render/gles2: log when creating renderer

Make it clear GLES2 is being used. Before this commit, various
GL-related information was printed, but not an easy-to-find line
about which renderer is being picked up.
This commit is contained in:
Simon Ser 2021-04-21 08:28:29 +02:00
parent cdacf4f632
commit 8e375ae340

View file

@ -768,6 +768,7 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
renderer->exts_str = exts_str; renderer->exts_str = exts_str;
renderer->drm_fd = -1; renderer->drm_fd = -1;
wlr_log(WLR_INFO, "Creating GLES2 renderer");
wlr_log(WLR_INFO, "Using %s", glGetString(GL_VERSION)); wlr_log(WLR_INFO, "Using %s", glGetString(GL_VERSION));
wlr_log(WLR_INFO, "GL vendor: %s", glGetString(GL_VENDOR)); wlr_log(WLR_INFO, "GL vendor: %s", glGetString(GL_VENDOR));
wlr_log(WLR_INFO, "GL renderer: %s", glGetString(GL_RENDERER)); wlr_log(WLR_INFO, "GL renderer: %s", glGetString(GL_RENDERER));