xdg-shell: force configure when pending different

This commit is contained in:
Tony Crisci 2017-10-17 09:22:50 -04:00
parent cebcda3ed5
commit 82076bd772
1 changed files with 17 additions and 6 deletions

View File

@ -840,6 +840,10 @@ static const struct zxdg_surface_v6_interface zxdg_surface_v6_implementation = {
static bool wlr_xdg_surface_v6_toplevel_state_compare(
struct wlr_xdg_toplevel_v6 *state) {
// is pending state different from current state?
if (!state->base->configured) {
return false;
}
if (state->pending.activated != state->current.activated) {
return false;
}
@ -1260,42 +1264,49 @@ void wlr_xdg_surface_v6_ping(struct wlr_xdg_surface_v6 *surface) {
void wlr_xdg_toplevel_v6_set_size(struct wlr_xdg_surface_v6 *surface,
uint32_t width, uint32_t height) {
assert(surface->role == WLR_XDG_SURFACE_V6_ROLE_TOPLEVEL);
bool force =
(surface->toplevel_state->pending.width != width ||
surface->toplevel_state->pending.height != height);
surface->toplevel_state->pending.width = width;
surface->toplevel_state->pending.height = height;
wlr_xdg_surface_v6_schedule_configure(surface, false);
wlr_xdg_surface_v6_schedule_configure(surface, force);
}
void wlr_xdg_toplevel_v6_set_activated(struct wlr_xdg_surface_v6 *surface,
bool activated) {
assert(surface->role == WLR_XDG_SURFACE_V6_ROLE_TOPLEVEL);
bool force = surface->toplevel_state->pending.activated != activated;
surface->toplevel_state->pending.activated = activated;
wlr_xdg_surface_v6_schedule_configure(surface, false);
wlr_xdg_surface_v6_schedule_configure(surface, force);
}
void wlr_xdg_toplevel_v6_set_maximized(struct wlr_xdg_surface_v6 *surface,
bool maximized) {
assert(surface->role == WLR_XDG_SURFACE_V6_ROLE_TOPLEVEL);
bool force = surface->toplevel_state->pending.maximized != maximized;
surface->toplevel_state->pending.maximized = maximized;
wlr_xdg_surface_v6_schedule_configure(surface, false);
wlr_xdg_surface_v6_schedule_configure(surface, force);
}
void wlr_xdg_toplevel_v6_set_fullscreen(struct wlr_xdg_surface_v6 *surface,
bool fullscreen) {
assert(surface->role == WLR_XDG_SURFACE_V6_ROLE_TOPLEVEL);
bool force = surface->toplevel_state->pending.fullscreen != fullscreen;
surface->toplevel_state->pending.fullscreen = fullscreen;
wlr_xdg_surface_v6_schedule_configure(surface, false);
wlr_xdg_surface_v6_schedule_configure(surface, force);
}
void wlr_xdg_toplevel_v6_set_resizing(struct wlr_xdg_surface_v6 *surface,
bool resizing) {
assert(surface->role == WLR_XDG_SURFACE_V6_ROLE_TOPLEVEL);
surface->toplevel_state->pending.fullscreen = resizing;
bool force = surface->toplevel_state->pending.resizing != resizing;
surface->toplevel_state->pending.resizing = resizing;
wlr_xdg_surface_v6_schedule_configure(surface, false);
wlr_xdg_surface_v6_schedule_configure(surface, force);
}
void wlr_xdg_toplevel_v6_send_close(struct wlr_xdg_surface_v6 *surface) {