wlr_texture: remove wlr_texture_from_wl_drm() from header

This function was already removed in e5b5592a but it was forgotten to
remove it from the header.
This commit is contained in:
Isaac Freund 2021-12-20 20:41:44 +00:00
parent ec28457508
commit 823476e76e
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1 changed files with 0 additions and 10 deletions

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@ -33,16 +33,6 @@ struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
const void *data);
/**
* Create a new texture from a wl_drm resource. The returned texture is
* immutable.
*
* Should not be called in a rendering block like renderer_begin()/end() or
* between attaching a renderer to an output and committing it.
*/
struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer,
struct wl_resource *data);
/**
* Create a new texture from a DMA-BUF. The returned texture is immutable.
*