screencopy: Add some logging

This commit is contained in:
Alexander Orzechowski 2024-03-22 11:36:12 -04:00
parent 3224fe6a51
commit 94c31b824c

View file

@ -207,6 +207,7 @@ static bool frame_shm_copy(struct wlr_screencopy_frame_v1 *frame,
struct wlr_texture *texture = wlr_texture_from_buffer(renderer, src_buffer);
if (!texture) {
wlr_log(WLR_DEBUG, "Failed to grab a texture from a buffer during shm screencopy");
goto out;
}
@ -221,6 +222,11 @@ static bool frame_shm_copy(struct wlr_screencopy_frame_v1 *frame,
out:
wlr_buffer_end_data_ptr_access(frame->buffer);
if (!ok) {
wlr_log(WLR_DEBUG, "Failed to copy to destination during shm screencopy");
}
return ok;
}
@ -234,6 +240,7 @@ static bool frame_dma_copy(struct wlr_screencopy_frame_v1 *frame,
struct wlr_texture *src_tex =
wlr_texture_from_buffer(renderer, src_buffer);
if (src_tex == NULL) {
wlr_log(WLR_DEBUG, "Failed to grab a texture from a buffer during dma screencopy");
return false;
}
@ -264,6 +271,11 @@ static bool frame_dma_copy(struct wlr_screencopy_frame_v1 *frame,
out:
wlr_texture_destroy(src_tex);
if (!ok) {
wlr_log(WLR_DEBUG, "Failed to render to destination during dma screencopy");
}
return ok;
}