Assign layer surface role

This commit is contained in:
Drew DeVault 2018-03-27 23:08:41 -04:00
parent 96a8df2f9a
commit 7d89e7e58d

View file

@ -10,6 +10,8 @@
#include "util/signal.h"
#include "wlr-layer-shell-unstable-v1-protocol.h"
static const char *zwlr_layer_surface_role = "zwlr_layer_surface";
static void resource_handle_destroy(struct wl_client *client,
struct wl_resource *resource) {
wl_resource_destroy(resource);
@ -288,6 +290,13 @@ static void layer_shell_handle_get_layer_surface(struct wl_client *wl_client,
uint32_t layer, const char *namespace) {
struct wlr_layer_shell *shell =
layer_shell_from_resource(client_resource);
struct wlr_surface *wlr_surface =
wlr_surface_from_resource(surface_resource);
if (wlr_surface_set_role(wlr_surface, zwlr_layer_surface_role,
client_resource, ZWLR_LAYER_SHELL_V1_ERROR_ROLE)) {
return;
}
struct wlr_layer_surface *surface =
calloc(1, sizeof(struct wlr_layer_surface));
@ -297,7 +306,7 @@ static void layer_shell_handle_get_layer_surface(struct wl_client *wl_client,
}
surface->shell = shell;
surface->surface = wlr_surface_from_resource(surface_resource);
surface->surface = wlr_surface;
surface->output = wlr_output_from_resource(output_resource);
surface->resource = wl_resource_create(wl_client,
&zwlr_layer_surface_v1_interface,