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rootston: fix segfault when rendering surface outside output
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5017d7f762
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7f5a538cb7
1 changed files with 3 additions and 2 deletions
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@ -72,7 +72,7 @@ static void render_surface(struct wlr_surface *surface,
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&output->damage);
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&output->damage);
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bool damaged = pixman_region32_not_empty(&surface_damage);
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bool damaged = pixman_region32_not_empty(&surface_damage);
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if (!damaged) {
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if (!damaged) {
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goto render_subsurfaces;
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goto finish_surface_damage;
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}
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}
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float transform[16];
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float transform[16];
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@ -131,9 +131,10 @@ static void render_surface(struct wlr_surface *surface,
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wlr_surface_send_frame_done(surface, when);
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wlr_surface_send_frame_done(surface, when);
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render_subsurfaces:
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finish_surface_damage:
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pixman_region32_fini(&surface_damage);
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pixman_region32_fini(&surface_damage);
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render_subsurfaces:;
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struct wlr_subsurface *subsurface;
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struct wlr_subsurface *subsurface;
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wl_list_for_each(subsurface, &surface->subsurface_list, parent_link) {
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wl_list_for_each(subsurface, &surface->subsurface_list, parent_link) {
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struct wlr_surface_state *state = subsurface->surface->current;
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struct wlr_surface_state *state = subsurface->surface->current;
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