mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-21 20:35:58 +01:00
backend/headless: remove unused wlr_headless_input_device
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parent
cff4abc5b1
commit
7d560df90e
5 changed files with 1 additions and 137 deletions
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@ -25,12 +25,6 @@ static bool backend_start(struct wlr_backend *wlr_backend) {
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&output->wlr_output);
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}
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struct wlr_headless_input_device *input_device;
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wl_list_for_each(input_device, &backend->input_devices, link) {
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wlr_signal_emit_safe(&backend->backend.events.new_input,
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&input_device->wlr_input_device);
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}
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backend->started = true;
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return true;
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}
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@ -49,12 +43,6 @@ static void backend_destroy(struct wlr_backend *wlr_backend) {
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wlr_output_destroy(&output->wlr_output);
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}
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struct wlr_headless_input_device *input_device, *input_device_tmp;
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wl_list_for_each_safe(input_device, input_device_tmp,
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&backend->input_devices, link) {
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wlr_input_device_destroy(&input_device->wlr_input_device);
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}
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wlr_backend_finish(wlr_backend);
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free(backend);
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@ -92,7 +80,6 @@ struct wlr_backend *wlr_headless_backend_create(struct wl_display *display) {
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backend->display = display;
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wl_list_init(&backend->outputs);
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wl_list_init(&backend->input_devices);
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backend->display_destroy.notify = handle_display_destroy;
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wl_display_add_destroy_listener(display, &backend->display_destroy);
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@ -1,108 +0,0 @@
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#include <assert.h>
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#include <stdlib.h>
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#include <wlr/interfaces/wlr_input_device.h>
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#include <wlr/interfaces/wlr_keyboard.h>
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#include <wlr/interfaces/wlr_pointer.h>
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#include <wlr/interfaces/wlr_tablet_pad.h>
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#include <wlr/interfaces/wlr_tablet_tool.h>
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#include <wlr/interfaces/wlr_touch.h>
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#include <wlr/interfaces/wlr_switch.h>
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#include <wlr/util/log.h>
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#include "backend/headless.h"
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#include "util/signal.h"
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static void input_device_destroy(struct wlr_input_device *wlr_dev) {
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struct wlr_headless_input_device *dev =
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wl_container_of(wlr_dev, dev, wlr_input_device);
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wl_list_remove(&dev->link);
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free(dev);
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}
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static const struct wlr_input_device_impl input_device_impl = {
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.destroy = input_device_destroy,
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};
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bool wlr_input_device_is_headless(struct wlr_input_device *wlr_dev) {
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return wlr_dev->impl == &input_device_impl;
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}
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struct wlr_input_device *wlr_headless_add_input_device(
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struct wlr_backend *wlr_backend, enum wlr_input_device_type type) {
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struct wlr_headless_backend *backend =
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headless_backend_from_backend(wlr_backend);
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struct wlr_headless_input_device *device =
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calloc(1, sizeof(struct wlr_headless_input_device));
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if (device == NULL) {
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return NULL;
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}
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device->backend = backend;
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int vendor = 0;
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int product = 0;
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const char *name = "headless";
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struct wlr_input_device *wlr_device = &device->wlr_input_device;
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wlr_input_device_init(wlr_device, type, &input_device_impl, name, vendor,
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product);
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switch (type) {
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case WLR_INPUT_DEVICE_KEYBOARD:
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wlr_device->keyboard = calloc(1, sizeof(struct wlr_keyboard));
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if (wlr_device->keyboard == NULL) {
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wlr_log(WLR_ERROR, "Unable to allocate wlr_keyboard");
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goto error;
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}
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wlr_keyboard_init(wlr_device->keyboard, NULL);
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break;
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case WLR_INPUT_DEVICE_POINTER:
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wlr_device->pointer = calloc(1, sizeof(struct wlr_pointer));
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if (wlr_device->pointer == NULL) {
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wlr_log(WLR_ERROR, "Unable to allocate wlr_pointer");
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goto error;
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}
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wlr_pointer_init(wlr_device->pointer, NULL);
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break;
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case WLR_INPUT_DEVICE_TOUCH:
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wlr_device->touch = calloc(1, sizeof(struct wlr_touch));
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if (wlr_device->touch == NULL) {
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wlr_log(WLR_ERROR, "Unable to allocate wlr_touch");
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goto error;
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}
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wlr_touch_init(wlr_device->touch, NULL);
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break;
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case WLR_INPUT_DEVICE_TABLET_TOOL:
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wlr_device->tablet = calloc(1, sizeof(struct wlr_tablet));
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if (wlr_device->tablet == NULL) {
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wlr_log(WLR_ERROR, "Unable to allocate wlr_tablet");
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goto error;
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}
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wlr_tablet_init(wlr_device->tablet, NULL);
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break;
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case WLR_INPUT_DEVICE_TABLET_PAD:
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wlr_device->tablet_pad = calloc(1, sizeof(struct wlr_tablet_pad));
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if (wlr_device->tablet_pad == NULL) {
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wlr_log(WLR_ERROR, "Unable to allocate wlr_tablet_pad");
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goto error;
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}
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wlr_tablet_pad_init(wlr_device->tablet_pad, NULL);
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break;
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case WLR_INPUT_DEVICE_SWITCH:
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wlr_device->switch_device = calloc(1, sizeof(struct wlr_switch));
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if (wlr_device->switch_device == NULL) {
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wlr_log(WLR_ERROR, "Unable to allocate wlr_switch");
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goto error;
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}
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wlr_switch_init(wlr_device->switch_device, NULL);
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}
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wl_list_insert(&backend->input_devices, &device->link);
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if (backend->started) {
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wlr_signal_emit_safe(&backend->backend.events.new_input, wlr_device);
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}
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return wlr_device;
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error:
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free(device);
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return NULL;
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}
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@ -1,5 +1,4 @@
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wlr_files += files(
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'backend.c',
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'input_device.c',
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'output.c',
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)
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@ -11,7 +11,6 @@ struct wlr_headless_backend {
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struct wl_display *display;
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struct wl_list outputs;
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size_t last_output_num;
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struct wl_list input_devices;
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struct wl_listener display_destroy;
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bool started;
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};
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@ -26,12 +25,6 @@ struct wlr_headless_output {
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int frame_delay; // ms
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};
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struct wlr_headless_input_device {
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struct wlr_input_device wlr_input_device;
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struct wl_list link;
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struct wlr_headless_backend *backend;
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};
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struct wlr_headless_backend *headless_backend_from_backend(
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struct wlr_backend *wlr_backend);
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@ -25,15 +25,8 @@ struct wlr_backend *wlr_headless_backend_create(struct wl_display *display);
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*/
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struct wlr_output *wlr_headless_add_output(struct wlr_backend *backend,
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unsigned int width, unsigned int height);
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/**
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* Creates a new input device. The caller is responsible for manually raising
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* any event signals on the new input device if it wants to simulate input
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* events.
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*/
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struct wlr_input_device *wlr_headless_add_input_device(
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struct wlr_backend *backend, enum wlr_input_device_type type);
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bool wlr_backend_is_headless(struct wlr_backend *backend);
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bool wlr_input_device_is_headless(struct wlr_input_device *device);
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bool wlr_output_is_headless(struct wlr_output *output);
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#endif
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