Fix damage tracking debug mode

This commit is contained in:
emersion 2018-07-04 15:37:04 +01:00
parent 12dd9544f9
commit 8c2b4244a1
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GPG key ID: 0FDE7BE0E88F5E48

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@ -517,6 +517,13 @@ static void render_output(struct roots_output *output) {
renderer_end:
wlr_renderer_scissor(renderer, NULL);
wlr_renderer_end(renderer);
if (server->config->debug_damage_tracking) {
int width, height;
wlr_output_transformed_resolution(wlr_output, &width, &height);
pixman_region32_union_rect(&damage, &damage, 0, 0, width, height);
}
if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) {
goto damage_finish;
}