render/vulkan: add Vulkan renderer

This new renderer is implemented with the existing wlr_renderer API
(which is known to be sub-optimal for some operations). It's not
used by default, but users can opt-in by setting WLR_RENDERER=vulkan.

The renderer depends on VK_EXT_image_drm_format_modifier and
VK_EXT_physical_device_drm.

Co-authored-by: Simon Ser <contact@emersion.fr>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
This commit is contained in:
nyorain 2021-02-21 18:30:12 +01:00 committed by Simon Ser
parent 2edf468aeb
commit 8e34692250
21 changed files with 3704 additions and 2 deletions

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@ -2,11 +2,14 @@ image: alpine/edge
packages:
- eudev-dev
- ffmpeg-dev
- glslang
- libinput-dev
- libxkbcommon-dev
- mesa-dev
- meson
- pixman-dev
- vulkan-headers
- vulkan-loader-dev
- wayland-dev
- wayland-protocols
- xcb-util-image-dev

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@ -15,6 +15,9 @@ packages:
- xcb-util-wm
- xorg-xwayland
- seatd
- vulkan-icd-loader
- vulkan-headers
- glslang
sources:
- https://github.com/swaywm/wlroots
tasks:

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@ -5,9 +5,12 @@ packages:
- devel/libudev-devd
- devel/meson # implies ninja
- devel/pkgconf
- graphics/glslang
- graphics/libdrm
- graphics/mesa-libs
- graphics/png
- graphics/vulkan-headers
- graphics/vulkan-loader
- graphics/wayland
- graphics/wayland-protocols
- multimedia/ffmpeg

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@ -18,6 +18,9 @@ endif
if not features.get('gles2-renderer')
exclude_files += ['render/egl.h', 'render/gles2.h']
endif
if not features.get('vulkan-renderer')
exclude_files += 'render/vulkan.h'
endif
install_subdir('wlr',
install_dir: get_option('includedir'),

312
include/render/vulkan.h Normal file
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@ -0,0 +1,312 @@
#ifndef RENDER_VULKAN_H
#define RENDER_VULKAN_H
#include <stdint.h>
#include <string.h>
#include <stdbool.h>
#include <vulkan/vulkan.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/render/drm_format_set.h>
#include <wlr/render/interface.h>
struct wlr_vk_descriptor_pool;
// Central vulkan state that should only be needed once per compositor.
struct wlr_vk_instance {
VkInstance instance;
VkDebugUtilsMessengerEXT messenger;
// enabled extensions
size_t extension_count;
const char **extensions;
struct {
PFN_vkCreateDebugUtilsMessengerEXT createDebugUtilsMessengerEXT;
PFN_vkDestroyDebugUtilsMessengerEXT destroyDebugUtilsMessengerEXT;
} api;
};
// Creates and initializes a vulkan instance.
// Will try to enable the given extensions but not fail if they are not
// available which can later be checked by the caller.
// The debug parameter determines if validation layers are enabled and a
// debug messenger created.
// `compositor_name` and `compositor_version` are passed to the vulkan driver.
struct wlr_vk_instance *vulkan_instance_create(size_t ext_count,
const char **exts, bool debug);
void vulkan_instance_destroy(struct wlr_vk_instance *ini);
// Logical vulkan device state.
// Ownership can be shared by multiple renderers, reference counted
// with `renderers`.
struct wlr_vk_device {
struct wlr_vk_instance *instance;
VkPhysicalDevice phdev;
VkDevice dev;
int drm_fd;
// enabled extensions
size_t extension_count;
const char **extensions;
// we only ever need one queue for rendering and transfer commands
uint32_t queue_family;
VkQueue queue;
struct {
PFN_vkGetMemoryFdPropertiesKHR getMemoryFdPropertiesKHR;
} api;
uint32_t format_prop_count;
struct wlr_vk_format_props *format_props;
struct wlr_drm_format_set dmabuf_render_formats;
struct wlr_drm_format_set dmabuf_texture_formats;
// supported formats for textures (contains only those formats
// that support everything we need for textures)
uint32_t shm_format_count;
uint32_t *shm_formats; // to implement vulkan_get_shm_texture_formats
};
// Tries to find the VkPhysicalDevice for the given drm fd.
// Might find none and return VK_NULL_HANDLE.
VkPhysicalDevice vulkan_find_drm_phdev(struct wlr_vk_instance *ini, int drm_fd);
// Creates a device for the given instance and physical device.
// Will try to enable the given extensions but not fail if they are not
// available which can later be checked by the caller.
struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini,
VkPhysicalDevice phdev, size_t ext_count, const char **exts);
void vulkan_device_destroy(struct wlr_vk_device *dev);
// Tries to find any memory bit for the given vulkan device that
// supports the given flags and is set in req_bits (e.g. if memory
// type 2 is ok, (req_bits & (1 << 2)) must not be 0.
// Set req_bits to 0xFFFFFFFF to allow all types.
int vulkan_find_mem_type(struct wlr_vk_device *device,
VkMemoryPropertyFlags flags, uint32_t req_bits);
struct wlr_vk_format {
uint32_t drm_format;
VkFormat vk_format;
};
// Returns all known format mappings.
// Might not be supported for gpu/usecase.
const struct wlr_vk_format *vulkan_get_format_list(size_t *len);
const struct wlr_vk_format *vulkan_get_format_from_drm(uint32_t drm_format);
struct wlr_vk_format_modifier_props {
VkDrmFormatModifierPropertiesEXT props;
VkExternalMemoryFeatureFlags dmabuf_flags;
VkExtent2D max_extent;
bool export_imported;
};
struct wlr_vk_format_props {
struct wlr_vk_format format;
VkExtent2D max_extent; // relevant if not created as dma_buf
VkFormatFeatureFlags features; // relevant if not created as dma_buf
uint32_t render_mod_count;
struct wlr_vk_format_modifier_props *render_mods;
uint32_t texture_mod_count;
struct wlr_vk_format_modifier_props *texture_mods;
};
void vulkan_format_props_query(struct wlr_vk_device *dev,
const struct wlr_vk_format *format);
struct wlr_vk_format_modifier_props *vulkan_format_props_find_modifier(
struct wlr_vk_format_props *props, uint64_t mod, bool render);
void vulkan_format_props_finish(struct wlr_vk_format_props *props);
// For each format we want to render, we need a separate renderpass
// and therefore also separate pipelines.
struct wlr_vk_render_format_setup {
struct wl_list link;
VkFormat render_format; // used in renderpass
VkRenderPass render_pass;
VkPipeline tex_pipe;
VkPipeline quad_pipe;
};
// Renderer-internal represenation of an wlr_buffer imported for rendering.
struct wlr_vk_render_buffer {
struct wlr_buffer *wlr_buffer;
struct wlr_vk_renderer *renderer;
struct wlr_vk_render_format_setup *render_setup;
struct wl_list link; // wlr_vk_renderer.buffers
VkImage image;
VkImageView image_view;
VkFramebuffer framebuffer;
uint32_t mem_count;
VkDeviceMemory memories[WLR_DMABUF_MAX_PLANES];
bool transitioned;
struct wl_listener buffer_destroy;
};
// Vulkan wlr_renderer implementation on top of a wlr_vk_device.
struct wlr_vk_renderer {
struct wlr_renderer wlr_renderer;
struct wlr_backend *backend;
struct wlr_vk_device *dev;
VkCommandPool command_pool;
VkShaderModule vert_module;
VkShaderModule tex_frag_module;
VkShaderModule quad_frag_module;
VkDescriptorSetLayout ds_layout;
VkPipelineLayout pipe_layout;
VkSampler sampler;
VkFence fence;
struct wlr_vk_render_buffer *current_render_buffer;
// current frame id. Used in wlr_vk_texture.last_used
// Increased every time a frame is ended for the renderer
uint32_t frame;
VkRect2D scissor; // needed for clearing
VkCommandBuffer cb;
VkPipeline bound_pipe;
uint32_t render_width;
uint32_t render_height;
float projection[9];
size_t last_pool_size;
struct wl_list descriptor_pools; // type wlr_vk_descriptor_pool
struct wl_list render_format_setups;
struct wl_list textures; // wlr_gles2_texture.link
struct wl_list destroy_textures; // wlr_vk_texture to destroy after frame
struct wl_list foreign_textures; // wlr_vk_texture to return to foreign queue
struct wl_list render_buffers; // wlr_vk_render_buffer
struct {
VkCommandBuffer cb;
bool recording;
struct wl_list buffers; // type wlr_vk_shared_buffer
} stage;
};
// Creates a vulkan renderer for the given device.
struct wlr_renderer *vulkan_renderer_create_for_device(struct wlr_vk_device *dev);
// stage utility - for uploading/retrieving data
// Gets an command buffer in recording state which is guaranteed to be
// executed before the next frame.
VkCommandBuffer vulkan_record_stage_cb(struct wlr_vk_renderer *renderer);
// Submits the current stage command buffer and waits until it has
// finished execution.
bool vulkan_submit_stage_wait(struct wlr_vk_renderer *renderer);
// Suballocates a buffer span with the given size that can be mapped
// and used as staging buffer. The allocation is implicitly released when the
// stage cb has finished execution.
struct wlr_vk_buffer_span vulkan_get_stage_span(
struct wlr_vk_renderer *renderer, VkDeviceSize size);
// Tries to allocate a texture descriptor set. Will additionally
// return the pool it was allocated from when successful (for freeing it later).
struct wlr_vk_descriptor_pool *vulkan_alloc_texture_ds(
struct wlr_vk_renderer *renderer, VkDescriptorSet *ds);
// Frees the given descriptor set from the pool its pool.
void vulkan_free_ds(struct wlr_vk_renderer *renderer,
struct wlr_vk_descriptor_pool *pool, VkDescriptorSet ds);
struct wlr_vk_format_props *vulkan_format_props_from_drm(
struct wlr_vk_device *dev, uint32_t drm_format);
struct wlr_vk_renderer *vulkan_get_renderer(struct wlr_renderer *r);
// State (e.g. image texture) associated with a surface.
struct wlr_vk_texture {
struct wlr_texture wlr_texture;
struct wlr_vk_renderer *renderer;
uint32_t mem_count;
VkDeviceMemory memories[WLR_DMABUF_MAX_PLANES];
VkImage image;
VkImageView image_view;
const struct wlr_vk_format *format;
VkDescriptorSet ds;
struct wlr_vk_descriptor_pool *ds_pool;
uint32_t last_used; // to track when it can be destroyed
bool dmabuf_imported;
bool owned; // if dmabuf_imported: whether we have ownership of the image
bool transitioned; // if dma_imported: whether we transitioned it away from preinit
bool invert_y; // if dma_imported: whether we must flip y
struct wl_list foreign_link;
struct wl_list destroy_link;
struct wl_list link; // wlr_gles2_renderer.textures
// If imported from a wlr_buffer
struct wlr_buffer *buffer;
struct wl_listener buffer_destroy;
};
struct wlr_vk_texture *vulkan_get_texture(struct wlr_texture *wlr_texture);
VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
const struct wlr_dmabuf_attributes *attribs,
VkDeviceMemory mems[static WLR_DMABUF_MAX_PLANES], uint32_t *n_mems,
bool for_render);
struct wlr_texture *vulkan_texture_from_buffer(
struct wlr_renderer *wlr_renderer, struct wlr_buffer *buffer);
void vulkan_texture_destroy(struct wlr_vk_texture *texture);
struct wlr_vk_descriptor_pool {
VkDescriptorPool pool;
uint32_t free; // number of textures that can be allocated
struct wl_list link;
};
struct wlr_vk_allocation {
VkDeviceSize start;
VkDeviceSize size;
};
// List of suballocated staging buffers.
// Used to upload to/read from device local images.
struct wlr_vk_shared_buffer {
struct wl_list link;
VkBuffer buffer;
VkDeviceMemory memory;
VkDeviceSize buf_size;
size_t allocs_size;
size_t allocs_capacity;
struct wlr_vk_allocation *allocs;
};
// Suballocated range on a buffer.
struct wlr_vk_buffer_span {
struct wlr_vk_shared_buffer *buffer;
struct wlr_vk_allocation alloc;
};
// util
bool vulkan_has_extension(size_t count, const char **exts, const char *find);
const char *vulkan_strerror(VkResult err);
void vulkan_change_layout(VkCommandBuffer cb, VkImage img,
VkImageLayout ol, VkPipelineStageFlags srcs, VkAccessFlags srca,
VkImageLayout nl, VkPipelineStageFlags dsts, VkAccessFlags dsta);
void vulkan_change_layout_queue(VkCommandBuffer cb, VkImage img,
VkImageLayout ol, VkPipelineStageFlags srcs, VkAccessFlags srca,
VkImageLayout nl, VkPipelineStageFlags dsts, VkAccessFlags dsta,
uint32_t src_family, uint32_t dst_family);
#define wlr_vk_error(fmt, res, ...) wlr_log(WLR_ERROR, fmt ": %s (%d)", \
vulkan_strerror(res), res, ##__VA_ARGS__)
#endif // RENDER_VULKAN_H

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@ -7,6 +7,8 @@
#mesondefine WLR_HAS_GLES2_RENDERER
#mesondefine WLR_HAS_VULKAN_RENDERER
#mesondefine WLR_HAS_XWAYLAND
#endif

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@ -0,0 +1,18 @@
/*
* This an unstable interface of wlroots. No guarantees are made regarding the
* future consistency of this API.
*/
#ifndef WLR_USE_UNSTABLE
#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
#endif
#ifndef WLR_RENDER_VULKAN_H
#define WLR_RENDER_VULKAN_H
#include <wlr/render/wlr_renderer.h>
struct wlr_renderer *wlr_vk_renderer_create_with_drm_fd(int drm_fd);
bool wlr_texture_is_vk(struct wlr_texture *texture);
#endif

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@ -91,6 +91,7 @@ features = {
'libinput-backend': false,
'xwayland': false,
'gles2-renderer': false,
'vulkan-renderer': false,
}
internal_features = {
'xcb-errors': false,

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@ -2,5 +2,5 @@ option('xcb-errors', type: 'feature', value: 'auto', description: 'Use xcb-error
option('xwayland', type: 'feature', value: 'auto', yield: true, description: 'Enable support for X11 applications')
option('examples', type: 'boolean', value: true, description: 'Build example applications')
option('icon_directory', description: 'Location used to look for cursors (default: ${datadir}/icons)', type: 'string', value: '')
option('renderers', type: 'array', choices: ['auto', 'gles2'], value: ['auto'], description: 'Select built-in renderers')
option('renderers', type: 'array', choices: ['auto', 'gles2', 'vulkan'], value: ['auto'], description: 'Select built-in renderers')
option('backends', type: 'array', choices: ['auto', 'drm', 'libinput', 'x11'], value: ['auto'], description: 'Select built-in backends')

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@ -1,6 +1,6 @@
renderers = get_option('renderers')
if 'auto' in renderers and get_option('auto_features').enabled()
renderers = ['gles2']
renderers = ['gles2', 'vulkan']
elif 'auto' in renderers and get_option('auto_features').disabled()
renderers = []
endif
@ -24,6 +24,10 @@ if 'gles2' in renderers or 'auto' in renderers
subdir('gles2')
endif
if 'vulkan' in renderers or 'auto' in renderers
subdir('vulkan')
endif
subdir('pixman')
subdir('allocator')

38
render/vulkan/meson.build Normal file
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@ -0,0 +1,38 @@
msg = []
if 'vulkan' in renderers
msg += 'Install "@0@" or pass "-Dvulkan=disabled" to disable it.'
else
msg += 'Required for vulkan renderer support.'
endif
dep_vulkan = dependency('vulkan',
version: '>=1.2.182',
required: 'vulkan' in renderers,
not_found_message: '\n'.join(msg).format('vulkan')
)
if not dep_vulkan.found()
subdir_done()
endif
glslang = find_program('glslangValidator', native: true, required: false)
if not glslang.found()
if 'vulkan' in renderers
error('\n'.join(msg).format('glslang'))
else
subdir_done()
endif
endif
wlr_files += files(
'renderer.c',
'texture.c',
'vulkan.c',
'util.c',
'pixel_format.c',
)
wlr_deps += dep_vulkan
features += { 'vulkan-renderer': true }
subdir('shaders')

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@ -0,0 +1,325 @@
#include <drm_fourcc.h>
#include <stdlib.h>
#include <vulkan/vulkan.h>
#include <wlr/util/log.h>
#include "render/vulkan.h"
// Reversed endianess of shm and vulkan format names
static const struct wlr_vk_format formats[] = {
{
.drm_format = DRM_FORMAT_ARGB8888,
.vk_format = VK_FORMAT_B8G8R8A8_SRGB,
},
{
.drm_format = DRM_FORMAT_XRGB8888,
.vk_format = VK_FORMAT_B8G8R8A8_SRGB,
},
{
.drm_format = DRM_FORMAT_XBGR8888,
.vk_format = VK_FORMAT_R8G8B8A8_SRGB,
},
{
.drm_format = DRM_FORMAT_ABGR8888,
.vk_format = VK_FORMAT_R8G8B8A8_SRGB,
},
};
const struct wlr_vk_format *vulkan_get_format_list(size_t *len) {
*len = sizeof(formats) / sizeof(formats[0]);
return formats;
}
const struct wlr_vk_format *vulkan_get_format_from_drm(uint32_t drm_format) {
for (unsigned i = 0; i < sizeof(formats) / sizeof(formats[0]); ++i) {
if (formats[i].drm_format == drm_format) {
return &formats[i];
}
}
return NULL;
}
static const VkImageUsageFlags render_usage =
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
static const VkImageUsageFlags tex_usage =
VK_IMAGE_USAGE_SAMPLED_BIT |
VK_IMAGE_USAGE_TRANSFER_DST_BIT;
static const VkImageUsageFlags dma_tex_usage =
VK_IMAGE_USAGE_SAMPLED_BIT;
static const VkFormatFeatureFlags tex_features =
VK_FORMAT_FEATURE_TRANSFER_SRC_BIT |
VK_FORMAT_FEATURE_TRANSFER_DST_BIT |
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT |
// NOTE: we don't strictly require this, we could create a NEAREST
// sampler for formats that need it, in case this ever makes problems.
VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
static const VkFormatFeatureFlags render_features =
VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT |
VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT;
static const VkFormatFeatureFlags dma_tex_features =
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT |
// NOTE: we don't strictly require this, we could create a NEAREST
// sampler for formats that need it, in case this ever makes problems.
VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
static bool query_modifier_support(struct wlr_vk_device *dev,
struct wlr_vk_format_props *props, size_t modifier_count,
VkPhysicalDeviceImageFormatInfo2 fmti) {
VkResult res;
VkFormatProperties2 fmtp = {0};
fmtp.sType = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2;
VkDrmFormatModifierPropertiesListEXT modp = {0};
modp.sType = VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT;
modp.drmFormatModifierCount = modifier_count;
fmtp.pNext = &modp;
// the first call to vkGetPhysicalDeviceFormatProperties2 did only
// retrieve the number of modifiers, we now have to retrieve
// the modifiers
modp.pDrmFormatModifierProperties = calloc(modifier_count,
sizeof(*modp.pDrmFormatModifierProperties));
if (!modp.pDrmFormatModifierProperties) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return false;
}
vkGetPhysicalDeviceFormatProperties2(dev->phdev,
props->format.vk_format, &fmtp);
props->render_mods = calloc(modp.drmFormatModifierCount,
sizeof(*props->render_mods));
if (!props->render_mods) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
free(modp.pDrmFormatModifierProperties);
return false;
}
props->texture_mods = calloc(modp.drmFormatModifierCount,
sizeof(*props->texture_mods));
if (!props->texture_mods) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
free(modp.pDrmFormatModifierProperties);
free(props->render_mods);
return false;
}
// detailed check
// format info
// only added if dmabuf/drm_fmt_ext supported
VkPhysicalDeviceExternalImageFormatInfo efmti = {0};
efmti.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO;
efmti.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT;
fmti.tiling = VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT;
fmti.pNext = &efmti;
VkPhysicalDeviceImageDrmFormatModifierInfoEXT modi = {0};
modi.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_DRM_FORMAT_MODIFIER_INFO_EXT;
modi.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
efmti.pNext = &modi;
// format properties
VkExternalImageFormatProperties efmtp = {0};
efmtp.sType = VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES;
VkImageFormatProperties2 ifmtp = {0};
ifmtp.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2;
ifmtp.pNext = &efmtp;
const VkExternalMemoryProperties *emp = &efmtp.externalMemoryProperties;
bool found = false;
for (unsigned i = 0u; i < modp.drmFormatModifierCount; ++i) {
VkDrmFormatModifierPropertiesEXT m =
modp.pDrmFormatModifierProperties[i];
wlr_log(WLR_DEBUG, " modifier: 0x%"PRIx64 ": features 0x%"PRIx32", %d planes",
m.drmFormatModifier, m.drmFormatModifierTilingFeatures,
m.drmFormatModifierPlaneCount);
// check that specific modifier for render usage
if ((m.drmFormatModifierTilingFeatures & render_features) == render_features) {
fmti.usage = render_usage;
modi.drmFormatModifier = m.drmFormatModifier;
res = vkGetPhysicalDeviceImageFormatProperties2(
dev->phdev, &fmti, &ifmtp);
if (res != VK_SUCCESS) {
if (res != VK_ERROR_FORMAT_NOT_SUPPORTED) {
wlr_vk_error("vkGetPhysicalDeviceImageFormatProperties2",
res);
}
wlr_log(WLR_DEBUG, " >> rendering: format not supported");
} else if (emp->externalMemoryFeatures &
VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT) {
unsigned c = props->render_mod_count;
VkExtent3D me = ifmtp.imageFormatProperties.maxExtent;
VkExternalMemoryProperties emp = efmtp.externalMemoryProperties;
props->render_mods[c].props = m;
props->render_mods[c].max_extent.width = me.width;
props->render_mods[c].max_extent.height = me.height;
props->render_mods[c].dmabuf_flags = emp.externalMemoryFeatures;
props->render_mods[c].export_imported =
(emp.exportFromImportedHandleTypes &
VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT);
++props->render_mod_count;
found = true;
wlr_drm_format_set_add(&dev->dmabuf_render_formats,
props->format.drm_format, m.drmFormatModifier);
wlr_log(WLR_DEBUG, " >> rendering: supported");
} else {
wlr_log(WLR_DEBUG, " >> rendering: importing not supported");
}
} else {
wlr_log(WLR_DEBUG, " >> rendering: format features not supported");
}
// check that specific modifier for texture usage
if ((m.drmFormatModifierTilingFeatures & dma_tex_features) == dma_tex_features) {
fmti.usage = dma_tex_usage;
modi.drmFormatModifier = m.drmFormatModifier;
res = vkGetPhysicalDeviceImageFormatProperties2(
dev->phdev, &fmti, &ifmtp);
if (res != VK_SUCCESS) {
if (res != VK_ERROR_FORMAT_NOT_SUPPORTED) {
wlr_vk_error("vkGetPhysicalDeviceImageFormatProperties2",
res);
}
wlr_log(WLR_DEBUG, " >> dmatex: format not supported");
} else if (emp->externalMemoryFeatures &
VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT) {
unsigned c = props->texture_mod_count;
VkExtent3D me = ifmtp.imageFormatProperties.maxExtent;
VkExternalMemoryProperties emp = efmtp.externalMemoryProperties;
props->texture_mods[c].props = m;
props->texture_mods[c].max_extent.width = me.width;
props->texture_mods[c].max_extent.height = me.height;
props->texture_mods[c].dmabuf_flags = emp.externalMemoryFeatures;
props->texture_mods[c].export_imported =
(emp.exportFromImportedHandleTypes &
VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT);
++props->texture_mod_count;
found = true;
wlr_drm_format_set_add(&dev->dmabuf_texture_formats,
props->format.drm_format, m.drmFormatModifier);
wlr_log(WLR_DEBUG, " >> dmatex: supported");
} else {
wlr_log(WLR_DEBUG, " >> dmatex: importing not supported");
}
} else {
wlr_log(WLR_DEBUG, " >> dmatex: format features not supported");
}
}
free(modp.pDrmFormatModifierProperties);
return found;
}
void vulkan_format_props_query(struct wlr_vk_device *dev,
const struct wlr_vk_format *format) {
wlr_log(WLR_DEBUG, "vulkan: Checking support for format %.4s (0x%" PRIx32 ")",
(const char *)&format->drm_format, format->drm_format);
VkResult res;
// get general features and modifiers
VkFormatProperties2 fmtp = {0};
fmtp.sType = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2;
VkDrmFormatModifierPropertiesListEXT modp = {0};
modp.sType = VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT;
fmtp.pNext = &modp;
vkGetPhysicalDeviceFormatProperties2(dev->phdev,
format->vk_format, &fmtp);
// detailed check
VkPhysicalDeviceImageFormatInfo2 fmti = {0};
fmti.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2;
fmti.type = VK_IMAGE_TYPE_2D;
fmti.format = format->vk_format;
VkImageFormatProperties2 ifmtp = {0};
ifmtp.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2;
bool add_fmt_props = false;
struct wlr_vk_format_props props = {0};
props.format = *format;
wlr_log(WLR_DEBUG, " drmFormatModifierCount: %d", modp.drmFormatModifierCount);
if (modp.drmFormatModifierCount > 0) {
add_fmt_props |= query_modifier_support(dev, &props,
modp.drmFormatModifierCount, fmti);
}
// non-dmabuf texture properties
if (fmtp.formatProperties.optimalTilingFeatures & tex_features) {
fmti.pNext = NULL;
ifmtp.pNext = NULL;
fmti.tiling = VK_IMAGE_TILING_OPTIMAL;
fmti.usage = tex_usage;
res = vkGetPhysicalDeviceImageFormatProperties2(
dev->phdev, &fmti, &ifmtp);
if (res != VK_SUCCESS) {
if (res != VK_ERROR_FORMAT_NOT_SUPPORTED) {
wlr_vk_error("vkGetPhysicalDeviceImageFormatProperties2",
res);
}
wlr_log(WLR_DEBUG, " >> shmtex: format not supported");
} else {
VkExtent3D me = ifmtp.imageFormatProperties.maxExtent;
props.max_extent.width = me.width;
props.max_extent.height = me.height;
props.features = fmtp.formatProperties.optimalTilingFeatures;
wlr_log(WLR_DEBUG, " >> shmtex: supported");
dev->shm_formats[dev->shm_format_count] = format->drm_format;
++dev->shm_format_count;
add_fmt_props = true;
}
} else {
wlr_log(WLR_DEBUG, " >> shmtex: format features not supported");
}
if (add_fmt_props) {
dev->format_props[dev->format_prop_count] = props;
++dev->format_prop_count;
}
}
void vulkan_format_props_finish(struct wlr_vk_format_props *props) {
free(props->texture_mods);
free(props->render_mods);
}
struct wlr_vk_format_modifier_props *vulkan_format_props_find_modifier(
struct wlr_vk_format_props *props, uint64_t mod, bool render) {
if (render) {
for (unsigned i = 0u; i < props->render_mod_count; ++i) {
if (props->render_mods[i].props.drmFormatModifier == mod) {
return &props->render_mods[i];
}
}
} else {
for (unsigned i = 0u; i < props->texture_mod_count; ++i) {
if (props->texture_mods[i].props.drmFormatModifier == mod) {
return &props->texture_mods[i];
}
}
}
return NULL;
}

1540
render/vulkan/renderer.c Normal file

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#version 450
// we use a mat4 since it uses the same size as mat3 due to
// alignment. Easier to deal with (tighly-packed) mat4 though.
layout(push_constant, row_major) uniform UBO {
mat4 proj;
vec2 uv_offset;
vec2 uv_size;
} data;
layout(location = 0) out vec2 uv;
// 4 outlining points and uv coords
const vec2[] values = {
{0, 0},
{1, 0},
{1, 1},
{0, 1},
};
void main() {
vec2 pos = values[gl_VertexIndex % 4];
uv = data.uv_offset + pos * data.uv_size;
gl_Position = data.proj * vec4(pos, 0.0, 1.0);
}

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vulkan_shaders_src = [
'common.vert',
'texture.frag',
'quad.frag',
]
vulkan_shaders = []
foreach shader : vulkan_shaders_src
name = shader.underscorify() + '_data'
args = [glslang, '-V', '@INPUT@', '-o', '@OUTPUT@', '--vn', name]
header = custom_target(
shader + '_spv',
output: shader + '.h',
input: shader,
command: args)
vulkan_shaders += [header]
endforeach
wlr_files += vulkan_shaders

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@ -0,0 +1,10 @@
#version 450
layout(location = 0) out vec4 out_color;
layout(push_constant) uniform UBO {
layout(offset = 80) vec4 color;
} data;
void main() {
out_color = data.color;
}

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#version 450
layout(set = 0, binding = 0) uniform sampler2D tex;
layout(location = 0) in vec2 uv;
layout(location = 0) out vec4 out_color;
layout(push_constant) uniform UBO {
layout(offset = 80) float alpha;
} data;
void main() {
out_color = textureLod(tex, uv, 0);
// We expect this shader to output pre-alpha-multiplied color values.
// alpha < 0.0 means that this shader should ignore the texture's alpha
// value.
if (data.alpha < 0.0) {
out_color.a = -data.alpha;
out_color.rgb *= -data.alpha;
} else {
out_color *= data.alpha;
}
}

718
render/vulkan/texture.c Normal file
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#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <fcntl.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <unistd.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/util/log.h>
#include "render/pixel_format.h"
#include "render/vulkan.h"
static const struct wlr_texture_impl texture_impl;
struct wlr_vk_texture *vulkan_get_texture(struct wlr_texture *wlr_texture) {
assert(wlr_texture->impl == &texture_impl);
return (struct wlr_vk_texture *)wlr_texture;
}
static VkImageAspectFlagBits mem_plane_aspect(unsigned i) {
switch (i) {
case 0: return VK_IMAGE_ASPECT_MEMORY_PLANE_0_BIT_EXT;
case 1: return VK_IMAGE_ASPECT_MEMORY_PLANE_1_BIT_EXT;
case 2: return VK_IMAGE_ASPECT_MEMORY_PLANE_2_BIT_EXT;
case 3: return VK_IMAGE_ASPECT_MEMORY_PLANE_3_BIT_EXT;
default: abort(); // unreachable
}
}
static bool vulkan_texture_is_opaque(struct wlr_texture *wlr_texture) {
struct wlr_vk_texture *texture = vulkan_get_texture(wlr_texture);
const struct wlr_pixel_format_info *format_info = drm_get_pixel_format_info(
texture->format->drm_format);
assert(format_info);
return !format_info->has_alpha;
}
// Will transition the texture to shaderReadOnlyOptimal layout for reading
// from fragment shader later on
static bool write_pixels(struct wlr_texture *wlr_texture,
uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x,
uint32_t src_y, uint32_t dst_x, uint32_t dst_y, const void *vdata,
VkImageLayout old_layout, VkPipelineStageFlags src_stage,
VkAccessFlags src_access) {
VkResult res;
struct wlr_vk_texture *texture = vulkan_get_texture(wlr_texture);
struct wlr_vk_renderer *renderer = texture->renderer;
VkDevice dev = texture->renderer->dev->dev;
// make sure assumptions are met
assert(src_x + width <= texture->wlr_texture.width);
assert(src_y + height <= texture->wlr_texture.height);
assert(dst_x + width <= texture->wlr_texture.width);
assert(dst_y + height <= texture->wlr_texture.height);
const struct wlr_pixel_format_info *format_info = drm_get_pixel_format_info(
texture->format->drm_format);
assert(format_info);
// deferred upload by transfer; using staging buffer
// calculate maximum side needed
uint32_t bsize = 0;
unsigned bytespb = format_info->bpp / 8;
bsize += height * bytespb * width;
// get staging buffer
struct wlr_vk_buffer_span span = vulkan_get_stage_span(renderer, bsize);
if (!span.buffer || span.alloc.size != bsize) {
wlr_log(WLR_ERROR, "Failed to retrieve staging buffer");
return false;
}
void *vmap;
res = vkMapMemory(dev, span.buffer->memory, span.alloc.start,
bsize, 0, &vmap);
if (res != VK_SUCCESS) {
wlr_vk_error("vkMapMemory", res);
return false;
}
char *map = (char *)vmap;
// record staging cb
// will be executed before next frame
VkCommandBuffer cb = vulkan_record_stage_cb(renderer);
vulkan_change_layout(cb, texture->image,
old_layout, src_stage, src_access,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_ACCESS_TRANSFER_WRITE_BIT);
// upload data
const char *pdata = vdata; // data iterator
uint32_t packed_stride = bytespb * width;
uint32_t buf_off = span.alloc.start + (map - (char *)vmap);
// write data into staging buffer span
pdata += stride * src_y;
pdata += bytespb * src_x;
if (src_x == 0 && width == texture->wlr_texture.width &&
stride == packed_stride) {
memcpy(map, pdata, packed_stride * height);
map += packed_stride * height;
} else {
for (unsigned i = 0u; i < height; ++i) {
memcpy(map, pdata, packed_stride);
pdata += stride;
map += packed_stride;
}
}
VkBufferImageCopy copy;
copy.imageExtent.width = width;
copy.imageExtent.height = height;
copy.imageExtent.depth = 1;
copy.imageOffset.x = dst_x;
copy.imageOffset.y = dst_y;
copy.imageOffset.z = 0;
copy.bufferOffset = buf_off;
copy.bufferRowLength = width;
copy.bufferImageHeight = height;
copy.imageSubresource.mipLevel = 0;
copy.imageSubresource.baseArrayLayer = 0;
copy.imageSubresource.layerCount = 1;
copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
assert((uint32_t)(map - (char *)vmap) == bsize);
vkUnmapMemory(dev, span.buffer->memory);
vkCmdCopyBufferToImage(cb, span.buffer->buffer, texture->image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copy);
vulkan_change_layout(cb, texture->image,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_ACCESS_TRANSFER_WRITE_BIT,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_ACCESS_SHADER_READ_BIT);
texture->last_used = renderer->frame;
return true;
}
static bool vulkan_texture_write_pixels(struct wlr_texture *wlr_texture,
uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x,
uint32_t src_y, uint32_t dst_x, uint32_t dst_y, const void *vdata) {
return write_pixels(wlr_texture, stride, width, height, src_x, src_y,
dst_x, dst_y, vdata, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_ACCESS_SHADER_READ_BIT);
}
void vulkan_texture_destroy(struct wlr_vk_texture *texture) {
if (!texture->renderer) {
free(texture);
return;
}
// when we recorded a command to fill this image _this_ frame,
// it has to be executed before the texture can be destroyed.
// Add it to the renderer->destroy_textures list, destroying
// _after_ the stage command buffer has exectued
if (texture->last_used == texture->renderer->frame) {
assert(texture->destroy_link.next == NULL); // not already inserted
wl_list_insert(&texture->renderer->destroy_textures,
&texture->destroy_link);
return;
}
wl_list_remove(&texture->link);
wl_list_remove(&texture->buffer_destroy.link);
VkDevice dev = texture->renderer->dev->dev;
if (texture->ds && texture->ds_pool) {
vulkan_free_ds(texture->renderer, texture->ds_pool, texture->ds);
}
vkDestroyImageView(dev, texture->image_view, NULL);
vkDestroyImage(dev, texture->image, NULL);
for (unsigned i = 0u; i < texture->mem_count; ++i) {
vkFreeMemory(dev, texture->memories[i], NULL);
}
free(texture);
}
static void vulkan_texture_unref(struct wlr_texture *wlr_texture) {
struct wlr_vk_texture *texture = vulkan_get_texture(wlr_texture);
if (texture->buffer != NULL) {
// Keep the texture around, in case the buffer is re-used later. We're
// still listening to the buffer's destroy event.
wlr_buffer_unlock(texture->buffer);
} else {
vulkan_texture_destroy(texture);
}
}
static const struct wlr_texture_impl texture_impl = {
.is_opaque = vulkan_texture_is_opaque,
.write_pixels = vulkan_texture_write_pixels,
.destroy = vulkan_texture_unref,
};
static struct wlr_vk_texture *vulkan_texture_create(
struct wlr_vk_renderer *renderer, uint32_t width, uint32_t height) {
struct wlr_vk_texture *texture =
calloc(1, sizeof(struct wlr_vk_texture));
if (texture == NULL) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return NULL;
}
wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height);
texture->renderer = renderer;
wl_list_insert(&renderer->textures, &texture->link);
wl_list_init(&texture->buffer_destroy.link);
return texture;
}
static struct wlr_texture *vulkan_texture_from_pixels(struct wlr_renderer *wlr_renderer,
uint32_t drm_fmt, uint32_t stride, uint32_t width,
uint32_t height, const void *data) {
struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
VkResult res;
VkDevice dev = renderer->dev->dev;
wlr_log(WLR_DEBUG, "vulkan_texture_from_pixels: %.4s, %dx%d",
(const char*) &drm_fmt, width, height);
const struct wlr_vk_format_props *fmt =
vulkan_format_props_from_drm(renderer->dev, drm_fmt);
if (fmt == NULL) {
wlr_log(WLR_ERROR, "Unsupported pixel format %"PRIx32 " (%.4s)",
drm_fmt, (const char*) &drm_fmt);
return NULL;
}
struct wlr_vk_texture *texture = vulkan_texture_create(renderer, width, height);
if (texture == NULL) {
return NULL;
}
texture->format = &fmt->format;
// create image
unsigned mem_bits = 0xFFFFFFFF;
VkImageCreateInfo img_info = {0};
img_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
img_info.imageType = VK_IMAGE_TYPE_2D;
img_info.format = texture->format->vk_format;
img_info.mipLevels = 1;
img_info.arrayLayers = 1;
img_info.samples = VK_SAMPLE_COUNT_1_BIT;
img_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
img_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
img_info.extent = (VkExtent3D) { width, height, 1 };
img_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
img_info.tiling = VK_IMAGE_TILING_OPTIMAL;
img_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
mem_bits = vulkan_find_mem_type(renderer->dev,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, mem_bits);
VkImageLayout layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
res = vkCreateImage(dev, &img_info, NULL, &texture->image);
if (res != VK_SUCCESS) {
wlr_vk_error("vkCreateImage failed", res);
goto error;
}
// memory
VkMemoryRequirements mem_reqs;
vkGetImageMemoryRequirements(dev, texture->image, &mem_reqs);
VkMemoryAllocateInfo mem_info = {0};
mem_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
mem_info.allocationSize = mem_reqs.size;
mem_info.memoryTypeIndex = mem_bits & mem_reqs.memoryTypeBits;
res = vkAllocateMemory(dev, &mem_info, NULL, &texture->memories[0]);
if (res != VK_SUCCESS) {
wlr_vk_error("vkAllocatorMemory failed", res);
goto error;
}
texture->mem_count = 1;
res = vkBindImageMemory(dev, texture->image, texture->memories[0], 0);
if (res != VK_SUCCESS) {
wlr_vk_error("vkBindMemory failed", res);
goto error;
}
// view
VkImageViewCreateInfo view_info = {0};
view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
view_info.format = texture->format->vk_format;
view_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.subresourceRange = (VkImageSubresourceRange) {
VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1
};
view_info.image = texture->image;
res = vkCreateImageView(dev, &view_info, NULL,
&texture->image_view);
if (res != VK_SUCCESS) {
wlr_vk_error("vkCreateImageView failed", res);
goto error;
}
// descriptor
texture->ds_pool = vulkan_alloc_texture_ds(renderer, &texture->ds);
if (!texture->ds_pool) {
wlr_log(WLR_ERROR, "failed to allocate descriptor");
goto error;
}
VkDescriptorImageInfo ds_img_info = {0};
ds_img_info.imageView = texture->image_view;
ds_img_info.imageLayout = layout;
VkWriteDescriptorSet ds_write = {0};
ds_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
ds_write.descriptorCount = 1;
ds_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
ds_write.dstSet = texture->ds;
ds_write.pImageInfo = &ds_img_info;
vkUpdateDescriptorSets(dev, 1, &ds_write, 0, NULL);
// write data
if (!write_pixels(&texture->wlr_texture, stride,
width, height, 0, 0, 0, 0, data, VK_IMAGE_LAYOUT_UNDEFINED,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0)) {
goto error;
}
return &texture->wlr_texture;
error:
vulkan_texture_destroy(texture);
return NULL;
}
static bool is_dmabuf_disjoint(const struct wlr_dmabuf_attributes *attribs) {
if (attribs->n_planes == 1) {
return false;
}
struct stat first_stat;
if (fstat(attribs->fd[0], &first_stat) != 0) {
wlr_log_errno(WLR_ERROR, "fstat failed");
return true;
}
for (int i = 1; i < attribs->n_planes; i++) {
struct stat plane_stat;
if (fstat(attribs->fd[i], &plane_stat) != 0) {
wlr_log_errno(WLR_ERROR, "fstat failed");
return true;
}
if (first_stat.st_ino != plane_stat.st_ino) {
return true;
}
}
return false;
}
VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
const struct wlr_dmabuf_attributes *attribs,
VkDeviceMemory mems[static WLR_DMABUF_MAX_PLANES], uint32_t *n_mems,
bool for_render) {
VkResult res;
VkDevice dev = renderer->dev->dev;
*n_mems = 0u;
wlr_log(WLR_DEBUG, "vulkan_import_dmabuf: %.4s (mod %"PRIx64"), %dx%d, %d planes",
(const char *)&attribs->format, attribs->modifier,
attribs->width, attribs->height, attribs->n_planes);
struct wlr_vk_format_props *fmt = vulkan_format_props_from_drm(renderer->dev,
attribs->format);
if (fmt == NULL) {
wlr_log(WLR_ERROR, "Unsupported pixel format %"PRIx32 " (%.4s)",
attribs->format, (const char*) &attribs->format);
return VK_NULL_HANDLE;
}
uint32_t plane_count = attribs->n_planes;
assert(plane_count < WLR_DMABUF_MAX_PLANES);
struct wlr_vk_format_modifier_props *mod =
vulkan_format_props_find_modifier(fmt, attribs->modifier, for_render);
if (!mod || !(mod->dmabuf_flags & VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT)) {
wlr_log(WLR_ERROR, "Format %"PRIx32" (%.4s) can't be used with modifier "
"%"PRIx64, attribs->format, (const char*) &attribs->format,
attribs->modifier);
return VK_NULL_HANDLE;
}
if ((uint32_t) attribs->width > mod->max_extent.width ||
(uint32_t) attribs->height > mod->max_extent.height) {
wlr_log(WLR_ERROR, "dmabuf is too large to import");
return VK_NULL_HANDLE;
}
if (mod->props.drmFormatModifierPlaneCount != plane_count) {
wlr_log(WLR_ERROR, "Number of planes (%d) does not match format (%d)",
plane_count, mod->props.drmFormatModifierPlaneCount);
return VK_NULL_HANDLE;
}
// check if we have to create the image disjoint
bool disjoint = is_dmabuf_disjoint(attribs);
if (disjoint && !(mod->props.drmFormatModifierTilingFeatures
& VK_FORMAT_FEATURE_DISJOINT_BIT)) {
wlr_log(WLR_ERROR, "Format/Modifier does not support disjoint images");
return VK_NULL_HANDLE;
}
// image
VkExternalMemoryHandleTypeFlagBits htype =
VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT;
VkImageCreateInfo img_info = {0};
img_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
img_info.imageType = VK_IMAGE_TYPE_2D;
img_info.format = fmt->format.vk_format;
img_info.mipLevels = 1;
img_info.arrayLayers = 1;
img_info.samples = VK_SAMPLE_COUNT_1_BIT;
img_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
img_info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
img_info.extent = (VkExtent3D) { attribs->width, attribs->height, 1 };
img_info.usage = for_render ?
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT :
VK_IMAGE_USAGE_SAMPLED_BIT;
if (disjoint) {
img_info.flags = VK_IMAGE_CREATE_DISJOINT_BIT;
}
VkExternalMemoryImageCreateInfo eimg = {0};
eimg.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO;
eimg.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT;
img_info.pNext = &eimg;
VkSubresourceLayout plane_layouts[WLR_DMABUF_MAX_PLANES] = {0};
VkImageDrmFormatModifierExplicitCreateInfoEXT mod_info = {0};
img_info.tiling = VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT;
for (unsigned i = 0u; i < plane_count; ++i) {
plane_layouts[i].offset = attribs->offset[i];
plane_layouts[i].rowPitch = attribs->stride[i];
plane_layouts[i].size = 0;
}
mod_info.sType = VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT;
mod_info.drmFormatModifierPlaneCount = plane_count;
mod_info.drmFormatModifier = mod->props.drmFormatModifier;
mod_info.pPlaneLayouts = plane_layouts;
eimg.pNext = &mod_info;
VkImage image;
res = vkCreateImage(dev, &img_info, NULL, &image);
if (res != VK_SUCCESS) {
wlr_vk_error("vkCreateImage", res);
return VK_NULL_HANDLE;
}
unsigned mem_count = disjoint ? plane_count : 1u;
VkBindImageMemoryInfo bindi[WLR_DMABUF_MAX_PLANES] = {0};
VkBindImagePlaneMemoryInfo planei[WLR_DMABUF_MAX_PLANES] = {0};
for (unsigned i = 0u; i < mem_count; ++i) {
struct VkMemoryFdPropertiesKHR fdp = {0};
fdp.sType = VK_STRUCTURE_TYPE_MEMORY_FD_PROPERTIES_KHR;
res = renderer->dev->api.getMemoryFdPropertiesKHR(dev, htype,
attribs->fd[i], &fdp);
if (res != VK_SUCCESS) {
wlr_vk_error("getMemoryFdPropertiesKHR", res);
goto error_image;
}
VkImageMemoryRequirementsInfo2 memri = {0};
memri.image = image;
memri.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2;
VkImagePlaneMemoryRequirementsInfo planeri = {0};
if (disjoint) {
planeri.sType = VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO;
planeri.planeAspect = mem_plane_aspect(i);
memri.pNext = &planeri;
}
VkMemoryRequirements2 memr = {0};
memr.sType = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2;
vkGetImageMemoryRequirements2(dev, &memri, &memr);
int mem = vulkan_find_mem_type(renderer->dev, 0,
memr.memoryRequirements.memoryTypeBits & fdp.memoryTypeBits);
if (mem < 0) {
wlr_log(WLR_ERROR, "no valid memory type index");
goto error_image;
}
// Since importing transfers ownership of the FD to Vulkan, we have
// to duplicate it since this operation does not transfer ownership
// of the attribs to this texture. Will be closed by Vulkan on
// vkFreeMemory.
int dfd = fcntl(attribs->fd[i], F_DUPFD_CLOEXEC, 0);
if (dfd < 0) {
wlr_log_errno(WLR_ERROR, "fcntl(F_DUPFD_CLOEXEC) failed");
goto error_image;
}
VkMemoryAllocateInfo memi = {0};
memi.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
memi.allocationSize = memr.memoryRequirements.size;
memi.memoryTypeIndex = mem;
VkImportMemoryFdInfoKHR importi = {0};
importi.sType = VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR;
importi.fd = dfd;
importi.handleType = htype;
memi.pNext = &importi;
VkMemoryDedicatedAllocateInfo dedi = {0};
dedi.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO;
dedi.image = image;
importi.pNext = &dedi;
res = vkAllocateMemory(dev, &memi, NULL, &mems[i]);
if (res != VK_SUCCESS) {
close(dfd);
wlr_vk_error("vkAllocateMemory failed", res);
goto error_image;
}
++(*n_mems);
// fill bind info
bindi[i].image = image;
bindi[i].memory = mems[i];
bindi[i].memoryOffset = 0;
bindi[i].sType = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO;
if (disjoint) {
planei[i].sType = VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO;
planei[i].planeAspect = planeri.planeAspect;
bindi[i].pNext = &planei[i];
}
}
res = vkBindImageMemory2(dev, mem_count, bindi);
if (res != VK_SUCCESS) {
wlr_vk_error("vkBindMemory failed", res);
goto error_image;
}
return image;
error_image:
vkDestroyImage(dev, image, NULL);
for (size_t i = 0u; i < *n_mems; ++i) {
vkFreeMemory(dev, mems[i], NULL);
mems[i] = VK_NULL_HANDLE;
}
return VK_NULL_HANDLE;
}
static struct wlr_texture *vulkan_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
struct wlr_dmabuf_attributes *attribs) {
struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
VkResult res;
VkDevice dev = renderer->dev->dev;
const struct wlr_vk_format_props *fmt = vulkan_format_props_from_drm(
renderer->dev, attribs->format);
if (fmt == NULL) {
wlr_log(WLR_ERROR, "Unsupported pixel format %"PRIx32 " (%.4s)",
attribs->format, (const char*) &attribs->format);
return NULL;
}
struct wlr_vk_texture *texture = vulkan_texture_create(renderer,
attribs->width, attribs->height);
if (texture == NULL) {
return NULL;
}
texture->format = &fmt->format;
texture->image = vulkan_import_dmabuf(renderer, attribs,
texture->memories, &texture->mem_count, false);
if (!texture->image) {
goto error;
}
uint32_t flags = attribs->flags;
if (flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT) {
texture->invert_y = true;
flags &= ~WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT;
}
if (flags != 0) {
wlr_log(WLR_ERROR, "dmabuf flags %x not supported/implemented on vulkan",
attribs->flags);
// NOTE: should probably make this a critical error in future
// return VK_NULL_HANDLE;
}
// view
VkImageViewCreateInfo view_info = {0};
view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
view_info.format = texture->format->vk_format;
view_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.subresourceRange = (VkImageSubresourceRange) {
VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1
};
view_info.image = texture->image;
res = vkCreateImageView(dev, &view_info, NULL, &texture->image_view);
if (res != VK_SUCCESS) {
wlr_vk_error("vkCreateImageView failed", res);
goto error;
}
// descriptor
texture->ds_pool = vulkan_alloc_texture_ds(renderer, &texture->ds);
if (!texture->ds_pool) {
wlr_log(WLR_ERROR, "failed to allocate descriptor");
goto error;
}
VkDescriptorImageInfo ds_img_info = {0};
ds_img_info.imageView = texture->image_view;
ds_img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
VkWriteDescriptorSet ds_write = {0};
ds_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
ds_write.descriptorCount = 1;
ds_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
ds_write.dstSet = texture->ds;
ds_write.pImageInfo = &ds_img_info;
vkUpdateDescriptorSets(dev, 1, &ds_write, 0, NULL);
texture->dmabuf_imported = true;
return &texture->wlr_texture;
error:
vulkan_texture_destroy(texture);
return NULL;
}
static void texture_handle_buffer_destroy(struct wl_listener *listener,
void *data) {
struct wlr_vk_texture *texture =
wl_container_of(listener, texture, buffer_destroy);
vulkan_texture_destroy(texture);
}
static struct wlr_texture *vulkan_texture_from_dmabuf_buffer(
struct wlr_vk_renderer *renderer, struct wlr_buffer *buffer,
struct wlr_dmabuf_attributes *dmabuf) {
struct wlr_vk_texture *texture;
wl_list_for_each(texture, &renderer->textures, link) {
if (texture->buffer == buffer) {
wlr_buffer_lock(texture->buffer);
return &texture->wlr_texture;
}
}
struct wlr_texture *wlr_texture =
vulkan_texture_from_dmabuf(&renderer->wlr_renderer, dmabuf);
if (wlr_texture == NULL) {
return false;
}
texture = vulkan_get_texture(wlr_texture);
texture->buffer = wlr_buffer_lock(buffer);
texture->buffer_destroy.notify = texture_handle_buffer_destroy;
wl_signal_add(&buffer->events.destroy, &texture->buffer_destroy);
return &texture->wlr_texture;
}
struct wlr_texture *vulkan_texture_from_buffer(
struct wlr_renderer *wlr_renderer,
struct wlr_buffer *buffer) {
struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
void *data;
uint32_t format;
size_t stride;
struct wlr_dmabuf_attributes dmabuf;
if (wlr_buffer_get_dmabuf(buffer, &dmabuf)) {
return vulkan_texture_from_dmabuf_buffer(renderer, buffer, &dmabuf);
} else if (wlr_buffer_begin_data_ptr_access(buffer,
WLR_BUFFER_DATA_PTR_ACCESS_READ, &data, &format, &stride)) {
struct wlr_texture *tex = vulkan_texture_from_pixels(wlr_renderer,
format, stride, buffer->width, buffer->height, data);
wlr_buffer_end_data_ptr_access(buffer);
return tex;
} else {
return NULL;
}
}

93
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#include <vulkan/vulkan.h>
#include <wlr/util/log.h>
#include "render/vulkan.h"
int vulkan_find_mem_type(struct wlr_vk_device *dev,
VkMemoryPropertyFlags flags, uint32_t req_bits) {
VkPhysicalDeviceMemoryProperties props;
vkGetPhysicalDeviceMemoryProperties(dev->phdev, &props);
for (unsigned i = 0u; i < props.memoryTypeCount; ++i) {
if (req_bits & (1 << i)) {
if ((props.memoryTypes[i].propertyFlags & flags) == flags) {
return i;
}
}
}
return -1;
}
const char *vulkan_strerror(VkResult err) {
#define ERR_STR(r) case VK_ ##r: return #r
switch (err) {
ERR_STR(SUCCESS);
ERR_STR(NOT_READY);
ERR_STR(TIMEOUT);
ERR_STR(EVENT_SET);
ERR_STR(EVENT_RESET);
ERR_STR(INCOMPLETE);
ERR_STR(SUBOPTIMAL_KHR);
ERR_STR(ERROR_OUT_OF_HOST_MEMORY);
ERR_STR(ERROR_OUT_OF_DEVICE_MEMORY);
ERR_STR(ERROR_INITIALIZATION_FAILED);
ERR_STR(ERROR_DEVICE_LOST);
ERR_STR(ERROR_MEMORY_MAP_FAILED);
ERR_STR(ERROR_LAYER_NOT_PRESENT);
ERR_STR(ERROR_EXTENSION_NOT_PRESENT);
ERR_STR(ERROR_FEATURE_NOT_PRESENT);
ERR_STR(ERROR_INCOMPATIBLE_DRIVER);
ERR_STR(ERROR_TOO_MANY_OBJECTS);
ERR_STR(ERROR_FORMAT_NOT_SUPPORTED);
ERR_STR(ERROR_SURFACE_LOST_KHR);
ERR_STR(ERROR_NATIVE_WINDOW_IN_USE_KHR);
ERR_STR(ERROR_OUT_OF_DATE_KHR);
ERR_STR(ERROR_FRAGMENTED_POOL);
ERR_STR(ERROR_INCOMPATIBLE_DISPLAY_KHR);
ERR_STR(ERROR_VALIDATION_FAILED_EXT);
ERR_STR(ERROR_INVALID_EXTERNAL_HANDLE);
ERR_STR(ERROR_OUT_OF_POOL_MEMORY);
ERR_STR(ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT);
default:
return "<unknown>";
}
#undef ERR_STR
}
void vulkan_change_layout_queue(VkCommandBuffer cb, VkImage img,
VkImageLayout ol, VkPipelineStageFlags srcs, VkAccessFlags srca,
VkImageLayout nl, VkPipelineStageFlags dsts, VkAccessFlags dsta,
uint32_t src_family, uint32_t dst_family) {
VkImageMemoryBarrier barrier = {0};
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
barrier.oldLayout = ol;
barrier.newLayout = nl;
barrier.image = img;
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
barrier.subresourceRange.layerCount = 1;
barrier.subresourceRange.levelCount = 1;
barrier.srcAccessMask = srca;
barrier.dstAccessMask = dsta;
barrier.srcQueueFamilyIndex = src_family;
barrier.dstQueueFamilyIndex = dst_family;
vkCmdPipelineBarrier(cb, srcs, dsts, 0, 0, NULL, 0, NULL, 1, &barrier);
}
void vulkan_change_layout(VkCommandBuffer cb, VkImage img,
VkImageLayout ol, VkPipelineStageFlags srcs, VkAccessFlags srca,
VkImageLayout nl, VkPipelineStageFlags dsts, VkAccessFlags dsta) {
vulkan_change_layout_queue(cb, img, ol, srcs, srca, nl, dsts, dsta,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED);
}
bool vulkan_has_extension(size_t count, const char **exts, const char *find) {
for (unsigned i = 0; i < count; ++i) {
if (strcmp(exts[i], find) == 0u) {
return true;
}
}
return false;
}

550
render/vulkan/vulkan.c Normal file
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@ -0,0 +1,550 @@
#include <assert.h>
#include <math.h>
#include <stdlib.h>
#include <stdint.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include <xf86drm.h>
#include <vulkan/vulkan.h>
#include <wlr/util/log.h>
#include <wlr/version.h>
#include <wlr/config.h>
#include "render/vulkan.h"
// Returns the name of the first extension that could not be found or NULL.
static const char *find_extensions(const VkExtensionProperties *avail,
unsigned availc, const char **req, unsigned reqc) {
// check if all required extensions are supported
for (size_t i = 0; i < reqc; ++i) {
bool found = false;
for (size_t j = 0; j < availc; ++j) {
if (!strcmp(avail[j].extensionName, req[i])) {
found = true;
break;
}
}
if (!found) {
return req[i];
}
}
return NULL;
}
static VkBool32 debug_callback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
VkDebugUtilsMessageTypeFlagsEXT type,
const VkDebugUtilsMessengerCallbackDataEXT *debug_data,
void *data) {
// we ignore some of the non-helpful warnings
static const char *const ignored[] = {
// notifies us that shader output is not consumed since
// we use the shared vertex buffer with uv output
"UNASSIGNED-CoreValidation-Shader-OutputNotConsumed",
};
if (debug_data->pMessageIdName) {
for (unsigned i = 0; i < sizeof(ignored) / sizeof(ignored[0]); ++i) {
if (strcmp(debug_data->pMessageIdName, ignored[i]) == 0) {
return false;
}
}
}
enum wlr_log_importance importance;
switch (severity) {
case VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT:
case VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT:
importance = WLR_ERROR;
break;
default:
case VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT:
importance = WLR_INFO;
break;
}
wlr_log(importance, "%s (%s)", debug_data->pMessage,
debug_data->pMessageIdName);
if (debug_data->queueLabelCount > 0) {
const char *name = debug_data->pQueueLabels[0].pLabelName;
if (name) {
wlr_log(importance, " last label '%s'", name);
}
}
for (unsigned i = 0; i < debug_data->objectCount; ++i) {
if (debug_data->pObjects[i].pObjectName) {
wlr_log(importance, " involving '%s'", debug_data->pMessage);
}
}
return false;
}
// instance
struct wlr_vk_instance *vulkan_instance_create(size_t ext_count,
const char **exts, bool debug) {
// we require vulkan 1.1
PFN_vkEnumerateInstanceVersion pfEnumInstanceVersion =
(PFN_vkEnumerateInstanceVersion)
vkGetInstanceProcAddr(VK_NULL_HANDLE, "vkEnumerateInstanceVersion");
if (!pfEnumInstanceVersion) {
wlr_log(WLR_ERROR, "wlroots requires vulkan 1.1 which is not available");
return NULL;
}
uint32_t ini_version;
if (pfEnumInstanceVersion(&ini_version) != VK_SUCCESS ||
ini_version < VK_API_VERSION_1_1) {
wlr_log(WLR_ERROR, "wlroots requires vulkan 1.1 which is not available");
return NULL;
}
// query extension support
uint32_t avail_extc = 0;
VkResult res;
res = vkEnumerateInstanceExtensionProperties(NULL, &avail_extc, NULL);
if ((res != VK_SUCCESS) || (avail_extc == 0)) {
wlr_vk_error("Could not enumerate instance extensions (1)", res);
return NULL;
}
VkExtensionProperties avail_ext_props[avail_extc + 1];
res = vkEnumerateInstanceExtensionProperties(NULL, &avail_extc,
avail_ext_props);
if (res != VK_SUCCESS) {
wlr_vk_error("Could not enumerate instance extensions (2)", res);
return NULL;
}
for (size_t j = 0; j < avail_extc; ++j) {
wlr_log(WLR_DEBUG, "Vulkan instance extension %s v%"PRIu32,
avail_ext_props[j].extensionName, avail_ext_props[j].specVersion);
}
// create instance
struct wlr_vk_instance *ini = calloc(1, sizeof(*ini));
if (!ini) {
wlr_log_errno(WLR_ERROR, "allocation failed");
return NULL;
}
bool debug_utils_found = false;
ini->extensions = calloc(1 + ext_count, sizeof(*ini->extensions));
if (!ini->extensions) {
wlr_log_errno(WLR_ERROR, "allocation failed");
goto error;
}
// find extensions
for (unsigned i = 0; i < ext_count; ++i) {
if (find_extensions(avail_ext_props, avail_extc, &exts[i], 1)) {
wlr_log(WLR_DEBUG, "vulkan instance extension %s not found",
exts[i]);
continue;
}
ini->extensions[ini->extension_count++] = exts[i];
}
if (debug) {
const char *name = VK_EXT_DEBUG_UTILS_EXTENSION_NAME;
if (find_extensions(avail_ext_props, avail_extc, &name, 1) == NULL) {
debug_utils_found = true;
ini->extensions[ini->extension_count++] = name;
}
}
VkApplicationInfo application_info = {0};
application_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
application_info.pEngineName = "wlroots";
application_info.engineVersion = WLR_VERSION_NUM;
application_info.apiVersion = VK_API_VERSION_1_1;
const char *layers[] = {
"VK_LAYER_KHRONOS_validation",
// "VK_LAYER_RENDERDOC_Capture",
// "VK_LAYER_live_introspection",
};
unsigned layer_count = debug * (sizeof(layers) / sizeof(layers[0]));
VkInstanceCreateInfo instance_info = {0};
instance_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instance_info.pApplicationInfo = &application_info;
instance_info.enabledExtensionCount = ini->extension_count;
instance_info.ppEnabledExtensionNames = ini->extensions;
instance_info.enabledLayerCount = layer_count;
instance_info.ppEnabledLayerNames = layers;
VkDebugUtilsMessageSeverityFlagsEXT severity =
// VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
VkDebugUtilsMessageTypeFlagsEXT types =
// VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
VkDebugUtilsMessengerCreateInfoEXT debug_info = {0};
debug_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
debug_info.messageSeverity = severity;
debug_info.messageType = types;
debug_info.pfnUserCallback = &debug_callback;
debug_info.pUserData = ini;
if (debug_utils_found) {
// already adding the debug utils messenger extension to
// instance creation gives us additional information during
// instance creation and destruction, can be useful for debugging
// layers/extensions not being found.
instance_info.pNext = &debug_info;
}
res = vkCreateInstance(&instance_info, NULL, &ini->instance);
if (res != VK_SUCCESS) {
wlr_vk_error("Could not create instance", res);
goto error;
}
// debug callback
if (debug_utils_found) {
ini->api.createDebugUtilsMessengerEXT =
(PFN_vkCreateDebugUtilsMessengerEXT) vkGetInstanceProcAddr(
ini->instance, "vkCreateDebugUtilsMessengerEXT");
ini->api.destroyDebugUtilsMessengerEXT =
(PFN_vkDestroyDebugUtilsMessengerEXT) vkGetInstanceProcAddr(
ini->instance, "vkDestroyDebugUtilsMessengerEXT");
if (ini->api.createDebugUtilsMessengerEXT) {
ini->api.createDebugUtilsMessengerEXT(ini->instance,
&debug_info, NULL, &ini->messenger);
} else {
wlr_log(WLR_ERROR, "vkCreateDebugUtilsMessengerEXT not found");
}
}
return ini;
error:
vulkan_instance_destroy(ini);
return NULL;
}
void vulkan_instance_destroy(struct wlr_vk_instance *ini) {
if (!ini) {
return;
}
if (ini->messenger && ini->api.destroyDebugUtilsMessengerEXT) {
ini->api.destroyDebugUtilsMessengerEXT(ini->instance,
ini->messenger, NULL);
}
if (ini->instance) {
vkDestroyInstance(ini->instance, NULL);
}
free(ini->extensions);
free(ini);
}
// physical device matching
static void log_phdev(const VkPhysicalDeviceProperties *props) {
uint32_t vv_major = VK_VERSION_MAJOR(props->apiVersion);
uint32_t vv_minor = VK_VERSION_MINOR(props->apiVersion);
uint32_t vv_patch = VK_VERSION_PATCH(props->apiVersion);
uint32_t dv_major = VK_VERSION_MAJOR(props->driverVersion);
uint32_t dv_minor = VK_VERSION_MINOR(props->driverVersion);
uint32_t dv_patch = VK_VERSION_PATCH(props->driverVersion);
const char *dev_type = "unknown";
switch (props->deviceType) {
case VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU:
dev_type = "integrated";
break;
case VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU:
dev_type = "discrete";
break;
case VK_PHYSICAL_DEVICE_TYPE_CPU:
dev_type = "cpu";
break;
case VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU:
dev_type = "vgpu";
break;
default:
break;
}
wlr_log(WLR_INFO, "Vulkan device: '%s'", props->deviceName);
wlr_log(WLR_INFO, " Device type: '%s'", dev_type);
wlr_log(WLR_INFO, " Supported API version: %u.%u.%u", vv_major, vv_minor, vv_patch);
wlr_log(WLR_INFO, " Driver version: %u.%u.%u", dv_major, dv_minor, dv_patch);
}
VkPhysicalDevice vulkan_find_drm_phdev(struct wlr_vk_instance *ini, int drm_fd) {
VkResult res;
uint32_t num_phdevs;
res = vkEnumeratePhysicalDevices(ini->instance, &num_phdevs, NULL);
if (res != VK_SUCCESS) {
wlr_vk_error("Could not retrieve physical devices", res);
return VK_NULL_HANDLE;
}
VkPhysicalDevice phdevs[1 + num_phdevs];
res = vkEnumeratePhysicalDevices(ini->instance, &num_phdevs, phdevs);
if (res != VK_SUCCESS) {
wlr_vk_error("Could not retrieve physical devices", res);
return VK_NULL_HANDLE;
}
struct stat drm_stat = {0};
if (fstat(drm_fd, &drm_stat) != 0) {
wlr_log_errno(WLR_ERROR, "fstat failed");
return VK_NULL_HANDLE;
}
for (uint32_t i = 0; i < num_phdevs; ++i) {
VkPhysicalDevice phdev = phdevs[i];
// check whether device supports vulkan 1.1, needed for
// vkGetPhysicalDeviceProperties2
VkPhysicalDeviceProperties phdev_props;
vkGetPhysicalDeviceProperties(phdev, &phdev_props);
log_phdev(&phdev_props);
if (phdev_props.apiVersion < VK_API_VERSION_1_1) {
// NOTE: we could additionaly check whether the
// VkPhysicalDeviceProperties2KHR extension is supported but
// implementations not supporting 1.1 are unlikely in future
continue;
}
// check for extensions
uint32_t avail_extc = 0;
res = vkEnumerateDeviceExtensionProperties(phdev, NULL,
&avail_extc, NULL);
if ((res != VK_SUCCESS) || (avail_extc == 0)) {
wlr_vk_error(" Could not enumerate device extensions", res);
continue;
}
VkExtensionProperties avail_ext_props[avail_extc + 1];
res = vkEnumerateDeviceExtensionProperties(phdev, NULL,
&avail_extc, avail_ext_props);
if (res != VK_SUCCESS) {
wlr_vk_error(" Could not enumerate device extensions", res);
continue;
}
const char *name = VK_EXT_PHYSICAL_DEVICE_DRM_EXTENSION_NAME;
if (find_extensions(avail_ext_props, avail_extc, &name, 1) != NULL) {
wlr_log(WLR_DEBUG, " Ignoring physical device \"%s\": "
"VK_EXT_physical_device_drm not supported",
phdev_props.deviceName);
continue;
}
VkPhysicalDeviceDrmPropertiesEXT drm_props = {0};
drm_props.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT;
VkPhysicalDeviceProperties2 props = {0};
props.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
props.pNext = &drm_props;
vkGetPhysicalDeviceProperties2(phdev, &props);
dev_t primary_devid = makedev(drm_props.primaryMajor, drm_props.primaryMinor);
dev_t render_devid = makedev(drm_props.renderMajor, drm_props.renderMinor);
if (primary_devid == drm_stat.st_rdev ||
render_devid == drm_stat.st_rdev) {
wlr_log(WLR_INFO, "Found matching Vulkan physical device: %s",
phdev_props.deviceName);
return phdev;
}
}
return VK_NULL_HANDLE;
}
struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini,
VkPhysicalDevice phdev, size_t ext_count, const char **exts) {
VkResult res;
// check for extensions
uint32_t avail_extc = 0;
res = vkEnumerateDeviceExtensionProperties(phdev, NULL,
&avail_extc, NULL);
if (res != VK_SUCCESS || avail_extc == 0) {
wlr_vk_error("Could not enumerate device extensions (1)", res);
return NULL;
}
VkExtensionProperties avail_ext_props[avail_extc + 1];
res = vkEnumerateDeviceExtensionProperties(phdev, NULL,
&avail_extc, avail_ext_props);
if (res != VK_SUCCESS) {
wlr_vk_error("Could not enumerate device extensions (2)", res);
return NULL;
}
for (size_t j = 0; j < avail_extc; ++j) {
wlr_log(WLR_DEBUG, "Vulkan device extension %s v%"PRIu32,
avail_ext_props[j].extensionName, avail_ext_props[j].specVersion);
}
// create device
struct wlr_vk_device *dev = calloc(1, sizeof(*dev));
if (!dev) {
wlr_log_errno(WLR_ERROR, "allocation failed");
return NULL;
}
dev->phdev = phdev;
dev->instance = ini;
dev->drm_fd = -1;
dev->extensions = calloc(16 + ext_count, sizeof(*ini->extensions));
if (!dev->extensions) {
wlr_log_errno(WLR_ERROR, "allocation failed");
goto error;
}
// find extensions
for (unsigned i = 0; i < ext_count; ++i) {
if (find_extensions(avail_ext_props, avail_extc, &exts[i], 1)) {
wlr_log(WLR_DEBUG, "vulkan device extension %s not found",
exts[i]);
continue;
}
dev->extensions[dev->extension_count++] = exts[i];
}
// For dmabuf import we require at least the external_memory_fd,
// external_memory_dma_buf, queue_family_foreign and
// image_drm_format_modifier extensions.
const char *names[] = {
VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME,
VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME, // or vulkan 1.2
VK_EXT_EXTERNAL_MEMORY_DMA_BUF_EXTENSION_NAME,
VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME,
VK_EXT_IMAGE_DRM_FORMAT_MODIFIER_EXTENSION_NAME,
};
unsigned nc = sizeof(names) / sizeof(names[0]);
const char *not_found = find_extensions(avail_ext_props, avail_extc, names, nc);
if (not_found) {
wlr_log(WLR_ERROR, "vulkan: required device extension %s not found",
not_found);
goto error;
}
for (unsigned i = 0u; i < nc; ++i) {
dev->extensions[dev->extension_count++] = names[i];
}
// queue families
{
uint32_t qfam_count;
vkGetPhysicalDeviceQueueFamilyProperties(phdev, &qfam_count, NULL);
assert(qfam_count > 0);
VkQueueFamilyProperties queue_props[qfam_count];
vkGetPhysicalDeviceQueueFamilyProperties(phdev, &qfam_count,
queue_props);
bool graphics_found = false;
for (unsigned i = 0u; i < qfam_count; ++i) {
graphics_found = queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT;
if (graphics_found) {
dev->queue_family = i;
break;
}
}
assert(graphics_found);
}
const float prio = 1.f;
VkDeviceQueueCreateInfo qinfo = {};
qinfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
qinfo.queueFamilyIndex = dev->queue_family;
qinfo.queueCount = 1;
qinfo.pQueuePriorities = &prio;
VkDeviceCreateInfo dev_info = {0};
dev_info.pNext = NULL;
dev_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
dev_info.queueCreateInfoCount = 1u;
dev_info.pQueueCreateInfos = &qinfo;
dev_info.enabledExtensionCount = dev->extension_count;
dev_info.ppEnabledExtensionNames = dev->extensions;
res = vkCreateDevice(phdev, &dev_info, NULL, &dev->dev);
if (res != VK_SUCCESS) {
wlr_vk_error("Failed to create vulkan device", res);
goto error;
}
vkGetDeviceQueue(dev->dev, dev->queue_family, 0, &dev->queue);
// load api
dev->api.getMemoryFdPropertiesKHR = (PFN_vkGetMemoryFdPropertiesKHR)
vkGetDeviceProcAddr(dev->dev, "vkGetMemoryFdPropertiesKHR");
if (!dev->api.getMemoryFdPropertiesKHR) {
wlr_log(WLR_ERROR, "Failed to retrieve required dev function pointers");
goto error;
}
// - check device format support -
size_t max_fmts;
const struct wlr_vk_format *fmts = vulkan_get_format_list(&max_fmts);
dev->shm_formats = calloc(max_fmts, sizeof(*dev->shm_formats));
dev->format_props = calloc(max_fmts, sizeof(*dev->format_props));
if (!dev->shm_formats || !dev->format_props) {
wlr_log_errno(WLR_ERROR, "allocation failed");
goto error;
}
for (unsigned i = 0u; i < max_fmts; ++i) {
vulkan_format_props_query(dev, &fmts[i]);
}
return dev;
error:
vulkan_device_destroy(dev);
return NULL;
}
void vulkan_device_destroy(struct wlr_vk_device *dev) {
if (!dev) {
return;
}
if (dev->dev) {
vkDestroyDevice(dev->dev, NULL);
}
if (dev->drm_fd > 0) {
close(dev->drm_fd);
}
wlr_drm_format_set_finish(&dev->dmabuf_render_formats);
wlr_drm_format_set_finish(&dev->dmabuf_texture_formats);
for (unsigned i = 0u; i < dev->format_prop_count; ++i) {
vulkan_format_props_finish(&dev->format_props[i]);
}
free(dev->extensions);
free(dev->shm_formats);
free(dev->format_props);
free(dev);
}

View file

@ -17,6 +17,10 @@
#include <wlr/render/gles2.h>
#endif
#if WLR_HAS_VULKAN_RENDERER
#include <wlr/render/vulkan.h>
#endif // WLR_HAS_VULKAN_RENDERER
#include "util/signal.h"
#include "render/pixel_format.h"
#include "render/wlr_renderer.h"
@ -257,6 +261,11 @@ struct wlr_renderer *renderer_autocreate_with_drm_fd(int drm_fd) {
}
return wlr_gles2_renderer_create_with_drm_fd(drm_fd);
}
#endif
#if WLR_HAS_VULKAN_RENDERER
if (strcmp(name, "vulkan") == 0) {
return wlr_vk_renderer_create_with_drm_fd(drm_fd);
}
#endif
if (strcmp(name, "pixman") == 0) {
return wlr_pixman_renderer_create();