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scene_graph: use wlr_scene_output_send_frame_done
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1 changed files with 1 additions and 5 deletions
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@ -64,11 +64,7 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
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struct timespec now;
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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clock_gettime(CLOCK_MONOTONIC, &now);
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wlr_scene_output_send_frame_done(output->scene_output, &now);
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struct surface *surface;
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wl_list_for_each(surface, &output->server->surfaces, link) {
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wlr_surface_send_frame_done(surface->wlr, &now);
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}
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}
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}
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static void server_handle_new_output(struct wl_listener *listener, void *data) {
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static void server_handle_new_output(struct wl_listener *listener, void *data) {
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