scene_graph: use wlr_scene_output_send_frame_done

This commit is contained in:
Alexander Orzechowski 2022-01-19 04:38:19 -05:00
parent 1bd0ea3a80
commit 8656c77248

View file

@ -64,11 +64,7 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
struct timespec now; struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now); clock_gettime(CLOCK_MONOTONIC, &now);
wlr_scene_output_send_frame_done(output->scene_output, &now);
struct surface *surface;
wl_list_for_each(surface, &output->server->surfaces, link) {
wlr_surface_send_frame_done(surface->wlr, &now);
}
} }
static void server_handle_new_output(struct wl_listener *listener, void *data) { static void server_handle_new_output(struct wl_listener *listener, void *data) {