursor *cursor,
box->y = cursor->y - cursor->hotspot_y;
box->width = cursor->width;
box->height = cursor->height;
if (cursor->surface != NULL) {
box->x += cursor->surface->current->sx * cursor->output->scale;
box->y += cursor->surface->current->sy * cursor->output->scale;
}
}
static void output_cursor_render(struct wlr_output_cursor *cursor,
@ -602,10 +597,10 @@ static void output_fullscreen_surface_handle_commit(
fullscreen_surface_commit);
struct wlr_surface *surface = output->fullscreen_surface;
if (output->fullscreen_width != surface->current->width ||
output->fullscreen_height != surface->current->height) {
output->fullscreen_width = surface->current->width;
output->fullscreen_height = surface->current->height;
if (output->fullscreen_width != surface->current.width ||
output->fullscreen_height != surface->current.height) {
output->fullscreen_width = surface->current.width;
output->fullscreen_height = surface->current.height;
wlr_output_damage_whole(output);
return;
}
@ -615,7 +610,7 @@ static void output_fullscreen_surface_handle_commit(
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_copy(&damage, &surface->current->surface_damage);
pixman_region32_copy(&damage, &surface->current.surface_damage);
wlr_region_scale(&damage, &damage, output->scale);
pixman_region32_translate(&damage, box.x, box.y);
pixman_region32_union(&output->damage, &output->damage, &damage);
@ -714,8 +709,8 @@ static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
struct wlr_texture *texture = cursor->texture;
if (cursor->surface != NULL) {
texture = wlr_surface_get_texture(cursor->surface);
scale = cursor->surface->current->scale;
transform = cursor->surface->current->transform;
scale = cursor->surface->current.scale;
transform = cursor->surface->current.transform;
}
struct wlr_output_cursor *hwcur = cursor->output->hardware_cursor;
@ -771,20 +766,28 @@ bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
return true;
}
static void output_cursor_commit(struct wlr_output_cursor *cursor) {
static void output_cursor_commit(struct wlr_output_cursor *cursor,
bool update_hotspot) {
if (cursor->output->hardware_cursor != cursor) {
output_cursor_damage_whole(cursor);
}
struct wlr_surface *surface = cursor->surface;
assert(surface != NULL);
// Some clients commit a cursor surface with a NULL buffer to hide it.
cursor->enabled = wlr_surface_has_buffer(cursor->surface);
cursor->width = cursor->surface->current->width * cursor->output->scale;
cursor->height = cursor->surface->current->height * cursor->output->scale;
cursor->enabled = wlr_surface_has_buffer(surface);
cursor->width = surface->current.width * cursor->output->scale;
cursor->height = surface->current.height * cursor->output->scale;
if (update_hotspot) {
cursor->hotspot_x -= surface->current.dx * cursor->output->scale;
cursor->hotspot_y -= surface->current.dy * cursor->output->scale;
}
if (output_cursor_attempt_hardware(cursor)) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_surface_send_frame_done(cursor->surface, &now);
wlr_surface_send_frame_done(surface, &now);
return;
}
@ -794,9 +797,9 @@ static void output_cursor_commit(struct wlr_output_cursor *cursor) {
static void output_cursor_handle_commit(struct wl_listener *listener,
void *data) {
struct wlr_output_cursor *cursor = wl_container_of(listener, cursor,
surface_commit);
output_cursor_commit(cursor);
struct wlr_output_cursor *cursor =
wl_container_of(listener, cursor, surface_commit);
output_cursor_commit(cursor, true);
}
static void output_cursor_handle_destroy(struct wl_listener *listener,
@ -842,7 +845,7 @@ void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
if (surface != NULL) {
wl_signal_add(&surface->events.commit, &cursor->surface_commit);
wl_signal_add(&surface->events.destroy, &cursor->surface_destroy);
output_cursor_commit(cursor);
output_cursor_commit(cursor, false);
cursor->visible = false;
output_cursor_update_visible(cursor);

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@ -32,28 +32,28 @@ static int max(int fst, int snd) {
}
static void surface_state_reset_buffer(struct wlr_surface_state *state) {
if (state->buffer) {
wl_list_remove(&state->buffer_destroy_listener.link);
state->buffer = NULL;
if (state->buffer_resource) {
wl_list_remove(&state->buffer_destroy.link);
state->buffer_resource = NULL;
}
}
static void surface_handle_buffer_destroy(struct wl_listener *listener,
void *data) {
struct wlr_surface_state *state =
wl_container_of(listener, state, buffer_destroy_listener);
wl_container_of(listener, state, buffer_destroy);
surface_state_reset_buffer(state);
}
static void surface_state_set_buffer(struct wlr_surface_state *state,
struct wl_resource *buffer) {
struct wl_resource *buffer_resource) {
surface_state_reset_buffer(state);
state->buffer = buffer;
if (buffer) {
wl_resource_add_destroy_listener(buffer,
&state->buffer_destroy_listener);
state->buffer_destroy_listener.notify = surface_handle_buffer_destroy;
state->buffer_resource = buffer_resource;
if (buffer_resource != NULL) {
wl_resource_add_destroy_listener(buffer_resource,
&state->buffer_destroy);
state->buffer_destroy.notify = surface_handle_buffer_destroy;
}
}
@ -64,13 +64,13 @@ static void surface_destroy(struct wl_client *client,
static void surface_attach(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *buffer, int32_t sx, int32_t sy) {
struct wl_resource *buffer, int32_t dx, int32_t dy) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
surface->pending->invalid |= WLR_SURFACE_INVALID_BUFFER;
surface->pending->sx = sx;
surface->pending->sy = sy;
surface_state_set_buffer(surface->pending, buffer);
surface->pending.committed |= WLR_SURFACE_STATE_BUFFER;
surface->pending.dx = dx;
surface->pending.dy = dy;
surface_state_set_buffer(&surface->pending, buffer);
}
static void surface_damage(struct wl_client *client,
@ -80,9 +80,9 @@ static void surface_damage(struct wl_client *client,
if (width < 0 || height < 0) {
return;
}
surface->pending->invalid |= WLR_SURFACE_INVALID_SURFACE_DAMAGE;
pixman_region32_union_rect(&surface->pending->surface_damage,
&surface->pending->surface_damage,
surface->pending.committed |= WLR_SURFACE_STATE_SURFACE_DAMAGE;
pixman_region32_union_rect(&surface->pending.surface_damage,
&surface->pending.surface_damage,
x, y, width, height);
}
@ -103,192 +103,172 @@ static void surface_frame(struct wl_client *client,
wl_resource_set_implementation(callback_resource, NULL, NULL,
callback_handle_resource_destroy);
wl_list_insert(surface->pending->frame_callback_list.prev,
wl_list_insert(surface->pending.frame_callback_list.prev,
wl_resource_get_link(callback_resource));
surface->pending->invalid |= WLR_SURFACE_INVALID_FRAME_CALLBACK_LIST;
surface->pending.committed |= WLR_SURFACE_STATE_FRAME_CALLBACK_LIST;
}
static void surface_set_opaque_region(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *region_resource) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
if ((surface->pending->invalid & WLR_SURFACE_INVALID_OPAQUE_REGION)) {
pixman_region32_clear(&surface->pending->opaque);
if ((surface->pending.committed & WLR_SURFACE_STATE_OPAQUE_REGION)) {
pixman_region32_clear(&surface->pending.opaque);
}
surface->pending->invalid |= WLR_SURFACE_INVALID_OPAQUE_REGION;
surface->pending.committed |= WLR_SURFACE_STATE_OPAQUE_REGION;
if (region_resource) {
pixman_region32_t *region = wlr_region_from_resource(region_resource);
pixman_region32_copy(&surface->pending->opaque, region);
pixman_region32_copy(&surface->pending.opaque, region);
} else {
pixman_region32_clear(&surface->pending->opaque);
pixman_region32_clear(&surface->pending.opaque);
}
}
static void surface_set_input_region(struct wl_client *client,
struct wl_resource *resource, struct wl_resource *region_resource) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
surface->pending->invalid |= WLR_SURFACE_INVALID_INPUT_REGION;
surface->pending.committed |= WLR_SURFACE_STATE_INPUT_REGION;
if (region_resource) {
pixman_region32_t *region = wlr_region_from_resource(region_resource);
pixman_region32_copy(&surface->pending->input, region);
pixman_region32_copy(&surface->pending.input, region);
} else {
pixman_region32_fini(&surface->pending->input);
pixman_region32_init_rect(&surface->pending->input,
pixman_region32_fini(&surface->pending.input);
pixman_region32_init_rect(&surface->pending.input,
INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX);
}
}
static bool surface_update_size(struct wlr_surface *surface,
static void surface_state_finalize(struct wlr_surface *surface,
struct wlr_surface_state *state) {
if (!state->buffer) {
pixman_region32_union_rect(&state->surface_damage,
&state->surface_damage, 0, 0, state->width, state->height);
state->height = 0;
state->width = 0;
return true;
if ((state->committed & WLR_SURFACE_STATE_BUFFER)) {
if (state->buffer_resource != NULL) {
wlr_buffer_get_resource_size(state->buffer_resource,
surface->renderer, &state->buffer_width, &state->buffer_height);
} else {
state->buffer_width = state->buffer_height = 0;
}
}
int scale = state->scale;
enum wl_output_transform transform = state->transform;
wlr_buffer_get_resource_size(state->buffer, surface->renderer,
&state->buffer_width, &state->buffer_height);
int width = state->buffer_width / scale;
int height = state->buffer_height / scale;
if (transform == WL_OUTPUT_TRANSFORM_90 ||
transform == WL_OUTPUT_TRANSFORM_270 ||
transform == WL_OUTPUT_TRANSFORM_FLIPPED_90 ||
transform == WL_OUTPUT_TRANSFORM_FLIPPED_270) {
int width = state->buffer_width / state->scale;
int height = state->buffer_height / state->scale;
if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
int tmp = width;
width = height;
height = tmp;
}
bool update_damage = false;
if (width != state->width || height != state->height) {
// Damage the whole surface on resize
// This isn't in the spec, but Weston does it and QT expects it
pixman_region32_union_rect(&state->surface_damage,
&state->surface_damage, 0, 0, state->width, state->height);
pixman_region32_union_rect(&state->surface_damage,
&state->surface_damage, 0, 0, width, height);
update_damage = true;
}
state->width = width;
state->height = height;
return update_damage;
pixman_region32_intersect_rect(&state->surface_damage,
&state->surface_damage, 0, 0, state->width, state->height);
pixman_region32_intersect_rect(&state->buffer_damage,
&state->buffer_damage, 0, 0, state->buffer_width,
state->buffer_height);
}
static void surface_update_damage(pixman_region32_t *buffer_damage,
struct wlr_surface_state *previous, struct wlr_surface_state *current) {
pixman_region32_clear(buffer_damage);
if (current->buffer_width != previous->buffer_width ||
current->buffer_height != previous->buffer_height ||
current->dx != 0 || current->dy != 0) {
// Damage the whole surface on resize or move
int prev_x = -current->dx;
int prev_y = -current->dy;
if ((previous->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
int tmp = prev_x;
prev_x = prev_y;
prev_y = tmp;
}
pixman_region32_union_rect(buffer_damage, buffer_damage,
prev_x * previous->scale, prev_y * previous->scale,
previous->buffer_width, previous->buffer_height);
pixman_region32_union_rect(buffer_damage, buffer_damage, 0, 0,
current->buffer_width, current->buffer_height);
} else {
// Copy over surface damage + buffer damage
pixman_region32_union(buffer_damage, buffer_damage,
&current->buffer_damage);
pixman_region32_t surface_damage;
pixman_region32_init(&surface_damage);
pixman_region32_copy(&surface_damage, &current->surface_damage);
wlr_region_transform(&surface_damage, &surface_damage,
current->transform, current->buffer_width, current->buffer_height);
wlr_region_scale(&surface_damage, &surface_damage, current->scale);
pixman_region32_union(buffer_damage, buffer_damage, &surface_damage);
pixman_region32_fini(&surface_damage);
}
}
static void surface_state_copy(struct wlr_surface_state *state,
struct wlr_surface_state *next) {
state->width = next->width;
state->height = next->height;
state->buffer_width = next->buffer_width;
state->buffer_height = next->buffer_height;
if (next->committed & WLR_SURFACE_STATE_SCALE) {
state->scale = next->scale;
}
if (next->committed & WLR_SURFACE_STATE_TRANSFORM) {
state->transform = next->transform;
}
if (next->committed & WLR_SURFACE_STATE_BUFFER) {
state->dx = next->dx;
state->dy = next->dy;
} else {
state->dx = state->dy = 0;
}
if (next->committed & WLR_SURFACE_STATE_SURFACE_DAMAGE) {
pixman_region32_copy(&state->surface_damage, &next->surface_damage);
} else {
pixman_region32_clear(&state->surface_damage);
}
if (next->committed & WLR_SURFACE_STATE_BUFFER_DAMAGE) {
pixman_region32_copy(&state->buffer_damage, &next->buffer_damage);
} else {
pixman_region32_clear(&state->buffer_damage);
}
if (next->committed & WLR_SURFACE_STATE_OPAQUE_REGION) {
pixman_region32_copy(&state->opaque, &next->opaque);
}
if (next->committed & WLR_SURFACE_STATE_INPUT_REGION) {
pixman_region32_copy(&state->input, &next->input);
}
state->committed |= next->committed;
}
/**
* Append pending state to current state and clear pending state.
*/
static void surface_move_state(struct wlr_surface *surface,
struct wlr_surface_state *next, struct wlr_surface_state *state) {
bool update_damage = false;
bool update_size = false;
static void surface_state_move(struct wlr_surface_state *state,
struct wlr_surface_state *next) {
surface_state_copy(state, next);
int oldw = state->width;
int oldh = state->height;
if ((next->invalid & WLR_SURFACE_INVALID_SCALE)) {
state->scale = next->scale;
update_size = true;
}
if ((next->invalid & WLR_SURFACE_INVALID_TRANSFORM)) {
state->transform = next->transform;
update_size = true;
}
if ((next->invalid & WLR_SURFACE_INVALID_BUFFER)) {
surface_state_set_buffer(state, next->buffer);
if (next->committed & WLR_SURFACE_STATE_BUFFER) {
surface_state_set_buffer(state, next->buffer_resource);
surface_state_reset_buffer(next);
state->sx = next->sx;
state->sy = next->sy;
update_size = true;
next->dx = next->dy = 0;
}
if (update_size) {
update_damage = surface_update_size(surface, state);
}
if ((next->invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) {
pixman_region32_intersect_rect(&next->surface_damage,
&next->surface_damage, 0, 0, state->width, state->height);
pixman_region32_union(&state->surface_damage, &state->surface_damage,
&next->surface_damage);
if (next->committed & WLR_SURFACE_STATE_SURFACE_DAMAGE) {
pixman_region32_clear(&next->surface_damage);
update_damage = true;
}
if ((next->invalid & WLR_SURFACE_INVALID_BUFFER_DAMAGE)) {
pixman_region32_intersect_rect(&next->buffer_damage,
&next->buffer_damage, 0, 0, state->buffer_width,
state->buffer_height);
pixman_region32_union(&state->buffer_damage, &state->buffer_damage,
&next->buffer_damage);
if (next->committed & WLR_SURFACE_STATE_BUFFER_DAMAGE) {
pixman_region32_clear(&next->buffer_damage);
update_damage = true;
}
if (update_damage) {
pixman_region32_t buffer_damage, surface_damage;
pixman_region32_init(&buffer_damage);
pixman_region32_init(&surface_damage);
// Surface to buffer damage
pixman_region32_copy(&buffer_damage, &state->surface_damage);
wlr_region_transform(&buffer_damage, &buffer_damage,
wlr_output_transform_invert(state->transform),
state->width, state->height);
wlr_region_scale(&buffer_damage, &buffer_damage, state->scale);
// Buffer to surface damage
pixman_region32_copy(&surface_damage, &state->buffer_damage);
wlr_region_transform(&surface_damage, &surface_damage, state->transform,
state->buffer_width, state->buffer_height);
wlr_region_scale(&surface_damage, &surface_damage, 1.0f/state->scale);
pixman_region32_union(&state->buffer_damage, &state->buffer_damage,
&buffer_damage);
pixman_region32_union(&state->surface_damage, &state->surface_damage,
&surface_damage);
pixman_region32_fini(&buffer_damage);
pixman_region32_fini(&surface_damage);
}
if ((next->invalid & WLR_SURFACE_INVALID_OPAQUE_REGION)) {
// TODO: process buffer
pixman_region32_clear(&next->opaque);
}
if ((next->invalid & WLR_SURFACE_INVALID_INPUT_REGION)) {
// TODO: process buffer
pixman_region32_copy(&state->input, &next->input);
}
if ((next->invalid & WLR_SURFACE_INVALID_SUBSURFACE_POSITION)) {
// Subsurface has moved
int dx = state->subsurface_position.x - next->subsurface_position.x;
int dy = state->subsurface_position.y - next->subsurface_position.y;
state->subsurface_position.x = next->subsurface_position.x;
state->subsurface_position.y = next->subsurface_position.y;
next->subsurface_position.x = 0;
next->subsurface_position.y = 0;
if (dx != 0 || dy != 0) {
pixman_region32_union_rect(&state->surface_damage,
&state->surface_damage, dx, dy, oldw, oldh);
pixman_region32_union_rect(&state->surface_damage,
&state->surface_damage, 0, 0, state->width, state->height);
}
}
if ((next->invalid & WLR_SURFACE_INVALID_FRAME_CALLBACK_LIST)) {
if (next->committed & WLR_SURFACE_STATE_FRAME_CALLBACK_LIST) {
wl_list_insert_list(&state->frame_callback_list,
&next->frame_callback_list);
wl_list_init(&next->frame_callback_list);
}
state->invalid |= next->invalid;
next->invalid = 0;
next->committed = 0;
}
static void surface_damage_subsurfaces(struct wlr_subsurface *subsurface) {
@ -297,10 +277,9 @@ static void surface_damage_subsurfaces(struct wlr_subsurface *subsurface) {
// seems to work ok. See the comment on weston_surface_damage for more info
// about a better approach.
struct wlr_surface *surface = subsurface->surface;
pixman_region32_union_rect(&surface->current->surface_damage,
&surface->current->surface_damage,
0, 0, surface->current->width,
surface->current->height);
pixman_region32_union_rect(&surface->buffer_damage,
&surface->buffer_damage, 0, 0,
surface->current.buffer_width, surface->current.buffer_height);
subsurface->reordered = false;
@ -311,7 +290,7 @@ static void surface_damage_subsurfaces(struct wlr_subsurface *subsurface) {
}
static void surface_apply_damage(struct wlr_surface *surface) {
struct wl_resource *resource = surface->current->buffer;
struct wl_resource *resource = surface->current.buffer_resource;
if (resource == NULL) {
// NULL commit
wlr_buffer_unref(surface->buffer);
@ -322,9 +301,21 @@ static void surface_apply_damage(struct wlr_surface *surface) {
if (surface->buffer != NULL && surface->buffer->released) {
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_copy(&damage, &surface->current->buffer_damage);
pixman_region32_copy(&damage, &surface->current.buffer_damage);
pixman_region32_t surface_damage;
pixman_region32_init(&surface_damage);
pixman_region32_copy(&surface_damage, &surface->current.surface_damage);
wlr_region_transform(&surface_damage, &surface_damage,
surface->current.transform,
surface->current.buffer_width, surface->current.buffer_height);
wlr_region_scale(&surface_damage, &surface_damage,
surface->current.scale);
pixman_region32_union(&damage, &damage, &surface_damage);
pixman_region32_fini(&surface_damage);
pixman_region32_intersect_rect(&damage, &damage, 0, 0,
surface->current->buffer_width, surface->current->buffer_height);
surface->current.buffer_width, surface->current.buffer_height);
struct wlr_buffer *updated_buffer =
wlr_buffer_apply_damage(surface->buffer, resource, &damage);
@ -350,9 +341,17 @@ static void surface_apply_damage(struct wlr_surface *surface) {
}
static void surface_commit_pending(struct wlr_surface *surface) {
bool invalid_buffer = surface->pending->invalid & WLR_SURFACE_INVALID_BUFFER;
bool invalid_buffer = surface->pending.committed & WLR_SURFACE_STATE_BUFFER;
surface_move_state(surface, surface->pending, surface->current);
surface_state_finalize(surface, &surface->pending);
surface->sx += surface->pending.dx;
surface->sy += surface->pending.dy;
surface_update_damage(&surface->buffer_damage,
&surface->current, &surface->pending);
surface_state_copy(&surface->previous, &surface->current);
surface_state_move(&surface->current, &surface->pending);
if (invalid_buffer) {
surface_apply_damage(surface);
@ -375,11 +374,7 @@ static void surface_commit_pending(struct wlr_surface *surface) {
surface->role_committed(surface, surface->role_data);
}
// TODO: add the invalid bitfield to this callback
wlr_signal_emit_safe(&surface->events.commit, surface);
pixman_region32_clear(&surface->current->surface_damage);
pixman_region32_clear(&surface->current->buffer_damage);
}
static bool subsurface_is_synchronized(struct wlr_subsurface *subsurface) {
@ -406,18 +401,18 @@ static bool subsurface_is_synchronized(struct wlr_subsurface *subsurface) {
*/
static void subsurface_parent_commit(struct wlr_subsurface *subsurface,
bool synchronized) {
struct wlr_surface *surface = subsurface->surface;
struct wlr_surface *surface = subsurface->surface;
if (synchronized || subsurface->synchronized) {
if (subsurface->has_cache) {
surface_move_state(surface, subsurface->cached, surface->pending);
surface_state_move(&surface->pending, &subsurface->cached);
surface_commit_pending(surface);
subsurface->has_cache = false;
subsurface->cached->invalid = 0;
subsurface->cached.committed = 0;
}
struct wlr_subsurface *tmp;
wl_list_for_each(tmp, &surface->subsurfaces, parent_link) {
subsurface_parent_commit(tmp, true);
struct wlr_subsurface *subsurface;
wl_list_for_each(subsurface, &surface->subsurfaces, parent_link) {
subsurface_parent_commit(subsurface, true);
}
}
}
@ -426,22 +421,16 @@ static void subsurface_commit(struct wlr_subsurface *subsurface) {
struct wlr_surface *surface = subsurface->surface;
if (subsurface_is_synchronized(subsurface)) {
surface_move_state(surface, surface->pending, subsurface->cached);
surface_state_move(&subsurface->cached, &surface->pending);
subsurface->has_cache = true;
} else {
if (subsurface->has_cache) {
surface_move_state(surface, subsurface->cached, surface->pending);
surface_state_move(&surface->pending, &subsurface->cached);
surface_commit_pending(surface);
subsurface->has_cache = false;
} else {
surface_commit_pending(surface);
}
struct wlr_subsurface *tmp;
wl_list_for_each(tmp, &surface->subsurfaces, parent_link) {
subsurface_parent_commit(tmp, false);
}
}
}
@ -453,30 +442,29 @@ static void surface_commit(struct wl_client *client,
struct wlr_subsurface *subsurface =
wlr_subsurface_from_wlr_surface(surface);
subsurface_commit(subsurface);
return;
} else {
surface_commit_pending(surface);
}
surface_commit_pending(surface);
struct wlr_subsurface *tmp;
wl_list_for_each(tmp, &surface->subsurfaces, parent_link) {
subsurface_parent_commit(tmp, false);
struct wlr_subsurface *subsurface;
wl_list_for_each(subsurface, &surface->subsurfaces, parent_link) {
subsurface_parent_commit(subsurface, false);
}
}
static void surface_set_buffer_transform(struct wl_client *client,
struct wl_resource *resource, int transform) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
surface->pending->invalid |= WLR_SURFACE_INVALID_TRANSFORM;
surface->pending->transform = transform;
surface->pending.committed |= WLR_SURFACE_STATE_TRANSFORM;
surface->pending.transform = transform;
}
static void surface_set_buffer_scale(struct wl_client *client,
struct wl_resource *resource,
int32_t scale) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
surface->pending->invalid |= WLR_SURFACE_INVALID_SCALE;
surface->pending->scale = scale;
surface->pending.committed |= WLR_SURFACE_STATE_SCALE;
surface->pending.scale = scale;
}
static void surface_damage_buffer(struct wl_client *client,
@ -487,9 +475,9 @@ static void surface_damage_buffer(struct wl_client *client,
if (width < 0 || height < 0) {
return;
}
surface->pending->invalid |= WLR_SURFACE_INVALID_BUFFER_DAMAGE;
pixman_region32_union_rect(&surface->pending->buffer_damage,
&surface->pending->buffer_damage,
surface->pending.committed |= WLR_SURFACE_STATE_BUFFER_DAMAGE;
pixman_region32_union_rect(&surface->pending.buffer_damage,
&surface->pending.buffer_damage,
x, y, width, height);
}
@ -512,12 +500,7 @@ struct wlr_surface *wlr_surface_from_resource(struct wl_resource *resource) {
return wl_resource_get_user_data(resource);
}
static struct wlr_surface_state *surface_state_create(void) {
struct wlr_surface_state *state =
calloc(1, sizeof(struct wlr_surface_state));
if (state == NULL) {
return NULL;
}
static void surface_state_init(struct wlr_surface_state *state) {
state->scale = 1;
state->transform = WL_OUTPUT_TRANSFORM_NORMAL;
@ -528,12 +511,11 @@ static struct wlr_surface_state *surface_state_create(void) {
pixman_region32_init(&state->opaque);
pixman_region32_init_rect(&state->input,
INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX);
return state;
}
static void surface_state_destroy(struct wlr_surface_state *state) {
static void surface_state_finish(struct wlr_surface_state *state) {
surface_state_reset_buffer(state);
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp, &state->frame_callback_list) {
wl_resource_destroy(resource);
@ -543,8 +525,6 @@ static void surface_state_destroy(struct wlr_surface_state *state) {
pixman_region32_fini(&state->buffer_damage);
pixman_region32_fini(&state->opaque);
pixman_region32_fini(&state->input);
free(state);
}
static void subsurface_destroy(struct wlr_subsurface *subsurface) {
@ -555,7 +535,7 @@ static void subsurface_destroy(struct wlr_subsurface *subsurface) {
wlr_signal_emit_safe(&subsurface->events.destroy, subsurface);
wl_list_remove(&subsurface->surface_destroy.link);
surface_state_destroy(subsurface->cached);
surface_state_finish(&subsurface->cached);
if (subsurface->parent) {
wl_list_remove(&subsurface->parent_link);
@ -578,8 +558,10 @@ static void surface_handle_resource_destroy(struct wl_resource *resource) {
wl_list_remove(wl_resource_get_link(surface->resource));
wl_list_remove(&surface->renderer_destroy.link);
surface_state_destroy(surface->pending);
surface_state_destroy(surface->current);
surface_state_finish(&surface->pending);
surface_state_finish(&surface->current);
surface_state_finish(&surface->previous);
pixman_region32_fini(&surface->buffer_damage);
wlr_buffer_unref(surface->buffer);
free(surface);
}
@ -615,14 +597,16 @@ struct wlr_surface *wlr_surface_create(struct wl_client *client,
surface->renderer = renderer;
surface->current = surface_state_create();
surface->pending = surface_state_create();
surface_state_init(&surface->current);
surface_state_init(&surface->pending);
surface_state_init(&surface->previous);
wl_signal_init(&surface->events.commit);
wl_signal_init(&surface->events.destroy);
wl_signal_init(&surface->events.new_subsurface);
wl_list_init(&surface->subsurfaces);
wl_list_init(&surface->subsurface_pending_list);
pixman_region32_init(&surface->buffer_damage);
wl_signal_add(&renderer->events.destroy, &surface->renderer_destroy);
surface->renderer_destroy.notify = surface_handle_renderer_destroy;
@ -696,10 +680,8 @@ static void subsurface_handle_set_position(struct wl_client *client,
return;
}
struct wlr_surface *surface = subsurface->surface;
surface->pending->invalid |= WLR_SURFACE_INVALID_SUBSURFACE_POSITION;
surface->pending->subsurface_position.x = x;
surface->pending->subsurface_position.y = y;
subsurface->pending.x = x;
subsurface->pending.y = y;
}
static struct wlr_subsurface *subsurface_find_sibling(
@ -806,6 +788,34 @@ static const struct wl_subsurface_interface subsurface_implementation = {
.set_desync = subsurface_handle_set_desync,
};
static void subsurface_role_committed(struct wlr_surface *surface, void *data) {
struct wlr_subsurface *subsurface = data;
if (subsurface->current.x != subsurface->pending.x ||
subsurface->current.y != subsurface->pending.y) {
// Subsurface has moved
int dx = subsurface->current.x - subsurface->pending.x;
int dy = subsurface->current.y - subsurface->pending.y;
subsurface->current.x = subsurface->pending.x;
subsurface->current.y = subsurface->pending.y;
if ((surface->current.transform & WL_OUTPUT_TRANSFORM_90) != 0) {
int tmp = dx;
dx = dy;
dy = tmp;
}
pixman_region32_union_rect(&surface->buffer_damage,
&surface->buffer_damage,
dx * surface->previous.scale, dy * surface->previous.scale,
surface->previous.buffer_width, surface->previous.buffer_height);
pixman_region32_union_rect(&surface->buffer_damage,
&surface->buffer_damage, 0, 0,
surface->current.buffer_width, surface->current.buffer_height);
}
}
static void subsurface_handle_parent_destroy(struct wl_listener *listener,
void *data) {
struct wlr_subsurface *subsurface =
@ -836,18 +846,13 @@ struct wlr_subsurface *wlr_subsurface_create(struct wlr_surface *surface,
wl_client_post_no_memory(client);
return NULL;
}
subsurface->cached = surface_state_create();
if (subsurface->cached == NULL) {
free(subsurface);
wl_client_post_no_memory(client);
return NULL;
}
surface_state_init(&subsurface->cached);
subsurface->synchronized = true;
subsurface->surface = surface;
subsurface->resource =
wl_resource_create(client, &wl_subsurface_interface, version, id);
if (subsurface->resource == NULL) {
surface_state_destroy(subsurface->cached);
surface_state_finish(&subsurface->cached);
free(subsurface);
wl_client_post_no_memory(client);
return NULL;
@ -869,7 +874,8 @@ struct wlr_subsurface *wlr_subsurface_create(struct wlr_surface *surface,
wl_list_insert(parent->subsurface_pending_list.prev,
&subsurface->parent_pending_link);
surface->role_data = subsurface;
wlr_surface_set_role_committed(surface, subsurface_role_committed,
subsurface);
struct wl_list *resource_link = wl_resource_get_link(subsurface->resource);
if (resource_list != NULL) {
@ -895,17 +901,17 @@ struct wlr_surface *wlr_surface_get_root_surface(struct wlr_surface *surface) {
bool wlr_surface_point_accepts_input(struct wlr_surface *surface,
double sx, double sy) {
return sx >= 0 && sx < surface->current->width &&
sy >= 0 && sy < surface->current->height &&
pixman_region32_contains_point(&surface->current->input, sx, sy, NULL);
return sx >= 0 && sx < surface->current.width &&
sy >= 0 && sy < surface->current.height &&
pixman_region32_contains_point(&surface->current.input, sx, sy, NULL);
}
struct wlr_surface *wlr_surface_surface_at(struct wlr_surface *surface,
double sx, double sy, double *sub_x, double *sub_y) {
struct wlr_subsurface *subsurface;
wl_list_for_each_reverse(subsurface, &surface->subsurfaces, parent_link) {
double _sub_x = subsurface->surface->current->subsurface_position.x;
double _sub_y = subsurface->surface->current->subsurface_position.y;
double _sub_x = subsurface->current.x;
double _sub_y = subsurface->current.y;
struct wlr_surface *sub = wlr_surface_surface_at(subsurface->surface,
sx - _sub_x, sy - _sub_y, sub_x, sub_y);
if (sub != NULL) {
@ -952,7 +958,7 @@ void wlr_surface_send_frame_done(struct wlr_surface *surface,
const struct timespec *when) {
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp,
&surface->current->frame_callback_list) {
&surface->current.frame_callback_list) {
wl_callback_send_done(resource, timespec_to_msec(when));
wl_resource_destroy(resource);
}
@ -971,9 +977,9 @@ static void surface_for_each_surface(struct wlr_surface *surface, int x, int y,
struct wlr_subsurface *subsurface;
wl_list_for_each(subsurface, &surface->subsurfaces, parent_link) {
struct wlr_surface_state *state = subsurface->surface->current;
int sx = state->subsurface_position.x;
int sy = state->subsurface_position.y;
struct wlr_subsurface_state *state = &subsurface->current;
int sx = state->x;
int sy = state->y;
surface_for_each_surface(subsurface->surface, x + sx, y + sy,
iterator, user_data);
@ -997,16 +1003,16 @@ static void handle_bounding_box_surface(struct wlr_surface *surface,
acc->min_x = min(x, acc->min_x);
acc->min_y = min(y, acc->min_y);
acc->max_x = max(x + surface->current->width, acc->max_x);
acc->max_y = max(y + surface->current->height, acc->max_y);
acc->max_x = max(x + surface->current.width, acc->max_x);
acc->max_y = max(y + surface->current.height, acc->max_y);
}
void wlr_surface_get_extends(struct wlr_surface *surface, struct wlr_box *box) {
struct bound_acc acc = {
.min_x = 0,
.min_y = 0,
.max_x = surface->current->width,
.max_y = surface->current->height,
.max_x = surface->current.width,
.max_y = surface->current.height,
};
wlr_surface_for_each_surface(surface, handle_bounding_box_surface, &acc);

View File

@ -39,8 +39,8 @@ bool compare_xdg_surface_toplevel_state(struct wlr_xdg_toplevel *state) {
if (wl_list_empty(&state->base->configure_list)) {
// last configure is actually the current state, just use it
configured.state = state->current;
configured.width = state->base->surface->current->width;
configured.height = state->base->surface->current->height;
configured.width = state->base->surface->current.width;
configured.height = state->base->surface->current.height;
} else {
struct wlr_xdg_surface_configure *configure =
wl_container_of(state->base->configure_list.prev, configure, link);

View File

@ -287,8 +287,8 @@ bool compare_xdg_surface_v6_toplevel_state(struct wlr_xdg_toplevel_v6 *state) {
if (wl_list_empty(&state->base->configure_list)) {
// last configure is actually the current state, just use it
configured.state = state->current;
configured.width = state->base->surface->current->width;
configured.height = state->base->surface->current->height;
configured.width = state->base->surface->current.width;
configured.height = state->base->surface->current.height;
} else {
struct wlr_xdg_surface_v6_configure *configure =
wl_container_of(state->base->configure_list.prev, configure, link);