mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-12-26 11:39:47 +01:00
render/gles2: use gles2_pixel_format::has_alpha for shader selection
This commit is contained in:
parent
cc5ef1d2ff
commit
8207f0f081
1 changed files with 1 additions and 2 deletions
|
@ -120,8 +120,7 @@ static bool gles2_render_texture_with_matrix(
|
|||
GLuint prog = renderer->shaders.tex_rgba;
|
||||
if (texture->target == GL_TEXTURE_EXTERNAL_OES) {
|
||||
prog = renderer->shaders.tex_ext;
|
||||
} else if (texture->pixel_format->wl_format == WL_SHM_FORMAT_XRGB8888 ||
|
||||
texture->pixel_format->wl_format == WL_SHM_FORMAT_XBGR8888) {
|
||||
} else if (!texture->pixel_format->has_alpha) {
|
||||
prog = renderer->shaders.tex_rgbx;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue