rootston: fix damage tracking debug mode

We want to damage the whole output in this mode. However if we overwrite the
damaged region after it's useless.

Fixes: 57d32d03a8
This commit is contained in:
Simon Ser 2019-04-27 17:41:01 +03:00 committed by Drew DeVault
parent 1dbece74fb
commit 8b1220f5a3

View file

@ -303,21 +303,21 @@ renderer_end:
int width, height;
wlr_output_transformed_resolution(wlr_output, &width, &height);
pixman_region32_t output_damage;
pixman_region32_init(&output_damage);
if (server->config->debug_damage_tracking) {
pixman_region32_union_rect(&output_damage, &output_damage,
0, 0, width, height);
}
pixman_region32_t frame_damage;
pixman_region32_init(&frame_damage);
enum wl_output_transform transform =
wlr_output_transform_invert(wlr_output->transform);
wlr_region_transform(&output_damage, &output->damage->current,
wlr_region_transform(&frame_damage, &output->damage->current,
transform, width, height);
wlr_output_set_damage(wlr_output, &output_damage);
pixman_region32_fini(&output_damage);
if (server->config->debug_damage_tracking) {
pixman_region32_union_rect(&frame_damage, &frame_damage,
0, 0, wlr_output->width, wlr_output->height);
}
wlr_output_set_damage(wlr_output, &frame_damage);
pixman_region32_fini(&frame_damage);
if (!wlr_output_commit(wlr_output)) {
goto buffer_damage_finish;