mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 12:55:58 +01:00
Continue wayland backend update
Update wayland backend to new api. Start to use the input interfaces. Compiling now, not tested.
This commit is contained in:
parent
41a477375c
commit
8fbf1ca3ff
5 changed files with 157 additions and 85 deletions
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@ -3,6 +3,7 @@
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#include <wayland-server.h>
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#include <assert.h>
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#include <wlr/backend/interface.h>
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#include <wlr/types.h>
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#include "backend/wayland.h"
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#include "common/log.h"
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@ -34,12 +35,12 @@ static void wlr_wl_backend_destroy(struct wlr_backend_state *state) {
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// TODO: Free surfaces
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for (size_t i = 0; state->outputs && i < state->outputs->length; ++i) {
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struct wlr_wl_output *output = state->outputs->items[i];
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wlr_wl_output_free(output);
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struct wlr_output *output = state->outputs->items[i];
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wlr_output_destroy(output);
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}
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list_free(state->outputs);
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if (state->seat) wlr_wl_seat_free(state->seat);
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if (state->seat) wl_seat_destroy(state->seat);
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if (state->shm) wl_shm_destroy(state->shm);
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if (state->shell) wl_shell_destroy(state->shell);
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if (state->compositor) wl_compositor_destroy(state->compositor);
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@ -74,7 +75,9 @@ struct wlr_backend *wlr_wl_backend_create(struct wl_display *display,
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wlr_log(L_ERROR, "Could not allocate output list");
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goto error;
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}
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state->local_display = display;
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state->backend = backend;
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return backend;
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@ -2,77 +2,91 @@
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#include <stdlib.h>
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#include <string.h>
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#include <wayland-client.h>
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#include <wlr/types.h>
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#include "types.h"
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#include "backend/wayland.h"
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#include "common/log.h"
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static void registry_wl_seat(struct wlr_wl_backend *backend,
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struct wl_seat *wl_seat, struct wl_registry *registry, uint32_t version) {
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struct wlr_wl_seat *seat;
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if (!(seat = calloc(sizeof(struct wlr_wl_seat), 1))) {
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wlr_log(L_ERROR, "Failed to allocate wlr_wl_seat");
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goto error;
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}
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if (!(seat->keyboards = list_create())) {
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wlr_log(L_ERROR, "Failed to allocate wlr_wl_seat");
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goto error;
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}
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if (!(seat->pointers = list_create())) {
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wlr_log(L_ERROR, "Failed to allocate wlr_wl_pointer");
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goto error;
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}
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seat->wl_seat = wl_seat;
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wl_seat_set_user_data(wl_seat, backend);
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wl_seat_add_listener(wl_seat, &seat_listener, seat);
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return;
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error:
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wlr_wl_seat_free(seat);
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return;
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// TODO
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static void wlr_wl_output_enable(struct wlr_output_state *output, bool enable) {
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}
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static void registry_wl_output(struct wlr_wl_backend *backend,
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static bool wlr_wl_output_set_mode(struct wlr_output_state *output,
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struct wlr_output_mode *mode) {
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return false;
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}
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static void wlr_wl_output_transform(struct wlr_output_state *output,
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enum wl_output_transform transform) {
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}
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static bool wlr_wl_output_set_cursor(struct wlr_output_state *output,
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const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height) {
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return false;
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}
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static bool wlr_wl_output_move_cursor(struct wlr_output_state *output,
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int x, int y) {
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return false;
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}
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static void wlr_wl_output_destroy(struct wlr_output_state *output) {
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free(output);
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}
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static struct wlr_output_impl output_impl = {
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.enable = wlr_wl_output_enable,
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.set_mode = wlr_wl_output_set_mode,
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.transform = wlr_wl_output_transform,
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.set_cursor = wlr_wl_output_set_cursor,
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.move_cursor = wlr_wl_output_move_cursor,
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.destroy = wlr_wl_output_destroy,
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};
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static void registry_wl_output(struct wlr_backend_state *state,
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struct wl_output *wl_output, struct wl_registry *registry, uint32_t version) {
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struct wlr_wl_output *output;
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if (!(output = calloc(sizeof(struct wlr_wl_output), 1))) {
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struct wlr_output_state *output;
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if (!(output = calloc(sizeof(struct wlr_output_state), 1))) {
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wlr_log(L_ERROR, "Failed to allocate wlr_wl_output");
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goto error;
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}
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if (!(output->modes = list_create())) {
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wlr_log(L_ERROR, "Failed to allocate wlr_wl_output");
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goto error;
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}
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output->wl_output = wl_output;
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output->scale = 1;
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list_add(backend->outputs, output);
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wl_output_set_user_data(wl_output, backend);
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wl_output_add_listener(wl_output, &output_listener, output);
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return;
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error:
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wlr_wl_output_free(output);
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}
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struct wlr_output *wlr_output = wlr_output_create(&output_impl, output);
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if (!wlr_output) {
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free(state);
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wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
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return;
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}
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output->output = wl_output;
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list_add(state->outputs, output);
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wl_output_add_listener(wl_output, &output_listener, output);
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wl_signal_emit(&state->backend->events.output_add, wlr_output);
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return;
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}
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static void registry_global(void *data, struct wl_registry *registry,
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uint32_t name, const char *interface, uint32_t version) {
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struct wlr_wl_backend *backend = data;
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struct wlr_backend_state *state = data;
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wlr_log(L_DEBUG, "Remote wayland global: %s v%d", interface, version);
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if (strcmp(interface, wl_compositor_interface.name) == 0) {
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backend->compositor = wl_registry_bind(registry, name,
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state->compositor = wl_registry_bind(registry, name,
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&wl_compositor_interface, version);
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} else if (strcmp(interface, wl_shell_interface.name) == 0) {
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backend->shell = wl_registry_bind(registry, name,
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state->shell = wl_registry_bind(registry, name,
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&wl_shell_interface, version);
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} else if (strcmp(interface, wl_shm_interface.name) == 0) {
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backend->shm = wl_registry_bind(registry, name,
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state->shm = wl_registry_bind(registry, name,
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&wl_shm_interface, version);
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} else if (strcmp(interface, wl_seat_interface.name) == 0) {
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struct wl_seat *wl_seat = wl_registry_bind(registry, name,
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state->seat = wl_registry_bind(registry, name,
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&wl_seat_interface, version);
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registry_wl_seat(backend, wl_seat, registry, version);
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wl_seat_add_listener(state->seat, &seat_listener, state);
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} else if (strcmp(interface, wl_output_interface.name) == 0) {
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struct wl_output *wl_output = wl_registry_bind(registry, name,
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&wl_output_interface, version);
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registry_wl_output(backend, wl_output, registry, version);
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registry_wl_output(state, wl_output, registry, version);
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}
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}
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@ -86,8 +100,8 @@ static const struct wl_registry_listener registry_listener = {
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.global_remove = registry_global_remove
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};
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void wlr_wlb_registry_poll(struct wlr_wl_backend *backend) {
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wl_registry_add_listener(backend->registry, ®istry_listener, backend);
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wl_display_dispatch(backend->remote_display);
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wl_display_roundtrip(backend->remote_display);
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void wlr_wlb_registry_poll(struct wlr_backend_state *state) {
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wl_registry_add_listener(state->registry, ®istry_listener, state);
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wl_display_dispatch(state->remote_display);
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wl_display_roundtrip(state->remote_display);
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}
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#include <stdlib.h>
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#include <stdint.h>
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#include <wayland-client.h>
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#include <wlr/types.h>
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#include "types.h"
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#include "backend/wayland.h"
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#include "common/log.h"
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static void wl_output_handle_mode(void *data, struct wl_output *wl_output,
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uint32_t flags, int32_t width, int32_t height, int32_t refresh) {
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struct wlr_wl_output *output = data;
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assert(output->wl_output == wl_output);
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struct wlr_wl_output_mode *mode;
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if (!(mode = calloc(sizeof(struct wlr_wl_output_mode), 1))) {
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wlr_log(L_ERROR, "Failed to allocate wlr_wl_output_mode");
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struct wlr_output *output = data;
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assert(output->state->output == wl_output);
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struct wlr_output_mode *mode;
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if (!(mode = calloc(sizeof(struct wlr_output_mode), 1))) {
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wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
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return;
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}
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mode->flags = flags;
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mode->width = width;
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mode->height = height;
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mode->refresh = refresh;
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list_add(output->modes, mode);
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wlr_log(L_DEBUG, "Got mode for output %p: %dx%d @ %.2fHz%s%s",
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wl_output, width, height, refresh / 1000.0,
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(flags & WL_OUTPUT_MODE_PREFERRED) ? " (preferred)" : "",
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static void wl_output_handle_geometry(void *data, struct wl_output *wl_output,
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int32_t x, int32_t y, int32_t physical_width, int32_t physical_height,
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int32_t subpixel, const char *make, const char *model, int32_t transform) {
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struct wlr_wl_output *output = data;
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assert(output->wl_output == wl_output);
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output->x = x;
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output->y = y;
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struct wlr_output *output = data;
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assert(output->state->output == wl_output);
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// TODO
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// output->x = x;
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// output->y = y;
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output->phys_width = physical_width;
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output->phys_height = physical_height;
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output->subpixel = subpixel;
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output->make = strdup(make);
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output->model = strdup(model);
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strncpy(output->make, make, sizeof(output->make));
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strncpy(output->model, model, sizeof(output->model));
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output->transform = transform;
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wlr_log(L_DEBUG, "Got info for output %p %dx%d (%dmm x %dmm) %s %s",
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wl_output, (int)x, (int)y, (int)physical_width, (int)physical_height,
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}
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static void wl_output_handle_scale(void *data, struct wl_output *wl_output, int32_t factor) {
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struct wlr_wl_output *output = data;
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assert(output->wl_output == wl_output);
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struct wlr_output *output = data;
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assert(output->state->output == wl_output);
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output->scale = factor;
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wlr_log(L_DEBUG, "Got scale factor for output %p: %d", wl_output, factor);
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}
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@ -4,49 +4,87 @@
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#include <stdint.h>
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#include <string.h>
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#include <wayland-client.h>
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#include <wlr/types.h>
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#include "types.h"
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#include "backend/wayland.h"
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#include "common/log.h"
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static void wlr_wl_device_destroy(struct wlr_input_device_state *state) {
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free(state);
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}
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static struct wlr_input_device_impl input_device_impl = {
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.destroy = wlr_wl_device_destroy
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};
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static struct wlr_input_device *allocate_device(struct wlr_backend_state *state,
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enum wlr_input_device_type type) {
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struct wlr_input_device_state *devstate =
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calloc(1, sizeof(struct wlr_input_device_state));
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if(!devstate) {
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wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
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return NULL;
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}
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// TODO: any way to retrieve those information?
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int vendor = 0;
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int product = 0;
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const char *name = "unknown;wayland";
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struct wlr_input_device *wlr_device = wlr_input_device_create(
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type, &input_device_impl, devstate,
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name, vendor, product);
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if(!wlr_device) {
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free(devstate);
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return NULL;
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}
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list_add(state->devices, wlr_device);
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return wlr_device;
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}
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static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
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enum wl_seat_capability caps) {
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struct wlr_wl_seat *seat = data;
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assert(seat->wl_seat == wl_seat);
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struct wlr_wl_backend *backend = wl_seat_get_user_data(wl_seat);
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assert(backend);
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struct wlr_backend_state *state = data;
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assert(state->seat == wl_seat);
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// TODO: add listeners and receive input
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if ((caps & WL_SEAT_CAPABILITY_POINTER)) {
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wlr_log(L_DEBUG, "seat %p offered pointer", wl_seat);
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struct wl_pointer *wl_pointer = wl_seat_get_pointer(wl_seat);
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struct wlr_wl_pointer *pointer;
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if (!(pointer = calloc(sizeof(struct wlr_wl_pointer), 1))) {
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struct wlr_input_device *wlr_device = allocate_device(state,
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WLR_INPUT_DEVICE_POINTER);
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if(!wlr_device) {
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wl_pointer_destroy(wl_pointer);
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wlr_log(L_ERROR, "Unable to allocate wlr_wl_pointer");
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wlr_log(L_ERROR, "Unable to allocate wl_pointer device");
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return;
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}
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pointer->wl_pointer = wl_pointer;
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//wl_pointer_add_listener(wl_pointer, &pointer_listener, backend->registry); TODO
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}
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wlr_device->pointer = wlr_pointer_create(NULL, NULL);
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wl_signal_emit(&state->backend->events.input_add, wlr_device);
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}
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if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) {
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wlr_log(L_DEBUG, "seat %p offered keyboard", wl_seat);
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struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat);
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struct wlr_wl_keyboard *keyboard;
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if (!(keyboard = calloc(sizeof(struct wlr_wl_pointer), 1))) {
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wl_keyboard_destroy(wl_keyboard);
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wlr_log(L_ERROR, "Unable to allocate wlr_wl_keyboard");
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struct wlr_input_device *wlr_device = allocate_device(state,
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WLR_INPUT_DEVICE_KEYBOARD);
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if(!wlr_device) {
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wl_keyboard_release(wl_keyboard);
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wlr_log(L_ERROR, "Unable to allocate wl_pointer device");
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return;
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}
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keyboard->wl_keyboard = wl_keyboard;
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//wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, backend->registry); TODO
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wlr_device->keyboard = wlr_keyboard_create(NULL, NULL);
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wl_signal_emit(&state->backend->events.input_add, wlr_device);
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}
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// TODO: touch
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}
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static void seat_handle_name(void *data, struct wl_seat *wl_seat, const char *name) {
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struct wlr_wl_seat *seat = data;
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assert(seat->wl_seat == wl_seat);
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seat->name = strdup(name);
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struct wlr_backend_state *state = data;
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assert(state->seat == wl_seat);
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state->seatName = strdup(name);
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}
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const struct wl_seat_listener seat_listener = {
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@ -4,7 +4,6 @@
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#include <wayland-client.h>
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#include <wayland-server.h>
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#include <wlr/common/list.h>
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#include <wlr/wayland.h>
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#include <wlr/backend/wayland.h>
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struct wlr_backend_state {
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@ -16,8 +15,19 @@ struct wlr_backend_state {
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struct wl_compositor *compositor;
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struct wl_shell *shell;
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struct wl_shm *shm;
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struct wlr_wl_seat *seat;
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struct wl_seat *seat;
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const char *seatName;
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struct wlr_backend *backend;
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list_t *outputs;
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list_t *devices;
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};
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struct wlr_output_state {
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struct wl_output* output;
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};
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struct wlr_input_device_state {
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};
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void wlr_wlb_registry_poll(struct wlr_backend_state *backend);
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