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render/vulkan: add error handling for vulkan_find_mem_type()
The function returns -1 if it doesn't find a suitable memory type.
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1 changed files with 9 additions and 3 deletions
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@ -271,12 +271,18 @@ struct wlr_vk_buffer_span vulkan_get_stage_span(struct wlr_vk_renderer *r,
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VkMemoryRequirements mem_reqs;
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vkGetBufferMemoryRequirements(r->dev->dev, buf->buffer, &mem_reqs);
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int mem_type_index = vulkan_find_mem_type(r->dev,
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
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VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, mem_reqs.memoryTypeBits);
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if (mem_type_index < 0) {
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wlr_log(WLR_ERROR, "Failed to find memory type");
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goto error;
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}
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VkMemoryAllocateInfo mem_info = {0};
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mem_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
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mem_info.allocationSize = mem_reqs.size;
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mem_info.memoryTypeIndex = vulkan_find_mem_type(r->dev,
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
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VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, mem_reqs.memoryTypeBits);
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mem_info.memoryTypeIndex = (uint32_t)mem_type_index;
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res = vkAllocateMemory(r->dev->dev, &mem_info, NULL, &buf->memory);
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if (res != VK_SUCCESS) {
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wlr_vk_error("vkAllocatorMemory", res);
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