mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-05 05:05:57 +01:00
wlr_scene: Account for occlusion by other scene nodes when calculating visibility
This commit is contained in:
parent
ce57485e6a
commit
919e67da7d
3 changed files with 61 additions and 2 deletions
|
@ -51,6 +51,9 @@ wlroots reads these environment variables
|
|||
tasks for compositors that use scenes (available options: none, rerender,
|
||||
highlight)
|
||||
* *WLR_SCENE_DISABLE_DIRECT_SCANOUT*: disables direct scan-out for debugging.
|
||||
* *WLR_SCENE_DISABLE_VISIBILITY*: If set to 1, the visibility of all scene nodes
|
||||
will be considered to be the full node. Intelligent visibility canculations will
|
||||
be disabled.
|
||||
|
||||
# Generic
|
||||
|
||||
|
|
|
@ -98,6 +98,7 @@ struct wlr_scene {
|
|||
|
||||
enum wlr_scene_debug_damage_option debug_damage_option;
|
||||
bool direct_scanout;
|
||||
bool calculate_visibility;
|
||||
};
|
||||
|
||||
/** A scene-graph node displaying a single surface. */
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include <wlr/types/wlr_scene.h>
|
||||
#include <wlr/util/log.h>
|
||||
#include <wlr/util/region.h>
|
||||
#include "types/wlr_buffer.h"
|
||||
#include "types/wlr_scene.h"
|
||||
#include "util/signal.h"
|
||||
#include "util/time.h"
|
||||
|
@ -180,6 +181,20 @@ struct wlr_scene *wlr_scene_create(void) {
|
|||
scene->direct_scanout = true;
|
||||
}
|
||||
|
||||
char *visibility_disabled = getenv("WLR_SCENE_DISABLE_VISIBILITY");
|
||||
if (visibility_disabled) {
|
||||
wlr_log(WLR_INFO, "Loading WLR_SCENE_DISABLE_VISIBILITY option: %s", visibility_disabled);
|
||||
}
|
||||
|
||||
if (!visibility_disabled || strcmp(visibility_disabled, "0") == 0) {
|
||||
scene->calculate_visibility = true;
|
||||
} else if (strcmp(visibility_disabled, "1") == 0) {
|
||||
scene->calculate_visibility = false;
|
||||
} else {
|
||||
wlr_log(WLR_ERROR, "Unknown WLR_SCENE_DISABLE_VISIBILITY option: %s", visibility_disabled);
|
||||
scene->calculate_visibility = true;
|
||||
}
|
||||
|
||||
return scene;
|
||||
}
|
||||
|
||||
|
@ -241,10 +256,41 @@ static bool scene_nodes_in_box(struct wlr_scene_node *node, struct wlr_box *box,
|
|||
return _scene_nodes_in_box(node, box, iterator, user_data, x, y);
|
||||
}
|
||||
|
||||
static void scene_node_cull_hidden(struct wlr_scene_node *node, int x, int y,
|
||||
pixman_region32_t *visible) {
|
||||
if (node->type == WLR_SCENE_NODE_RECT) {
|
||||
struct wlr_scene_rect *scene_rect = scene_rect_from_node(node);
|
||||
if (scene_rect->color[3] != 1) {
|
||||
return;
|
||||
}
|
||||
} else if (node->type == WLR_SCENE_NODE_BUFFER) {
|
||||
struct wlr_scene_buffer *scene_buffer = wlr_scene_buffer_from_node(node);
|
||||
|
||||
if (!scene_buffer->buffer) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!buffer_is_opaque(scene_buffer->buffer)) {
|
||||
pixman_region32_translate(visible, -x, -y);
|
||||
pixman_region32_subtract(visible, visible, &scene_buffer->opaque_region);
|
||||
pixman_region32_translate(visible, x, y);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
int width, height;
|
||||
scene_node_get_size(node, &width, &height);
|
||||
pixman_region32_t opaque;
|
||||
pixman_region32_init_rect(&opaque, x, y, width, height);
|
||||
pixman_region32_subtract(visible, visible, &opaque);
|
||||
pixman_region32_fini(&opaque);
|
||||
}
|
||||
|
||||
struct scene_update_data {
|
||||
pixman_region32_t *visible;
|
||||
pixman_region32_t *update_region;
|
||||
struct wl_list *outputs;
|
||||
bool calculate_visibility;
|
||||
};
|
||||
|
||||
static uint32_t region_area(pixman_region32_t *region) {
|
||||
|
@ -353,8 +399,16 @@ static bool scene_node_update_iterator(struct wlr_scene_node *node,
|
|||
struct wlr_box box = { .x = lx, .y = ly };
|
||||
scene_node_get_size(node, &box.width, &box.height);
|
||||
|
||||
pixman_region32_fini(&node->visible);
|
||||
pixman_region32_init_rect(&node->visible, lx, ly, box.width, box.height);
|
||||
if (data->calculate_visibility) {
|
||||
pixman_region32_subtract(&node->visible, &node->visible, data->update_region);
|
||||
pixman_region32_union(&node->visible, &node->visible, data->visible);
|
||||
pixman_region32_intersect_rect(&node->visible, &node->visible,
|
||||
lx, ly, box.width, box.height);
|
||||
scene_node_cull_hidden(node, lx, ly, data->visible);
|
||||
} else {
|
||||
pixman_region32_fini(&node->visible);
|
||||
pixman_region32_init_rect(&node->visible, lx, ly, box.width, box.height);
|
||||
}
|
||||
|
||||
update_node_update_outputs(node, data->outputs, NULL);
|
||||
|
||||
|
@ -409,6 +463,7 @@ static void scene_update_region(struct wlr_scene *scene,
|
|||
.visible = &visible,
|
||||
.update_region = update_region,
|
||||
.outputs = &scene->outputs,
|
||||
.calculate_visibility = scene->calculate_visibility,
|
||||
};
|
||||
|
||||
struct pixman_box32 *region_box = pixman_region32_extents(update_region);
|
||||
|
|
Loading…
Reference in a new issue