render/allocator: use legacy authentication for primary nodes

Closes: https://github.com/swaywm/wlroots/issues/3156
This commit is contained in:
Simon Ser 2021-09-03 10:03:27 +02:00 committed by Simon Zeni
parent 00c2bae1d3
commit 7df2ae88fa

View file

@ -35,8 +35,31 @@ static int reopen_drm_node(int drm_fd) {
int new_fd = open(name, O_RDWR | O_CLOEXEC); int new_fd = open(name, O_RDWR | O_CLOEXEC);
if (new_fd < 0) { if (new_fd < 0) {
wlr_log_errno(WLR_ERROR, "Failed to open DRM node '%s'", name); wlr_log_errno(WLR_ERROR, "Failed to open DRM node '%s'", name);
}
free(name); free(name);
return -1;
}
free(name);
// If we're using a DRM primary node (e.g. because we're running under the
// DRM backend, or because we're on split render/display machine), we need
// to use the legacy DRM authentication mechanism to have the permission to
// manipulate buffers.
if (drmGetNodeTypeFromFd(new_fd) == DRM_NODE_PRIMARY) {
drm_magic_t magic;
if (drmGetMagic(new_fd, &magic) < 0) {
wlr_log_errno(WLR_ERROR, "drmGetMagic failed");
close(new_fd);
return -1;
}
if (drmAuthMagic(drm_fd, magic) < 0) {
wlr_log_errno(WLR_ERROR, "drmAuthMagic failed");
close(new_fd);
return -1;
}
}
return new_fd; return new_fd;
} }